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  • in reply to: Controller works in menu, but not in emulators #5870
    shakyluigi
    Participant

    Great! This worked like a charm. I had been trying for about two days to get this to work, and BAM, you guys fix it in 1 work hour (not counting down time ;)).

    Thanks again. I can’t really give you something over the Internet, but here’s a funny video from my country:

    Enjoy :) And thanks again.

    in reply to: Controller works in menu, but not in emulators #5866
    shakyluigi
    Participant

    Thank you both! That worked. There is a small “but” here. Almost all the buttons are ok. I can’t get the start and select button to work. I suspect this is just a matter of typing in the correct number. Is there a fast way I can figure out which number corresponds with which button? If not, then I’ll just do a bit of testing and see if I can figure out which one is which.

    in reply to: Controller works in menu, but not in emulators #5862
    shakyluigi
    Participant

    I wrote in that command, and it brought med to a new screen, which had many commands in the bottom, but the entire screen was black.

    I’m guessing I should have seen the retroarch.cfg file and be able to edit it there?

    in reply to: Controller works in menu, but not in emulators #5859
    shakyluigi
    Participant

    I have tried NES and SNES.

    I am using CybderDuck. So I guess FTP’ing?

    in reply to: Controller works in menu, but not in emulators #5853
    shakyluigi
    Participant

    trimmtrabb: Thanks, I’ll give it a try.

    toddforestern: I’m trying to upload it as a txt file now.

    in reply to: Controller works in menu, but not in emulators #5841
    shakyluigi
    Participant

    Hi.

    I’m glad I made you laugh. Makes me happy :)

    And thanks for a quick response.

    I’ve looked at your .txt file and I’ve tried to copy a few lines (modified to suit my setup). I noticed that my section:

    # input_player1_a_btn = 3
    # input_player1_b_btn = 1
    # input_player1_start_btn = 7
    # input_player1_select_btn = 6

    Had squares in front of them, while yours didn’t. There were also several other differences in the input section, but you’ll probably find them as I did.

    The changes didn’t work, and even at one point I made my RetroPie unable to enter games. Of course I made some backups of the orignial retroarch.cfg file, which is uploaded here as requested.

    I entered
    ls dev/input/
    and it showed js0, among other things, so it seems it can find the joypad.

Viewing 6 posts - 1 through 6 (of 6 total)