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Viewing 7 posts - 1 through 7 (of 7 total)
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  • in reply to: GPIO to Keys simplest method? #110057
    proaudiosoft
    Participant

    The absolute easiest and fastest way to setup GPIO and have it integrated to all the emulators: bartop-arcade.com

    works fantastic! just check out there products section. Well worth the time saving, and all the frustration.

    in reply to: How to add theme menu back sound, and others #106958
    proaudiosoft
    Participant

    Thank you for confirming what I already suspected lol. I am sure future updates will have menu sounds fully up and runnin’. I would be glad to help you out with any sound fx you need in the future. Just get a hold of me :)

    in reply to: How to add theme menu back sound, and others #106939
    proaudiosoft
    Participant

    Hey thanks for the quick response. I actually tried to set it up like the scroll in the gamelist tag with no success earlier today. I must be doing something wrong. I will definitely check out the documentation in the link you posted when i get back home this eve, I really appreciate it. I will let you know of my results. Absolutely, I would be more than happy to share any sounds I have laying around. I have a studio here in my house and am big time into music production, so if you need anything special I can probably make it too lol.

    Edit: Yeah, i actually read that documentation yesterday while doing some searching on the subject. The only sound I see in the documentation being referred to is the scrollsound. I am starting to wonder if the other sounds have ever really been implemented? I haven’t really seen a theme with any others working really. But if you look at the default “simple” theme’s XML there is definitely references to other menu sounds.

    in reply to: How to add theme menu back sound, and others #106916
    proaudiosoft
    Participant

    But this is just the scroll sound correct? I have already added this. But how do you add other menu sounds, such as back, or system select? btw, i love that theme(Carbon), using it now. Me being a person that has migrated from using PC’s in my arcade machine builds, to the RPI, just looking for a way to kick the front end up a notch by adding some menu sounds i am use to.

    in reply to: GPIO to Keys simplest method? #96951
    proaudiosoft
    Participant

    its as easy as pie, literally. would be glad to assist anyone.

    in reply to: GPIO to Keys simplest method? #96532
    proaudiosoft
    Participant

    I have a pi2, just got it going using a method, super easy:

    Compilation
    $ git clone https://github.com/ian57/Raspicade-Retrogame-2Player-Pi2.git
    $ cd Raspicade-Retrogame-2Player-Pi2
    $ make

    Retrogame requires the uinput kernel module. This is already present on the system but isn’t enabled by default. For testing, you can type:

    sudo modprobe uinput

    To make this persistent between reboots, append a line to /etc/modules (or edit the file) :

    sudo sh -c ‘echo uinput >> /etc/modules’

    Now we’re in good shape to test it! Retrogame needs to be run as root (need access to memory), i.e.:
    sudo ./retrogame

    Give it a try. If it seems to be working, press control+C to stop the program and we’ll then set up the system to launch this automatically in the background at startup.

    sudo nano /etc/rc.local

    Before the final “exit 0” line, insert this line:

    /home/pi/Raspicade-Retrogame-2Player-Pi2/retrogame &

    If you placed the software in a different location, this line should be changed accordingly. “sudo” isn’t necessary here because the rc.local script is already run as root.

    Reboot the system to test the startup function:

    sudo reboot

    in reply to: GPIO to Keys simplest method? #96467
    proaudiosoft
    Participant

    Doesnt look like no one is going to help you with this. I think it’s kinda a taboo topic since their pushing the whole block thingy…..

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