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hiphenchivesParticipant
anyone else cares to add to this, please ?
hiphenchivesParticipantThanks for your feedback.
With USBGamepad I can play Soul Calibur and Powerstone with those configs. I was surprised at beginning when I noticed it worked without any mappings. I also tried to add values around the ones displayed, obviously with no success.
With PS3(R) I was trying to delete [input]
evdev_device_id_1 = 0 …etc because from what I saw in tutorial video from Floob those lines were missing, but every time I would start a game they would be generated again.hiphenchivesParticipantHi,
I’m running Retropie 3.3 and I’ve encountered the following issues with Dreamcast that I’ve not found any relation to on the web.
My PS3 (R) Controller is not responding in Dreamcast. I’ve followed https://github.com/RetroPie/RetroPie-Setup/wiki/Dreamcast and Floob’s video with no success.
emu.cfg
[PLAYSTATION(R)3 Controller]
axis.0 = Axis_X
axis.1 = Axis_Y
button.0 = Btn_Z
button.1 = Btn_C
button.10 = DPad2_Left
button.11 = DPad2_Right
button.12 = Btn_Y
button.13 = Btn_B
button.14 = Btn_A
button.15 = Btn_X
button.16 = Quit
button.2 = Btn_D
button.3 = Btn_Start
button.4 = DPad_Up
button.5 = DPad_Right
button.6 = DPad_Down
button.7 = DPad_Left
button.8 = Axis_LT
button.9 = Axis_RT[audio]
backend = oss
disable = 0[config]
Debug.SerialConsoleEnabled = 0
Dreamcast.Broadcast = 4
Dreamcast.Cable = 3
Dreamcast.RTC = 2083336649
Dreamcast.Region = 3
Dynarec.Enabled = 1
Dynarec.idleskip = 1
Dynarec.unstable-opt = 0
aica.LimitFPS = 1
aica.NoBatch = 0
aica.NoSound = 0
bios.UseReios = 0
pvr.MaxThreads = 3
pvr.Subdivide = 0
pvr.SynchronousRendering = 0
pvr.rend = 0
rend.UseMipmaps = 1
rend.WideScreen = 0
ta.skip = 0[input]
evdev_device_id_1 = 0
evdev_device_id_2 = 3
evdev_device_id_3 = -1
evdev_device_id_4 = -1
evdev_mapping_1 = /opt/retropie/configs/dreamcast/mappings/controller_USBGamepad.cfg
evdev_mapping_2 = /opt/retropie/configs/dreamcast/mappings/controller_SonyPLAYSTATION(R)3Controller.cfg
joystick_device_id = -1[reios]
ElfFile =[validate]
OpenGlChecks = 0Controller mapping below
[emulator]
mapping_name = Sony PLAYSTATION(R)3 Controller
btn_escape = 288[dreamcast]
btn_a = 300
btn_b = 303
btn_c =
btn_d =
btn_x = 301
btn_y = 302
btn_z =
btn_start = 291
btn_dpad1_left = 295
btn_dpad1_right = 293
btn_dpad1_up = 292
btn_dpad1_down = 294
btn_dpad2_left =
btn_dpad2_right =
btn_dpad2_up =
btn_dpad2_down =
axis_x = 0
axis_y = 1
axis_trigger_left =
axis_trigger_right =[compat]
btn_trigger_left = 296
btn_trigger_right = 297
axis_dpad1_x = 2
axis_dpad1_y = 3
axis_dpad2_x =
axis_dpad2_y =
axis_x_inverted = no
axis_y_inverted = no
axis_trigger_left_inverted =
axis_trigger_right_inverted =
axis_dpad1_y_inverted = no
axis_dpad1_x_inverted = noMy USBgamepad works flawlessly in most games but in Virtua striker the Dpad 2 is not responding at all. Any suggestions would do.
[emulator]
mapping_name = USB Gamepad
btn_escape = 296[dreamcast]
btn_a = 288
btn_b = 291
btn_c =
btn_d =
btn_x = 289
btn_y = 290
btn_z =
btn_start = 297
btn_dpad1_left =
btn_dpad1_right =
btn_dpad1_up =
btn_dpad1_down =
btn_dpad2_left =
btn_dpad2_right =
btn_dpad2_up =
btn_dpad2_down =
axis_x = 0
axis_y = 1
axis_trigger_left =
axis_trigger_right =[compat]
btn_trigger_left = 292
btn_trigger_right = 293
axis_dpad1_x =
axis_dpad1_y =
axis_dpad2_x =
axis_dpad2_y =
axis_x_inverted = no
axis_y_inverted = no
axis_trigger_left_inverted =
axis_trigger_right_inverted =Any suggestion would help.
hiphenchivesParticipanttest
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