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karlossParticipant
No, i played with it and it can’t be done, the only way it can be, is to have a pi running as a “grabber” using a hdmi splitter and a usb video grabber and it will work for “any hdmi source” then I have my XboxOne/Virgin/RetroPie all running though it via a hdmi hub…
karlossParticipantYou can always use ES scraper for PSX via the GUI, that always seems to work for me for PSX..
karlossParticipantDon’t bother with a B+ get a Pi2…
everything else looks ok.
karlossParticipantIm going out of my mind trying to get this working…
I have recompiled it with –
/* Defines used for different versions */
//#define SPEAR
//#define SPEARDEMO
#define UPLOAD
//#define GOODTIMES
#define CARMACIZED
//#define APOGEE_1_0
//#define APOGEE_1_1
//#define APOGEE_1_2/*
Wolf3d Full v1.1 Apogee (with ReadThis) – define CARMACIZED and APOGEE_1_1
Wolf3d Full v1.4 Apogee (with ReadThis) – define CARMACIZED
Wolf3d Full v1.4 GT/ID/Activision – define CARMACIZED and GOODTIMES
Wolf3d Shareware v1.0 – define UPLOAD and APOGEE_1_0
Wolf3d Shareware v1.1 – define CARMACIZED and UPLOAD and APOGEE_1_1
Wolf3d Shareware v1.2 – define CARMACIZED and UPLOAD and APOGEE_1_2
Wolf3d Shareware v1.4 – define CARMACIZED and UPLOAD
Spear of Destiny Full and Mission Disks – define CARMACIZED and SPEAR
(and GOODTIMES for no FormGen quiz)
Spear of Destiny Demo – define CARMACIZED and SPEAR and SPEARDEMOand have the 1.4 shareware version, and all the files are in the .wolf3d (home folder) and it still doesn’t work…
Can someone try this on their pi and let me know if it works?
https://www.dropbox.com/s/m5vw3m2bj2yf47m/wolf.rar?dl=0
its the wolf3d binary that was created for me and all the data files im using from the 1.4 shareware version..I also have the full 1.4 version by 3drealms, that I can’t get to work, if someone has a binary that they know works with that version that I can try I would be very appreciative..
thanks
karlossParticipantSounds very good, Im not not sure creating something to live “alongside” emulationstation isn’t going to pick up for awhile as everyone is used to this and it works…
I will try your builds when they are available, as i can put on a second pi..
I wonder if covers is a design that can be implemented into emulation station…hmmmm
karlossParticipantYeah, for me, the only game I am really interested in having running “perfect” would be shenmue…
Love all your work freestyle
karlossParticipantNice idea, love the theme, what advantage do you have over what we already have? could you not port that theme to es? :)
karlossParticipantJust trying the new build, i just modified your script to use sound-fixes instead of vmus-in-home.
Will let you know tonight..
karlossParticipantFixed my issue, the bios wasn’t in the data folder, just the reicast folder :)
karlossParticipantInfact, I have just updated my dreamcast.sh file with –
#!/bin/bash pushd /opt/retropie/emulators/reicast echo Reading the entire Reicast emulator into memory to execute from there... sudo mkdir tmpfs sudo mount -o size=450M -t tmpfs none tmpfs/ sudo cp -v * tmpfs/ cd tmpfs sudo aoss ./reicast.elf -config config:homedir=/home/pi -config config:image="$1" cd .. echo Ensuring any freshly-created VMUs are owned by pi and not root... sudo chown -R pi:pi .reicast echo Freeing up memory... sudo umount /opt/retropie/emulators/reicast/tmpfs sudo rm -rf tmpfs popd
and now my games won’t boot?
I just tried setting the esystems back to the standard launch and that doesn’t work either
<system> <fullname>Dreamcast</fullname> <name>dreamcast</name> <path>~/RetroPie/roms/dreamcast</path> <extension>.cdi .CDI</extension> <command>/opt/retropie/supplementary/runcommand/runcommand.sh 0 _SYS_ dreamcast %ROM%</command> <platform>dreamcast</platform> <theme>dreamcast</theme> </system>'
I will try and reinstall and see what happens.. :(
karlossParticipantShame really, as SORR is amazing, I have the linux build, but it won’t work on the pi :(
karlossParticipantI’d rather not start fresh…everything is as I like it..
I have run that command, so the .sh from your blog should now work again?
I will give it a go when I get home from the office tonight..
Thanks for you information.
karlossParticipantHave just reinstalled using the experimental section of the latest version of the RetroPie-Setup, everything seems to be working fine..
Great work :)
karlossParticipantis the .sh method working again now? as i thought i read on your blog that people were saying (i had same when i last tried) that it wasn’t starting the game, but just loading dosbox?
Thanks
Karl
karlossParticipantLegend..
karlossParticipantLove the work your doing mate, new brach sounds good :)
karlossParticipantThat was the issue, I needed me to map the dpad via the emu.cfg for me to navigate the menus..
It would be nice if there was a way to run something at terminal so I can see exactly what the emaulator expects (id wise) when I press the button on my pad..
Im having issues working out how to map my anaglogue stick as its displayed as Axis 1 and 1/-1 and in the config there is no Axis 1 / -1? just Axis 1 Axis 2 and such..
karlossParticipantwicked, so if I repull now using the multiplayer branch, I will have the best of everything?
Is anyone able to confirm for me that they can navigate the menu (start the game) of Shenmue?
Thanks, great work mate :)
karlossParticipantFreestyle you absolute legend :) that sorted my controller :)
I will post my config when all the buttons are mapped :)
karlossParticipantOK freestyle, thanks so much, I will look at this later tonight..
I noticed, that without specifying, my left and right is working, it only seems to be on the menu for shenmue that its not working (anyone else see this problem?)
Will update when played with new branch..
Thanks for the hard work mate :)
karlossParticipantIt seems the controller does have the spaces as in my retorarch config and the es_inputs, they are named with a space..
“DragonRise Inc. Generic USB Joystick ”
So it seems the space is correct, but for some reason, its like it loads the config, then removes the blankspace? and then it cant recognize to controller, so it creates a new entry, and it kinda keeps going round and round…if u get me?
karlossParticipantI have been watching this thread and I must say, I am really happy with what you are doing for us :)
though, I seem to be having a problem… :(
I am trying to use my “DragonRise Inc. Generic USB Joystick ” gamepad, it works for everything else, and start/A/B work in reicast as standard, I just updated to your latest build, and upon running reicast it has pulled out
[DragonRise Inc. Generic USB Joystick ] button.0= axis.0= button.1= axis.1= button.2= axis.2= button.3= axis.3= button.4= axis.4= button.5= axis.5= button.6= axis.6= button.7= axis.7= button.8= axis.8= button.9= axis.9= button.10= axis.10= button.11= axis.11= button.12= axis.12= button.13= axis.13= button.14= axis.14= button.15= axis.15= button.16= axis.16= button.17= axis.17= button.18= axis.18= button.19= axis.19= button.20= axis.20= button.21= axis.21= button.22= axis.22= button.23= axis.23= button.24= axis.24= button.25= axis.25= button.26= axis.26= button.27= axis.27= button.28= axis.28= button.29= axis.29= button.30= axis.30= button.31= axis.31=
To my emu.cfg file, so up updated it and added some Btn_ to check if it was working (quit seemed the obvious button to set)
button.1=Btn_A button.2=Btn_B button.8=Quit button.9=Btn_Start
But when I restart reicast my controller has no default functions than normal and if I check the config again, It has created a new entry for my controller and is not using the config I set..
This seems to be the issue…
When it is first created in the config it is called
[DragonRise Inc. Generic USB Joystick ] (notice the spaces at the end)
So I make changes to that entry and restart, when I check the config after its been renamed to
[DragonRise Inc. Generic USB Joystick] (notice no spaces)
and a new entry is created underneath
[DragonRise Inc. Generic USB Joystick ] (with spaces again)
So it seems that the one with spaces is the one I want, but it seems to rename it and create a new one each time…any ideas??
Thanks
Karl
karlossParticipantI have no problem playing Tomb Raider 1 or 2 with the default PSX emulator via my ISO’s….
karlossParticipantHey, Great work…
At the moment my controller appears to be working fine on this emulator (not PS3) will this build mess that up and stop it from working?
To install do I just need to paste this into the commandline?
#!/bin/bash echo "Temporarily modifying RetroPie module..." sed -i '/gitPullOrClone/c\gitPullOrClone "$md_build" https://github.com/free5ty1e/reicast-emulator.git free5ty1e/rpi2/merged-impovements' ~/RetroPie-Setup/scriptmodules/emulators/reicast.sh echo "Requesting a build through official RetroPie calls..." sudo ~/RetroPie-Setup/retropie_packages.sh reicast echo "Restoring original RetroPie-Setup state..." pushd ~/RetroPie-Setup git reset --hard popd
Thanks
karlossParticipantObviously I wasn’t talking about the overclocking thread…
karlossParticipantFollow my guide sticky’d at the top of the forum…
karlossParticipantYeah, but the guy is an idiot, comparing using RetroPie with emulationstation, is not the same as running RetroArch app on Android…completely different experience…
I have the banana, and for the most part, its useless…
karlossParticipantI had the same issue, you need to do what sunjammer said.
Download the latest version of the Simple theme, and copy it to you Pi using WinSCP to the /etc/emulationstation/themes folder, so /etc/emulationstation/themes/simple
reboot and it should then work :)
karlossParticipantLatest version is 2.3 –
karlossParticipantesco0909, I think you are the guy that emailed me directly and I sorted you out?
karlossParticipantI had a similar issue, would work on 17″ monitor, but not on 42″ tv, I have to change my memory split to 256/256 then it started working.
karlossParticipantThanks Pet, I downloaded the Simple theme and used that, that seems to be the one with the latest ES2 :) great work :)
karlossParticipantNo, you only need one adaptor mate :)
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