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RetroMarineParticipant
Unfortunately the rpi-update causes duke3d and game gear to only have audio…no video. Aside from that, everything works great.
RetroMarineParticipantI still use 1.9.1
RetroMarineParticipantJust add extension .cue .CUE in es_systems.cfg and take out .bin
02/28/2015 at 15:33 in reply to: RetroArch N64 not taking joypad input – retroarch.cfg needs tweaking? #89561RetroMarineParticipantMake inputautoconfig.ini match your controller configs in mupen64plus.cfg. The folder should be here: /usr/local/share/mupen64plus
RetroMarineParticipantI’ll bet you’re having the same problem I had at one point…double check your inet address for the pi you are using…they change!
RetroMarineParticipantUnless this article is outdated, looks like it might not be possible to get…http://blood.sourceforge.net/bloodsource.php
RetroMarineParticipantAwesome Dudleydes! I’m totally going to do this….any way you could look into installing the “Blood” port??? I would be forever grateful.
RetroMarineParticipantI use my snes controller for n64…but I had to configure the controls to make the “z” trigger button the “L” button on the top left. This obviously takes the actual L button out of the equation, but for mario64 and mariokart, you don’t really need them so much. Edit the mupen64plus.cfg in /emulators/mupen64plus-rpi to match what you have in mupen64pkus.ini located in /usr/local/share/mupen64plus-rpi….I use retropie image 1.9.1, so the locations may have changed
RetroMarineParticipantI have games where they do display…go into the gamelist.xml and create a spot for that game with a path, and a name with brackets. Then it should show up
RetroMarineParticipantTry deleting input.cfg and when you reboot, re-input all three controllers from 3 different USB ports. Then they should all be seperately read
RetroMarineParticipantExtract those 7z files, there will be multiple .bin files and one .cue file. Then go into es_system.cfg and change psx extension to just .cue and .CUE. This is how mine is setup and all my psx roms work.
RetroMarineParticipantI had to use a model b to do the update on the card, then after the update, insert the card into my b+ and change the config.txt in /boot to uncomment hdmi_hotplug. It was the only way for the b+ to show up on my tv…they use less power, so the hdmi signal was too weak. Total pain in the ass, but I prefer retropie image 1.9.1.
RetroMarineParticipantI doubt it
RetroMarineParticipantI use a 128gb and it has been working great for over a year now.
RetroMarineParticipantYou’ll have issues if you’re using an older retropie image. To fix just do a sudo rpi-update so the Ethernet will be detected
RetroMarineParticipantTake the quotation marks out of your command.
RetroMarineParticipantIt doesn’t save or close out your new gamelist.xml when there’s a game with a ã in it or some weird character. It happened to me and I traced it back to the game andré Agassi’s tennis. Take out the tilde in all the roms and it should finish.
RetroMarineParticipantRoger that thx
RetroMarineParticipantGizmo…I looked for armsnes-libretro in experimental packages…nothing.
RetroMarineParticipantI don’t know much about overclocking limitations, and I don’t have any heat sinks…is 1000mhz ok to run without sd corruption?
RetroMarineParticipantMany of us share the same frustrations…no, the N64 emulator sucks. I have Mario 64 and Mariokart running at a barely playable level. There’s lots of things to tweak within mupen64plus.cfg, but if you change something, it might fix one game and jack up another. You’re better off using project64 on your PC for an N64 emulator.
RetroMarineParticipantIt’s not on version 1.9.1, wasn’t sure which image you were using.
RetroMarineParticipantDid you split gpu memory to 256 from sudo raspi-config
10/31/2014 at 04:35 in reply to: [Question] Return to Emulationstation from Emulator/Game – Only controller! #82249RetroMarineParticipantYeah I would try using input_enable_hotkey = kp_f If that doesn’t work try to find the actual number value of that key
RetroMarineParticipant(/theme)
RetroMarineParticipantDouble check your theme.xml for any unclosed commands. There’s a good chance you’re missing a </theme> or something of that nature
RetroMarineParticipantIncase anyone else has this same issue here is the solution: The b+ model uses less power, so the hdmi output isn’t strong enough for most modern tvs…simply uncomment force_hdmi_hotplug=1 in the /boot/config.txt file. Also hdmi_drive=2 helps with menu sound issues. Another issue I ran into was that the model b+ has improved Ethernet capabilities, so before you can connect SSH to the new model, you must first put your microsd card into an adapter, insert it into an old model b, and type sudo rpi-update to update the software, then put it back into your model b+ and the Ethernet cable should be recognized so you can find the inet address. Hope this helps anyone in the near future, as I’m sure many of you will be switching to the new model b+!
10/30/2014 at 22:38 in reply to: [Question] Return to Emulationstation from Emulator/Game – Only controller! #82231RetroMarineParticipantType this into your retroarch.cfg: input_enable_hotkey_btn = input_exit_emulator_btn =
This creates a hotkey button i.e. 8 = select button on a snes controller, and 9 = start button, so that when you hold select and press start it will exit emulator. Remember to only put a numerical value after the =
RetroMarineParticipantType df -h to see if your sd card is too full. When you don’t have enough room on the card, it tends to delete smaller files such as cfg files and txt files.
RetroMarineParticipantUse retropie image 1.9.1. Then delete anything in the other rom folders you are not using. The themes look cooler in the old version anyway
RetroMarineParticipantYou have to manually do it by editing the xml file gamelist.xml within the rom folder. I would suggest scraping manually next time. It takes forever, but at least you know everything will be correct and you only have to do it once.
RetroMarineParticipantHere’s mine……….
input_player1_joypad_index = 0
input_player1_b_btn = 2
input_player1_a_btn = 1
input_player1_y_btn = 3
input_player1_x_btn = 0
input_player1_l_btn = 4
input_player1_r_btn = 5
input_player1_start_btn = 9
input_player1_select_btn = 8
input_player1_up_axis = -1
input_player1_down_axis = +1
input_player1_left_axis = -0
input_player1_right_axis = +0input_enable_hotkey_btn = 8
input_exit_emulator_btn = 9input_enable_hotkey_btn = 8
input_save_state_btn = 4input_enable_hotkey_btn = 8
input_load_state_btn = 5input_enable_hotkey_btn = 8
input_state_slot_increase_btn = 0input_enable_hotkey_btn = 8
input_state_slot_decrease_btn = 2input_player1_turbo_btn = 4
input_player2_turbo_btn = 4input_enable_hotkey_btn = 8
input_hold_fast_forward_btn = 3rewind_enable = true
rewind_buffer_size = 3
rewind_granularity = 2
input_enable_hotkey_btn = 8
input_rewind_btn = 1input_player2_joypad_index = 1
input_player2_b_btn = 2
input_player2_a_btn = 1
input_player2_y_btn = 3
input_player2_x_btn = 0
input_player2_l_btn = 4
input_player2_r_btn = 5
input_player2_start_btn = 9
input_player2_select_btn = 8
input_player2_up_axis = -1
input_player2_down_axis = +1
input_player2_left_axis = -0
input_player2_right_axis = +0system_directory = /home/pi/RetroPie/BIOS
game_history_size = 100video_font_path = /home/pi/.emulationstation/general_art/Gobold.ttf
video_font_size = 32
video_message_color = 00ff00RetroMarineParticipantUse the original one…just make sure your MAME roms are of the right romset…I think it’s 0.37b5 rom sets. That’s what I have and most of them work.
RetroMarineParticipantI copy all the .bin files of a game to include the single .cue file…then I changed es_system.cfg to have the PSX extensions only be .cue. All of my psx roms work
RetroMarineParticipant…of course, I’ll need your email address
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