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  • in reply to: Full speed NES/SNES/GEN? #6847
    theinsomniac
    Participant

    So what I’m saying is that it does work perfectly. And when I hear people talking about overclocking, when that is completely unnecessary, it suggests to me that the problems people are having are introduced.

    In fact, the games do run just as well as a decent emulator on a PC. Because that’s exactly what RetroPie with EmulationStation on an RPi is. NES and SNES are well within the processing ability of RPi, stock, out of the box, without overclocking.

    in reply to: Banana Pi with RetroPie #6842
    theinsomniac
    Participant

    It looks like Raspberry Pi now has a cheap Chinese knock-off. I guess this means it has truly arrived?

    And it should be called Banana Cream Pi. Idiots.

    in reply to: Full speed NES/SNES/GEN? #6841
    theinsomniac
    Participant

    I’m just curious why you are passing on the Pi. I set one up a few weeks ago using RetroPie, and it works perfectly. Since I had everything I needed for the system except for the Pi, itself, and a wifi adapter for initial setup, the whole project cost me less than $50. You can’t beat that.

    I’ve only run Nintendo and Super Nintendo games, dozens of them, and I’ve yet to run into a single problem. The only challenging part was getting my Xbox controller buttons configured to work well on both NES and SNES, since Nintendo moved the positions of the A and B buttons somewhat between those systems.

    I’ve played FX games on it with no problem, and I can’t imagine Genesis games would require overclocking, either. I’ve never once experienced speed related issues with any game. They play seamlessly, at least all of the ROMs I’ve tried.

    My guess is that if people are having problems, they’re probably introducing them by needlessly tinkering. More advanced systems than these might require overclocking, but these do not.

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