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Viewing 35 posts - 71 through 105 (of 122 total)
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  • in reply to: Mupen64 Controller Issues #6036
    RetroMarine
    Participant

    You have to edit the Inputautoconfig.ini file found in usr/local/share/mupen64 to match the mupen64plus.cfg file found in retropie/emulators/mupen64plus. The only way for the .ini file to show up in usr/local/share/mupen64 is if you have already ran m64p_build.sh and installed with m64p_install.sh

    Sent from my iPad using Tapatalk

    RetroMarine
    Participant

    Use pico drive

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    RetroMarine
    Participant

    That is badass!

    in reply to: Thanks for all the help forum peeps! #5835
    RetroMarine
    Participant

    Yeah sure Todd…I’ll try and get around to it this weekend. All I did was basically take the already completed themes and changed the art, added some pics I found from Google images, and changed some colors. The real challenge was staying motivated while manually scraping all the boxart for each system…it took almost 4 hours per emulator. What can I say, I’m a perfectionist lol.

    Sent from my iPad using Tapatalk

    in reply to: Menu/themes lose graphics #5383
    RetroMarine
    Participant

    Some of my psx games do have a slight lag, but I found that over clocking made no difference whatsoever, so I just deal with it. I’ll post a video of my whole setup soon. I recently purchased a PS4, but I play my retropie way more. Today’s games just don’t have the same appeal to me!

    Sent from my iPhone using Tapatalk

    in reply to: Menu/themes lose graphics #5353
    RetroMarine
    Participant

    Ok so in found out for some reason the memory split was reset back to 128 from 256. Now everything seems to work great.

    in reply to: Permission Denied #5348
    RetroMarine
    Participant

    Just type sudo passwd root at command prompt, and enter in a password twice…then login from winSCP as root with your new password.

    in reply to: SSH permission problem #5026
    RetroMarine
    Participant

    Sometimes your inet address changes, it happened to me. Double check with ifconfig

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    in reply to: [addon] RetroPie Menu #4885
    RetroMarine
    Participant

    Nice!

    in reply to: Cyberduck connection #4327
    RetroMarine
    Participant

    Welp, I figured it out…apparently your inet address can magically change on you. I had no idea that could happen. I typed ifconfig just to make sure I had the right pi even though I was 99% sure I did and skadoosh: the last three digits changed.

    in reply to: Cyberduck connection #4322
    RetroMarine
    Participant

    Yes I expanded the filesystem, and I also tried winscp…still no joy. I’m beginning to think my ethernet cable is jacked up

    Sent from my C5155 using Tapatalk

    in reply to: Retroarch and Hotkeys #4230
    RetroMarine
    Participant

    Awesome man, no problem.

    in reply to: Retroarch and Hotkeys #4228
    RetroMarine
    Participant

    I absolutely think that…I started my project just before they came out with the new autoconfig…and I’m glad I did because I love using hotkeys. There must be a way to revert back to no auto config…then all you would have to do is copy and paste your code.

    in reply to: Performance Issues with es-scraper #4223
    RetroMarine
    Participant

    Join the club…I delt with all the same frustrations as you, trust me. Truth is, the only legit way to do the scraping is manually, and even then, you will have to pay attention to the roms it auto names (which it will do even though it’s supposed to be manual). Then you have to go back through the gamelist.xml to delete the games it renamed wrong. I manually scraped all my nes, snes, genesis, and psx roms. It took FOREVER…but I think it was worth it, because you only have to do each emu once, then save the entire directory to include the gamelist.xml to your PC, and you can just reuse it over and over again.

    As far as the es_scraper crashing in the middle of your C list…did it create a partial gamelist.xml? If it did, open it up and see what game it failed to write. You may have a “C” game with a variable the scraper can’t read. For example, it happened to me with the Sega Genesis game André Agassi’s Tennis. The scraper couldn’t read the é. Once I deleted the game, the scraper was able to finish. Check it out and let me know what you find.

    in reply to: Retroarch and Hotkeys #4222
    RetroMarine
    Participant

    Not to second guess you, but when you tried it without quotes, are you sure you had the proper spacing? This is exactly how my snes controller is and it’s working fine…no quotes, hold select, press start. Try it again and let me know

    input_enable_hotkey_btn = 6
    input_exit_emulator_btn = 7

    in reply to: N64 theme? #4221
    RetroMarine
    Participant

    Thank you so much guys! Sure enough…it all came down to the folder: N64_art —> n64_art. A freakin’ capital letter! You guys rock

    in reply to: retroarch.cfg upload goes to 0kb after reboot #4219
    RetroMarine
    Participant

    You got me, I guess just try and rewrite the image or try another sd card!

    in reply to: N64 theme? #4213
    RetroMarine
    Participant

    Ok sorry I’m not following you…the above code is exactly how my es_systems.cfg looks for the n64, so am I supposed to add a command for it to look in the theme folder? I have the theme folder in the right spot.

    in reply to: Controller issues #4203
    RetroMarine
    Participant

    This is my retroarch.cfg for a snes usb…change the values to fit your controller and this should work fine:

    Just open:
    /home/pi/RetroPie/configs/all
    and edit retroarch.cfg to this code:
    input_player1_joypad_index = 0
    input_player1_b_btn = 2
    input_player1_a_btn = 1
    input_player1_y_btn = 3
    input_player1_x_btn = 0
    input_player1_l_btn = 4
    input_player1_r_btn = 5
    input_player1_start_btn = 9
    input_player1_select_btn = 8
    input_player1_l_y_plus = -1
    input_player1_up_axis = -1
    input_player1_l_y_minus = +1
    input_player1_down_axis = +1
    input_player1_l_x_minus = -0
    input_player1_left_axis = -0
    input_player1_l_x_plus = +0
    input_player1_right_axis = +0
    input_enable_hotkey_btn = 8
    input_exit_emulator_btn = 9
    input_enable_hotkey_btn = 8
    input_save_state_btn = 4
    input_enable_hotkey_btn = 8
    input_load_state_btn = 5
    input_player2_joypad_index = 1
    input_player2_b_btn = 2
    input_player2_a_btn = 1
    input_player2_y_btn = 3
    input_player2_x_btn = 0
    input_player2_l_btn = 4
    input_player2_r_btn = 5
    input_player2_start_btn = 9
    input_player2_select_btn = 8
    input_player2_l_y_plus = -1
    input_player2_up_axis = -1
    input_player2_l_y_minus = +1
    input_player2_down_axis = +1
    input_player2_l_x_minus = -0
    input_player2_left_axis = -0
    input_player2_l_x_plus = +0
    input_player2_right_axis = +0
    input_enable_hotkey_btn = 8
    input_exit_emulator_btn = 9
    input_enable_hotkey_btn = 8
    input_save_state_btn = 4
    input_enable_hotkey_btn = 8
    input_load_state_btn = 5
    (This will work on most the emulators, and I also added exit emulator by pressing select + start, as well as save state= select + L and load state= select + R)

    in reply to: retroarch.cfg upload goes to 0kb after reboot #4200
    RetroMarine
    Participant

    Try making a separate copy of retroarch.cfg and saving it on your desktop, then drag it into the folder via SFTP and overwrite. That always works for me.

    in reply to: Mupen64plus controller configs #4199
    RetroMarine
    Participant

    Hell yes whise…you really are wise. It worked! Thanks man.

    RetroMarine
    Participant

    Just open: /home/pi/RetroPie/configs/alland edit retroarch.cfg to this code:input_player1_joypad_index = 0input_player1_b_btn = 2input_player1_a_btn = 1input_player1_y_btn = 3input_player1_x_btn = 0input_player1_l_btn = 4input_player1_r_btn = 5input_player1_start_btn = 9input_player1_select_btn = 8input_player1_l_y_plus = -1input_player1_up_axis = -1input_player1_l_y_minus = +1input_player1_down_axis = +1input_player1_l_x_minus = -0input_player1_left_axis = -0input_player1_l_x_plus = +0input_player1_right_axis = +0input_enable_hotkey_btn = 8input_exit_emulator_btn = 9input_enable_hotkey_btn = 8input_save_state_btn = 4input_enable_hotkey_btn = 8input_load_state_btn = 5input_player2_joypad_index = 1input_player2_b_btn = 2input_player2_a_btn = 1input_player2_y_btn = 3input_player2_x_btn = 0input_player2_l_btn = 4input_player2_r_btn = 5input_player2_start_btn = 9input_player2_select_btn = 8input_player2_l_y_plus = -1input_player2_up_axis = -1input_player2_l_y_minus = +1input_player2_down_axis = +1input_player2_l_x_minus = -0input_player2_left_axis = -0input_player2_l_x_plus = +0input_player2_right_axis = +0input_enable_hotkey_btn = 8input_exit_emulator_btn = 9input_enable_hotkey_btn = 8input_save_state_btn = 4input_enable_hotkey_btn = 8input_load_state_btn = 5(This will work on most the emulators, and I also added exit emulator by pressing select + start, as well as save state= select + L and load state= select + R) This reply was modified 15 hours, 18 minutes ago by
    RetroMarine.

    Sent from my C5155 using Tapatalk

    in reply to: How to configure USB snes controller #4178
    RetroMarine
    Participant

    Just open:

    /home/pi/RetroPie/configs/all

    and edit retroarch.cfg to this code:

    input_player1_joypad_index = 0
    input_player1_b_btn = 2
    input_player1_a_btn = 1
    input_player1_y_btn = 3
    input_player1_x_btn = 0
    input_player1_l_btn = 4
    input_player1_r_btn = 5
    input_player1_start_btn = 9
    input_player1_select_btn = 8
    input_player1_l_y_plus = -1
    input_player1_up_axis = -1
    input_player1_l_y_minus = +1
    input_player1_down_axis = +1
    input_player1_l_x_minus = -0
    input_player1_left_axis = -0
    input_player1_l_x_plus = +0
    input_player1_right_axis = +0

    input_enable_hotkey_btn = 8
    input_exit_emulator_btn = 9

    input_enable_hotkey_btn = 8
    input_save_state_btn = 4

    input_enable_hotkey_btn = 8
    input_load_state_btn = 5

    input_player2_joypad_index = 1
    input_player2_b_btn = 2
    input_player2_a_btn = 1
    input_player2_y_btn = 3
    input_player2_x_btn = 0
    input_player2_l_btn = 4
    input_player2_r_btn = 5
    input_player2_start_btn = 9
    input_player2_select_btn = 8
    input_player2_l_y_plus = -1
    input_player2_up_axis = -1
    input_player2_l_y_minus = +1
    input_player2_down_axis = +1
    input_player2_l_x_minus = -0
    input_player2_left_axis = -0
    input_player2_l_x_plus = +0
    input_player2_right_axis = +0

    input_enable_hotkey_btn = 8
    input_exit_emulator_btn = 9

    input_enable_hotkey_btn = 8
    input_save_state_btn = 4

    input_enable_hotkey_btn = 8
    input_load_state_btn = 5

    (This will work on most the emulators, and I also added exit emulator by pressing select + start, as well as save state= select + L and load state= select + R)

    Just open:

    /home/pi/RetroPie/configs/all

    and edit retroarch.cfg to this code:

    input_player1_joypad_index = 0
    input_player1_b_btn = 2
    input_player1_a_btn = 1
    input_player1_y_btn = 3
    input_player1_x_btn = 0
    input_player1_l_btn = 4
    input_player1_r_btn = 5
    input_player1_start_btn = 9
    input_player1_select_btn = 8
    input_player1_l_y_plus = -1
    input_player1_up_axis = -1
    input_player1_l_y_minus = +1
    input_player1_down_axis = +1
    input_player1_l_x_minus = -0
    input_player1_left_axis = -0
    input_player1_l_x_plus = +0
    input_player1_right_axis = +0

    input_enable_hotkey_btn = 8
    input_exit_emulator_btn = 9

    input_enable_hotkey_btn = 8
    input_save_state_btn = 4

    input_enable_hotkey_btn = 8
    input_load_state_btn = 5

    input_player2_joypad_index = 1
    input_player2_b_btn = 2
    input_player2_a_btn = 1
    input_player2_y_btn = 3
    input_player2_x_btn = 0
    input_player2_l_btn = 4
    input_player2_r_btn = 5
    input_player2_start_btn = 9
    input_player2_select_btn = 8
    input_player2_l_y_plus = -1
    input_player2_up_axis = -1
    input_player2_l_y_minus = +1
    input_player2_down_axis = +1
    input_player2_l_x_minus = -0
    input_player2_left_axis = -0
    input_player2_l_x_plus = +0
    input_player2_right_axis = +0

    input_enable_hotkey_btn = 8
    input_exit_emulator_btn = 9

    input_enable_hotkey_btn = 8
    input_save_state_btn = 4

    input_enable_hotkey_btn = 8
    input_load_state_btn = 5

    (This will work on most the emulators, and I also added exit emulator by pressing select + start, as well as save state= select + L and load state= select + R)

    Sent from my C5155 using Tapatalk

    in reply to: gpSP failing to launch under EmulationStation #4169
    RetroMarine
    Participant

    Did you add the BIOS file?

    Sent from my C5155 using Tapatalk

    in reply to: Custom NES #4168
    RetroMarine
    Participant

    That is badass!

    Sent from my C5155 using Tapatalk

    in reply to: Retro Ladies Splash #4166
    RetroMarine
    Participant

    I wouldn’t know whether to play some games, or beat off!

    Sent from my C5155 using Tapatalk

    in reply to: How to configure USB snes controller #4161
    RetroMarine
    Participant

    Yes it should…are you using the right file type? (.smc)? If your games are still zipped they won’t be recognized.

    in reply to: PSX multiple .bin files #4160
    RetroMarine
    Participant

    Nevermind I’m stupid…I just changed the .bin to .cue and it worked fine…it just took a little longer for emulationstation to load the rom as a cue.

    in reply to: How to configure USB snes controller #4157
    RetroMarine
    Participant

    Just open:

    /home/pi/RetroPie/configs/all

    and edit retroarch.cfg to this code:

    input_player1_joypad_index = 0
    input_player1_b_btn = 2
    input_player1_a_btn = 1
    input_player1_y_btn = 3
    input_player1_x_btn = 0
    input_player1_l_btn = 4
    input_player1_r_btn = 5
    input_player1_start_btn = 9
    input_player1_select_btn = 8
    input_player1_l_y_plus = -1
    input_player1_up_axis = -1
    input_player1_l_y_minus = +1
    input_player1_down_axis = +1
    input_player1_l_x_minus = -0
    input_player1_left_axis = -0
    input_player1_l_x_plus = +0
    input_player1_right_axis = +0

    input_enable_hotkey_btn = 8
    input_exit_emulator_btn = 9

    input_enable_hotkey_btn = 8
    input_save_state_btn = 4

    input_enable_hotkey_btn = 8
    input_load_state_btn = 5

    input_player2_joypad_index = 1
    input_player2_b_btn = 2
    input_player2_a_btn = 1
    input_player2_y_btn = 3
    input_player2_x_btn = 0
    input_player2_l_btn = 4
    input_player2_r_btn = 5
    input_player2_start_btn = 9
    input_player2_select_btn = 8
    input_player2_l_y_plus = -1
    input_player2_up_axis = -1
    input_player2_l_y_minus = +1
    input_player2_down_axis = +1
    input_player2_l_x_minus = -0
    input_player2_left_axis = -0
    input_player2_l_x_plus = +0
    input_player2_right_axis = +0

    input_enable_hotkey_btn = 8
    input_exit_emulator_btn = 9

    input_enable_hotkey_btn = 8
    input_save_state_btn = 4

    input_enable_hotkey_btn = 8
    input_load_state_btn = 5

    (This will work on most the emulators, and I also added exit emulator by pressing select + start, as well as save state= select + L and load state= select + R)

    in reply to: PSX multiple .bin files #4151
    RetroMarine
    Participant

    So some of my psx roms are just one .bin and have no .cue file, so if I change the extension to .cue in es_systems.cfg, then those single bin roms won’t show up. Can I make my own cue files? Eg. copy another cue file and just rename it to correspond with a bin rom?

    in reply to: SSH not working #4138
    RetroMarine
    Participant

    Glad to help

    in reply to: PSX multiple .bin files #4136
    RetroMarine
    Participant

    Ok, but do I still have to bring all the bins for one game into the rom folder? If I don’t, won’t the game be missing those audio tracks? Plus with all those bin files they would show up in the psx menu wouldn’t they?

    Sent from my C5155 using Tapatalk

    in reply to: Trouble writing to SD card. #4133
    RetroMarine
    Participant

    They say to have an 8gb sd card for the roms, but the retropie image takes up damn near 4gb, so I would recommend a 16gb or higher if you want to put a lot of roms on. PSX roms are huge too, so for me, I use a 128gb sd and my retropie has just about every rom for every system under the sun.

    Sent from my C5155 using Tapatalk

    in reply to: Trouble writing to SD card. #4132
    RetroMarine
    Participant

    Expand your filesystem on sd card by going to sudo raspi-config

    Sent from my C5155 using Tapatalk

    in reply to: SSH not working #4131
    RetroMarine
    Participant

    I can almost guarantee it’s because you need to expand your filesystem to use your entire sd card. I had the same problem before I did that. Just go
    Sudo raspi-config
    And I think it’s the first option on the menu

    Sent from my C5155 using Tapatalk

Viewing 35 posts - 71 through 105 (of 122 total)