There you go:
input_device = "USB Gamepad "
input_driver = "udev"
input_b_btn = "2"
input_y_btn = "3"
input_select_btn = "8"
input_start_btn = "9"
input_up_axis = "-1"
input_down_axis = "+1"
input_left_axis = "-0"
input_right_axis = "+0"
input_a_btn = "1"
input_x_btn = "0"
input_l_btn = "4"
input_r_btn = "6"
input_enable_hotkey_btn = "8"
input_exit_emulator_btn = "9"
input_menu_toggle_btn = "0"
input_load_state_btn = "4"
input_save_state_btn = "6"
input_reset_btn = "2"
input_state_slot_increase_axis = "+0"
input_state_slot_decrease_axis = "-0"
That’s the config generated, seems alright, but when I start a RetroArch emulator, the hotkey button seems to be pressed permanently and can’t be toggled. Even if I remove the entries for hotkeys, there is no change.
I tried overriding the paths, no effect.
With the Gravis gamepad it worked without problems, yet I had issues in EmulationStation where when returning from an emulator it behaved like the ‘up’ button was permanently pressed.
Anyway, where do I have to change the button mappings to see an effect?