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ronoh55Participant
Thanks for the answer to my curiosity!
@webhead: I don’t know how much you know of linux computing or how deep you’ve gotten into the pi’s inner workings but if what they are saying is true about the odroid (and I have no reason to not believe them) then it really is a matter of ease. The pi is much easier to get things working on than the odroid. We all wish we had more ram and cpu power, but we will take what we can get that is worth our time and effort for a FREE project here.Complaining will get you nowhere here. If you want the extra power you will have to put in the work. We (or at least I) hope that you will share your findings if you decide to do so.
ronoh55ParticipantJust curious, what makes software support shoddy on it? I understand there’s almost no community, but shouldn’t it run most everything (and more due to power) that the pi can? I mean it’s all linux right?
Tldr; How is odroid linux ≠ pi linux?
ronoh55ParticipantNew MAME looks amazing!
ronoh55ParticipantBest bet is probably the wiki page on it: https://github.com/retropie/RetroPie-Setup/wiki/Nintendo-64
ronoh55ParticipantThe “safe” overclock for the pi2 is 1.0 Ghz, so my guess will be 1.3-1.5 will be the “safe” overclock for the pi3. I’m just hoping this helps big time with the n64 and psp emulations!
02/21/2016 at 05:41 in reply to: SUGGESTION: attact-mode front-end as an alternative to emulationstation #117655ronoh55Participant@Robertybob The thread with the outdated image does say the guy that created it will be updating his image in the next couple weeks. Until then, it shouldn’t be super hard to take the old image and update attract mode manually.
ronoh55ParticipantDefinitely watching this theme as it adds more systems! Looks amazing!
ronoh55Participantcan you add the script to the wiki or github as a reference? Or do you think that would be too close to going against their wishes?
ronoh55Participant1. This is a completely free project, so unbased complaining just makes you look stupid.
2. I call your complaining unbased because there has been discussion for MONTHS on making the initial install smaller/more modular. This stuff takes time to implement and there are bigger bugs to squash right now.
3. Emulators like lr-n64 still exist in the project because some games (Only a VERY select few, but some) actually run better on it!
4. Unless you are compiling your system piece-meal on top of a stock Raspbian image, you are going to get the emulators you do not use right now. That’s just how the project is. If you are competent enough at linux to do that, you should have no problems fixing everything. If not…
5. USE THE IMAGES posted on the site instead of manually updating. Flashing a new SD takes half the time doing a manual update does. You should have all the games/settings backed up and ready to put back in place so you are running in 10 mins after the new image is loaded.
ronoh55ParticipantIt is an HID device so it should work, but I have not seen any evidence of someone using it before with the pi.
If you decide to take the risk, let us know how it goes! At the very least it will work wonderfully with a normal PC.
ronoh55Participant1. That is a link to the exact topic in labelwhore’s reply above
2. https://github.com/RetroPie/RetroPie-Setup/issues/147 from the github page.
3.https://www.petrockblock.com/forums/topic/western-digital-pidrive-kit-and-retropie/and
.https://www.petrockblock.com/forums/topic/another-how-to-serve-roms-from-external-hard-drive-issue/
From LITERALLY 10 seconds of using the little search box on the side of the forum here. (Hint: If you can’t find it…it’s under the giant blue STORENVY bannder in the sidebar. It will be your friend)
ronoh55ParticipantIn short…no.
.exe’s are windows executable files. Retropie is run off of a linux base. It cannot run .exe’s. You can look online and see if there is a linux version of it (sadly, that’s not super common though) and if there is you can start a thread here and we (Buzz and Herb mainly) can help you get it running if it is possible for the pi.
ronoh55ParticipantYou make the wii look so majestic lol. I like it but it’s funny nonetheless.
ronoh55ParticipantSearch for shaders on the forums here for filter information. Floob has done extensive documentation on it that I won’t repeat here.
as far as the other issue. There is a set of tools called ECM Tools. You need to “un-ECM” your .bin file for it to work properly on the pi.
ronoh55ParticipantIdk buzz. We’ve all seen your work, and I’ve seen how fast you can work. This sounds like a great idea…and I would wager it’d only take you an hour or so to do (if that!) Maybe Herb can work on it instead? You guys are running out of stuff to add anyways, so little user quality requests like this would make perfect sense to add to make this wonderful project just a little more polished.
11/20/2015 at 19:32 in reply to: Anyone else having problems connecting to Wifi with Cana Kit USB Wifi Adapter? #110347ronoh55ParticipantOne other tidbit of info needed. The pi (or maybe it’s the adapter?) doesn’t like WEP encryption. You have to use WPA or WPA2 to get it working. This thread just reminded me I had one of the adapters and solved a problem I was having, but I had to change my encryption to get it working.
ronoh55ParticipantGo to /boot/config.txt and make sure hdmi_drive=2 is uncommented. It will force hdmi audio on all tvs.
ronoh55ParticipantRetropie conf background emphasizes the “Retro-cupcake” Idea I read a lot when the logo was first introduced. I like it!
ronoh55ParticipantFrom the quick (<5mins) google I did, it can’t be done currently. If we can ever get WINE working on the pi, it might be possible, but for now it simply isn’t.
ronoh55ParticipantI’ve not tried to run an .mdf. If the emulator says it will run it, you may just have to add it as an extension in the es_systems.cfg.
ronoh55ParticipantPSX (along with GBA, Atari 2600, and other systems) emulators do not some with the system BIOS, which is essentially the firmware of the physical system. We can’t help you find the actual BIOS for legal reasons (but a google search will provide what you need).
The file name and where to put the BIOS once you’ve acquired it is in the wiki here (https://github.com/RetroPie/RetroPie-Setup/wiki/Playstation-1)
That all being said. I’ve not yet come across a game that has major issues without the BIOS.(I’ve also not played a large number of games for ps1 without BIOS yet either fwiw)
ronoh55ParticipantYou mean the system menu or on the splash screen? For the splash screen your best bet would be to make multiple videos (of a static image if that’s all you want) with the music playing, and use the splash screen randomizer (https://www.petrockblock.com/forums/topic/splashscreen-randomizer/) to pick them randomly.
If you want it on the systems menu or Emulationstation as a whole, I don’t think it’s currently possible. Hopefully someone who knows more about Linux systems and ES/Retropie as a whole can give more help.ronoh55ParticipantSmithers, is there any way you could render your video in 1080? I’m using it currently (as 720) with my own audio edits, but I know it can look more majestic at full resolution on my screen
Thanks in advance if you can!
ronoh55Participanthttp://www.moddb.com/mods/goldeneye-source/downloads
That’s the closest thing I could find to a port of Goldeneye. It requires steam so it won’t run on the pi though :(
ronoh55ParticipantThe second looks best for me as well.
ronoh55ParticipantTry
./dosbox
Sometimes (idk why because I’m still relatively new to linux still) it needs to be told to look in that directory for the executable file.
ronoh55Participantsince they don’t publish any sort of system reqs it’s hard to say, but judging by the graphics it should run okay.
Best way to know is to follow their linux instructions and see if it works. It seems to be actively developed still, so if you bring the subject up on their forums, you should be able to get the devs help in getting it to compile as well. Let us know how it goes!
ronoh55ParticipantOr you can just use the built in Samba to move roms over. Idk how it is for speed vs filezilla though.
ronoh55ParticipantRookervik says everything he’s tried works wonderfully.
Personally I’ve not had such good luck. GTA Vice City Stories ran choppy, but playable. Lego Star Wars II had no video (known issue apparently though). Lumines worked great!ronoh55ParticipantApple-pi Baker is an amazing program for burning SD images on the mac. Glad you got everything running!
To give you a more concrete answer to the original question though. That error is telling you the syntax is wrong. Something in your line of code isn’t being recognized so it’s trying to tell you how to use “sudo”.
From my limited knowledge of programming I think it’s just missing the “-” in front of
bs=1m
so it should have beensudo -bs=1m ...
Just a bit of future knowledge because you very possibly will run into that sort of error again. Again glad you are up and running with apple-pi baker!
ronoh55ParticipantSo that’s where you disappeared to! lol
ronoh55ParticipantMaybe it’s the rom? I had no problem with it. I’m not even running a BIOS for it right now. You are running the latest Retropie (3.2.1)? Have you tried using any of the other emulators for tekken to see if that could be a solution?
According to HerbFargus’s first link
gpu_mem_1024=256
overrides
gpu_mem=64
so I’m at 256 split, so if you have that in your config.txt for boot, that could be why you aren’t seeing any changes with changing the split.ronoh55ParticipantIf it’s set to rshift, you shouldn’t be having the issues you are with “b” resetting the game. You could change it to something else like “alt” as was suggested by floob.
You could always update to retropie 3.2.1 (just noticed you were on 3.1) and see if that fixes it too.
ronoh55ParticipantTekken 3 seems to run perfectly on my pi2 with these settings. I unfortunately don’t have access to a ps1 and copy of the game at hand to compare with.
gpu_mem_256=128 gpu_mem_512=256 gpu_mem_1024=256 overscan_scale=1 arm_freq=1000 core_freq=500 sdram_freq=500 over_voltage=2 gpu_mem=64
If I’m reading that correct (Herb or Buzz confirm please) My memory split is at 64, and the rest was set by setting my overclock to the “pi2” setting I mentioned above.
ronoh55ParticipantI’m curious where you read this about the memory split.
As far as I know, none of the emulators use much vram as they don’t take advantage of gpu processing, and your split should be pretty solid at default (128/896?) You can go into the rasberry pi setup and set your overclock to the “Pi2” setting with no problems if you haven’t already. I’ll grab my tekken 3 and test it with my current settings and see if I get any slowdown.
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