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  • in reply to: Mapping a Game Controller in Kodi #107445
    jonnygall
    Participant
    # mapper file for lbreakout2
    
    # navigation
    button vendor=0x06f7 product=0x0001 src=10 target=kbd button="up"
    button vendor=0x06f7 product=0x0001 src=11 target=kbd button="down"
    button vendor=0x06f7 product=0x0001 src=12 target=kbd button="left"
    button vendor=0x06f7 product=0x0001 src=13 target=kbd button="right"
    
    button vendor=0x06f7 product=0x0001 src=6 target=kbd button="y"
    button vendor=0x06f7 product=0x0001 src=7 target=kbd button="n"
    
    button vendor=0x06f7 product=0x0001 src=4 target=kbd button="y"
    button vendor=0x06f7 product=0x0001 src=1 target=kbd button="space"
    button vendor=0x06f7 product=0x0001 src=8 target=kbd button="enter"
    
    button vendor=0x06f7 product=0x0001 src=9 target=kbd button="esc" 
    
    axis vendor=0x06f7 product=0x0001 src=0 target=mouse axis=0
    axis vendor=0x06f7 product=0x0001 src=1 target=mouse axis=1
    button vendor=0x06f7 product=0x0001 src=5 target=mouse button=0
    button vendor=0x06f7 product=0x0001 src=2 target=mouse button=1

    I’m wondering if some process is conflicting. I tried my brother’s N64 controller as well, and it’s the same behavior. I even made a Kodi map with the same axis lines, and the cursor behaved the exact same way.

    in reply to: Mapping a Game Controller in Kodi #107375
    jonnygall
    Participant

    I have not tried this with Kodi yet, but I tried it out on a game called lbreakout2 and works great with a controller. I was always frustrated I had to play with a keyboard. Thanks for telling me about this.

    One thing is trying to get the mouse portion to work. I have a nintendo 64 controller and I was trying to map the mouse to the analog stick. I did get the mouse to work but what happened was the cursor would re calibrate itself to the upper left corner of the screen, and I wished it wouldn’t do that. I looked at the example map in the joymap folder but I’m still stumped.

    EDIT:
    Mouse is working, left and right clicks work. Still have the same problem of the cursor re-calibrating. Also, regular button keys work but as soon as I move with the analog stick the buttons stop (excluding the left and right click).

    in reply to: Can I use cheats with Retropie 3.0 BETA 4? #101559
    jonnygall
    Participant

    Easy way to save CHT files would be to click on the one you want, and when you see the text there should be a button above that says “Raw”. Right click on that and click Save Link As. Much easier than copying and pasting everything into text files :)

    jonnygall
    Participant

    Awesome! Thank you for taking your time to look into that. Works again.

    jonnygall
    Participant

    <command>/opt/retropie/supplementary/runcommand/runcommand.sh 4 "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/neslibretro/fceumm_libretro.so --config /opt/retropie/configs/all/retroarch.cfg --appendconfig /opt/retropie/configs/nes/retroarch.cfg,/opt/retropie/configs/all/retroarchp2.cfg %ROM%" "neslibretro"</command>

    jonnygall
    Participant

    To be more specific, I am trying to append /opt/retropie/configs/all/retroarchp2.cfg and here is the error RetroArch is giving me:

    RetroArch [ERROR] :: config_load_file :: Failed to append config “/opt/retropie/configs/all/retroarchp2.cfg,/tmp/retroarch-rate.cfg”

Viewing 6 posts - 1 through 6 (of 6 total)