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Viewing 35 posts - 36 through 70 (of 137 total)
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  • Omnija
    Participant

    OH ok thanks, i could only imagine how extensive it is when i noticed the cpu heat raising. Usually bays at around 50 but was raised to 70 during testing.

    Omnija
    Participant

    I tested using mprime and ended up with \Found 525 primes.
    Wasn’t sure what the meaning of it is, since there wasn’t any elaborations on results and meanings?

    Omnija
    Participant

    gpu_mem_1024=320

    # customized rpi2 configurations
    # overheating protection
    temp_limit=75

    # disable boot up rainbow splash
    disable_splash=1

    # overclocking rpi2 settings
    arm_freq=1000
    core_freq=467
    sdram_freq=467

    Omnija
    Participant

    overclocking or not n64 isn’t optimized well for the rpi2. Overclocking for the psx i did see improved smoothness with high effect games such as twisted metal splitscreen and others.

    Omnija
    Participant

    No you don’t need a heat sink, and i don’t think default it’s the best option. Since overclocking the core to 500 causes freezing and instability. Cpu/GPU should be fine as is, but if you would like to bump it up to 320 that’s fine too.
    Check this out before overclocking.
    http://linuxonflash.blogspot.co.uk/2015/02/a-look-at-raspberry-pi-2-performance.html

    If you are worried about overheating make sure it’s not in an enclosed case. If you would like an example of a lego case with air flow let me know.

    in reply to: Installing Kodi 15.1 #109637
    Omnija
    Participant

    Times like this is why i like arch linux (rolling releases) over any of the other distro’s. It saddens me when a new version is released and the old one drops support.

    in reply to: PPSSPP Controls Issue #109508
    Omnija
    Participant

    From this thread it does show that the buttons are hard coded.
    http://forums.ppsspp.org/showthread.php?tid=2108&pid=111910#pid111910

    the method they mentioned does fix the issue, i forked the ppsspp github and made the edit. Change the git link in the retropie ppsspp script and recompiled the emulator. I don’t have the controller issue anymore and i can freely edit my controls without issue.

    in reply to: A piece of overclocked pi thanks! #109356
    Omnija
    Participant

    A lot if not most times getting a shorted cable seems to fix the issue. I originally was using an a tablet charger but got the rainbow image. So i went to buy a new one from the store i got the pi from. I came back home and had the same issue, so i simple changed the wire to a shorter one and it fixed the issue.

    Also this
    1000 0 467 467 0 0 0 OK (multi-test) 867 1410 2.146s

    seems very stable and i haven’t any problems with those setting while overclocking.

    in reply to: PPSSPP Controls Issue #109296
    Omnija
    Participant

    I read somewhere might be mistaken, but it has something to do with it probably being hard coded incorrectly.

    in reply to: Installing Kodi 15.1 #109253
    Omnija
    Participant

    Purposely avoiding it, since i had tons of lag last time i attempted at using it.

    in reply to: PPSSPP Controls Issue #109243
    Omnija
    Participant

    When you press (A) button does it show as (A) button when you remap? mine doesn’t, it shows up as Directional buttons and (L) buttons. I also have the menu problem trying to remap as well.

    in reply to: Installing Kodi 15.1 #109217
    Omnija
    Participant

    Are there any working version of 15.2 yet? All other binaries are for jessie and im still on wheezy unless it’s safe to upgrade>?

    in reply to: PPSSPP Won't build RPI2 3.2 #109188
    Omnija
    Participant

    My problem with the controller is that the emulator thinks my ab yx are directional buttons and the rest of my buttons and d-pad are the buttons.

    Besides that i just achieved 30-50fps playing soulcalibur destiny during fighting. Playing on 40″ inch screen.

    Monster Hunter Unite fluctuates but i noticed that putting a framerate to 1 stabilizes it and it runs smoother even if it says 15fps.

    in reply to: PPSSPP Won't build RPI2 3.2 #109182
    Omnija
    Participant

    I’ve tested soulcalibur destiny, managed frame rates between 20 to 35 during fights and around 60 during menus. Using the keyboard is awful since i’m having controller issues not being assigned properly.

    in reply to: [Theme] Turtle Pi (wip) #108147
    Omnija
    Participant

    I actually didn’t know his name so i couldn’t give him credit, i can’t edit the first post so ill credit him in the source.

    Thanks for letting me know

    in reply to: Raspi2Png Weird Screenshots #107945
    Omnija
    Participant

    Try updating the pi with “sudo apt-get update && sudo apt-get upgrade” then recompile the raspi2png see if the problem persists.

    in reply to: Emulation System #107489
    Omnija
    Participant

    So basicly it’s not a bug, and it gets annoying to replace/xD

    in reply to: Silly duplicate cd-rom games #107223
    Omnija
    Participant

    For psx i converted my cds into .pbp files, and for dosbox i make sh scripts to keep it clean and organized.

    in reply to: C64 Cartridge Support #107183
    Omnija
    Participant

    Go to opt/retropie/configs/c64/emulators.cfg and add -cartcrt before %rom%. Should look like this…

    vice-x64=”/opt/retropie/emulators/vice/bin/x64 -cartcrt %ROM%”

    If you would like the controllers to auto be added.
    Go to opt/retropie/configs/c64/sdl-vicerc and add this to it.

    JoyDevice1=4
    JoyDevice2=4

    in reply to: Famicom #107182
    Omnija
    Participant

    I’ve gotten it to work with out any issues.

    in reply to: [Theme] Turtle Pi (wip) #107181
    Omnija
    Participant

      Update


    Here’s a release of v1.1
    https://mega.nz/#!xlEhiD7I!e6lAGeIUUPk8h-OxTz2Tu0qE5g4ddKWPREgmXuwvxAc

    Updates from now on will be pushed through github

    in reply to: C64 Cartridge Support #107031
    Omnija
    Participant

    Support as in auto boot?

    in reply to: [Resource] DOSBox Compatibility List #106352
    Omnija
    Participant

    you should add Retro City Rampage: 486 it works as well.

    in reply to: [Theme] Turtle Pi (wip) #105638
    Omnija
    Participant

    Some Sega images, dreamcast & genesis are also done as well. Added shadows to the bottom and top overlay to give it more dimension.

    [img]http://i.imgur.com/kPGK7Eg.png[/img]
    [img]http://i.imgur.com/f6sfvkh.png[/img]

    For some reason i can’t edit the official post…

    in reply to: Has anyone seen the Orange Pi? #105313
    Omnija
    Participant

    For 15$ i’d buy it. As to why nobody is willing to tinker with it, is a tragic.

    in reply to: Controllers Stop Working? #104902
    Omnija
    Participant

    You stated yours as a config issue, mine is probably a controller issue. Since i’ve always sort of had issues with the xbox 360 rock candy controller. Over time it randomly switches from generic xbox controller to harmonix controller. When it did that it stopped working all together.

    I also did this

    removed all retroarch related config, reinstalled retroarch from binaries. remapped controller using the retropie-setup script.

    Did not fix my issue.

    Also when ES does the config input R2 and sometimes Thumb Left never registers and gets skipped.

    in reply to: GameKid Kickstarter is Live! #104870
    Omnija
    Participant

    I think it’s missing L2 ,R2 and possibly a joystick. Selling open source things is a bad idea, especially when you aren’t a contributor or developer of those projects.

    in reply to: Legal Question… #104553
    Omnija
    Participant

    I’m pretty sure retroarch is against selling there source as well. I remembered reading something about retroarch having problems with retron using there codes and sources for their merchandise.

    edit: http://www.engadget.com/2014/09/28/retroarch-authors-retron-5s-emulators-code-violate-licenses/

    in reply to: Raspi2Png Weird Screenshots #104552
    Omnija
    Participant

    Hmm my pi had an update today and seems to have fixed the issue?

    in reply to: Stupid Question but I got to ask #104465
    Omnija
    Participant

    [quote=104460]That lovely little square is telling you you have an insufficient power supply. You need 2A 5V. Sometimes cables can be bad even if your power supply is good. Get a new adapter. I use one from amazon from kootek that seems to work fine for me.
    [/quote]

    I had this issue and all i had to do was use a shorter usb cable. In some cases it is the power supply but if you have a smaller wire i would try that before changing power supply.

    p.s it’s not a stupid question lol.

    in reply to: Psx in Retropie #104418
    Omnija
    Participant

    I don’t think cue is a must have but normally come with it when you create bin type formats. If they are zipped you need to unzip it, psx doesn’t read zip format.

    Hope that helps.

    in reply to: Psx in Retropie #104415
    Omnija
    Participant

    .BIN also need .CUE files to work i’m pretty sure. Are it/they zipped?

    in reply to: [Theme] Turtle Pi (wip) #104344
    Omnija
    Participant

    A ok, when i finish this update ill take a look at submitting it to the repo.

    I wanted to start changing the default system images so here are some are will see.





    Will be adding famicom

    Most if not all of the system logos will be eventually redone and resized.

    in reply to: [Theme] Turtle Pi (wip) #104338
    Omnija
    Participant

    No i don’t, but it is fully usable as it is now. The (WIP) is more to just let everyone know that i’am and will be continuing to update it.

    in reply to: Using a USB mouse for Mario Paint SNES #104331
    Omnija
    Participant

    I haven’t tried myself, but have you checked the retroarch settings while in game to see if their is a method to enable?

    In anycase it does or doesn’t there is a rom hack which allows you to use the joystick as the mouse.

Viewing 35 posts - 36 through 70 (of 137 total)