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krauthausParticipant
I just improvised a marquee yesterday.
krauthausParticipantI bought the Controller and Buttons in a set at ultracabs, a uk Company.
http://www.ultracabs.co.uk/usb-interface–standard-joystick-set-109-p.asp
<- They have a really good Service and the Prices are ok:)
krauthausParticipantI run a self-build bartop arcade without a hub.
This is plugged in my pi2:
-Wlan Stick
-USB Joystick (Xin Mo Controller)
-Wireless Keyboard
-VGA-HMI Adapter Usb Power Cable.In my opinion a hub is not necessary.
krauthausParticipantMy solution yesterday:
1st Step: Fresh new 3.0 Retropie Installation (with the boot/config entry a few Posts above -> usbhid.quirks=0x16c0:0x05e1:0x040 )
2nd Step: Added Games and Scraped them
3rd Step: A Backup of the SD with Win32DiskImager
4rd Step: Applied feederchains Kernel Patch (I had the same Problem like you. In snes games, for example, Both Joysticks moved Player one because they had the same axis entrys.)
Step 5: Modded the “all” config file like this:
input_player1_joypad_index = 0
input_player1_a_btn = 2
input_player1_b_btn = 1
input_player1_y_btn = 0
input_player1_start_btn = 6
input_player1_up_axis = -1
input_player1_down_axis = +1
input_player1_left_axis = -0
input_player1_right_axis = +0input_player2_joypad_index = 0
input_player2_a_btn = 10
input_player2_b_btn = 9
input_player2_y_btn = 8
input_player2_start_btn = 14
input_player2_up_axis = -3
input_player2_down_axis = +3
input_player2_left_axis = -2
input_player2_right_axis = +2Step 6: PLAYING! After this steps every SNES Game worked for both Players.
I wired the Buttons and Joysticks a few months ago. But i think i wired the second Joystick not like it should be. I reversed the cables. (I wired “up” to “down”, “left” to “right” and so on.)
:D
And again: THANK YOU AWESOME GUYS FOR THIS! :D :D :D
krauthausParticipantA few months later:) Unfortuneley I was not able to find a solution for turn the hole Screen off, the backlights are still on.
krauthausParticipantSure Andrea! I followed a instructables tutorial, here is the link:
http://www.instructables.com/id/2-Player-Bartop-Arcade-Machine-Powered-by-Pi/
krauthausParticipantinput_player1_joypad_index = “0”
input_player1_b_btn = “1”
input_player1_y_btn = “4”
input_player1_select_btn = “7”
input_player1_start_btn = “6”
input_player1_a_btn = “0”
input_player1_x_btn = “3”
input_player1_l_btn = “2”
input_player1_r_btn = “5”
input_player1_up_axis = “-1”
input_player1_down_axis = “+1”
input_player1_left_axis = “-0”
input_player1_right_axis = “+0”input_player2_joypad_index = “0”
input_player2_b_btn = “11”
input_player2_y_btn = “14”
input_player2_select_btn = “7”
input_player2_start_btn = “16”
input_player2_a_btn = “10”
input_player2_x_btn = “13”
input_player2_l_btn = “12”
input_player2_r_btn = “15”
input_player2_up_axis
= “-3” ###— RetroArchConfig gave me a other entry than this one.
This four (up, down, left, right) are working.
input_player2_down_axis = “+3”
input_player2_left_axis = “-2”
input_player2_right_axis = “+2”input_enable_hotkey_btn = “6” ###– If you press Button 6 AND 7 you get back to Emulation Station
input_exit_emulator_btn = “7” ###– -“-
input_save_state_btn = “#” ###— Save Games
input_load_state_btn = “#” ###— Load Games____________________________________________
This is my working config. -> https://www.petrockblock.com/forums/topic/raspberryretropie-arcade-gaming-cabinet/
krauthausParticipantQuote 90318 and later <- This is what you are searching for. You need a kernel update for the xin-mo controllers, feederchain made a noob-proof install script
which do this job for you.After this you can configure both joysticks! I had the same problem when i built my arcade (you can find it in the “projects” here in the forum.)
If you have further questions i offer my help:) It was hard to get my arcade running, but i love it now:D
greets
krauthauskrauthausParticipantAny ideas?
krauthausParticipantIf you quit emulationstation the terminal will appear. On the right side of the retropie logo you also have a overview of the remaining space left. (Do not shutdown ES, only quit it.)
krauthausParticipantCan you tell us which joysticks you are using?
I had a similar problem, but i fixed it with the help of feederchains thread here. “Autofire on the axis” <- This is the thread name.krauthausParticipantThank you very much! :D
krauthausParticipantWould you mind to share your menu? :)
03/08/2015 at 14:06 in reply to: Music (mp3) playing when browsing gamelists in Emulationstation? #90619krauthausParticipantThis would definitely be a cool feature!
krauthausParticipantI am a really noob in linux, but your Solution works like a charm feederchain! Now nearly all is working; the only thing left is to find out how to change the y-axis in scummvm:) (This one is reverted and the buttons have to be remapped for my arcade.)
Thank you very much for your hard work! ;D
krauthausParticipantOk, i got to this point:
-> I have scummvm already on the machine, but it seems that there is no config file for compiling.
-> So i cloned the scummvm rep from github and used 7zip to unpack all files. (I did this in the pi/home/RetroPie/roms/scummvm folder).
->I took a look on the ScummVm Wiki and found the needed packages to get this working. So i installed them. (http://wiki.scummvm.org/index.php/Compiling_ScummVM/GCC)
->After i run sudo ./configure the terminal tells me “Looking for C++ compiler… none found!”. GCC and G++ are installed in the newest version.
So here is my Question:
1. What could be the problem with the compiler? Everything needed should be installed. Should i do this in another directory?I have no clue about compiling, but i am a fast learner. Would appreciate every helping hand i can get!
krauthausParticipantPfuh i am a really linux noob, but thats a point to start from:D I think i can google for the rest:=)
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