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joshParticipant
Me and my Dad have had another look at the config file.
Firstly, we were originally editing /opt/retropie/emulators/retroarch/retroarch.cfg however it seems like we were editing the wrong directory…
This is the correct directory:
/opt/retropie/configs/all/retroarch.cfg
These are the lines of code that we used:
# Saves state.
input_enable_hotkey = q
input_save_state = x
# Loads state.
input_load_state = z
My Super Pi Boy project is now complete!
Also, make sure that you uncomment the input_load_state = z line.Thank you so very much Floob for helping me with this issue. I hope that this post will help everyone who needs to overcome this problem.
Thanks again,
JoshjoshParticipantHere is my retroarch.cfg file:
http://pastebin.com/zBByPybD
My input is as follows:
Up, Down, Left and Right = The Arrow Keys
Start = R
Select = Q
A = Z
B = XIf it matters, I am using the default NES emulator, I don’t know if that would change anything?
Thanks again,
Josh
PS: It had only just occurred to me that I said rshift was select, that was in the Retroarch Config file, not what the actual inputs were through Emulationstation…joshParticipantHi Floob,
Thanks for the quick reply! I have tried this for save but it appears that just RShift alone (Select Button) saves the game and when I used the same code to load the game (changing x to z) nothing happens. No hotkeys are mapped to X however, because we are using the Gameboy buttons, it is not possible to create a dedicated save and load button and all of the buttons are used. Start + Select work fine to exit a game. However, Select (RShift) and A (Z) together don’t work to load the game at all.
Here’s the code:
# Saves state.
input_save_state = x
input_enable_hotkey = rshift
# Loads state
input_load_state = z
input_enable_hotkey = rshiftThanks again,
Josh -
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