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koala3Participant
Moved stuff around a little, got both control ports working as they should.
[IMG]http://img.photobucket.com/albums/v738/SquishY_NiNJa333/IMG_20131006_173614_zps5a33e2c5.jpg[/IMG]
Still don’t have the reset button working properly. Running testButton returns alternating Pressed and Not Pressed messages of six-ten each and then the other when anything is touching the pin, it stays Not Pressed only when attached to a ground.koala3ParticipantMy control wouldn’t work in games until I did the controller config inside of emulationstation and ticked the retroarch box in there.
koala3ParticipantAnyone? Resistors haven’t helped yet, suggestions on better ways to place them.
Still no reset button either.koala3ParticipantNot resolved, as I thought. Have tried a couple different resistors in different configurations on the clock, latch, and data wires.
Also, can’t get my button to work. One leg of the momentary button is on the 3.3v and the other leg is on pin 11. My RPi is a revision 2 but looking at pinouts has them named the same on both revisions. SNESDev is set to poll pads and buttons.koala3ParticipantMy first post is all wrong, it wasn’t detecting the keyboard, it was detecting control port 2 with nothing plugged in. I just need a couple resistors and she should be good again.
koala3ParticipantThe initial config and the one that you run to configure for the emulators both go up to four, so I would assume so.
Now both (S)NES have seven wires on the ports and only five on the controls, so perhaps the other two are wired in on the plug ends of those adapters to use more than two controls at a time?koala3ParticipantI failed to finish the copy pasta on posting my second pic :(
[IMG]http://img.photobucket.com/albums/v738/SquishY_NiNJa333/IMG_20130901_155337_zpsfd2da62d.jpg[/IMG] -
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