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herbfargusMember
You can also add shell scripts (.sh files) if you don’t want to muck about with functions and variables.
This video gives a short overview for how you would add lxde to the retropie menu but it can be adapted to other programs.
herbfargusMemberGood Work, from your comments I’ve added two pull requests to have these emulators added to the experimental menu
WONDERSWAN:
https://github.com/retropie/RetroPie-Setup/pull/849NEO GEO POCKET:
https://github.com/retropie/RetroPie-Setup/pull/850I’ve tested them on my pi and they seem to have worked but it’s possible the code could be potentially improved (I’m not the most proficient at coding yet) hopefully they will be merged soon.
herbfargusMemberDo you have the right BIOS in the BIOS folder? (I used SCPH1001.bin and it worked fine for me) you can also add .iso to the es_systems.cfg file if your iso files dont show up (or do a full binary update and they should show up- but make a back up first if you do that)
https://github.com/retropie/RetroPie-Setup/wiki/Playstation-1
herbfargusMemberYes…
herbfargusMemberFile manager is midnight commander (added as a retropie menu item in 3.0), text editor is Nano. They may be terminalesque but they suffice. Adding extra GUIs and whatnot just bogs down the limited processing of the Pi (hence why LXDE is slow) Takes a little more effort to learn but its rewarding. But if someone has the extra time and expertise for something modular as you describe I can see the value in that for people who prefer a more visual method.
herbfargusMemberYou can hide the boot text but you can’t replace it as there will always be something that needs to initialise before a splash screen will show up.
herbfargusMemberBy default it should be F2 to save and F4 to load. (Assuming you are using the libretto snes9x next.) Look at the section under hotkeys here:
https://github.com/retropie/RetroPie-Setup/wiki/RetroArch-ConfigurationherbfargusMemberI just used SD formatter, then used win32diskimager to write the SD image then used raspiconfig to expand it to use all of the space.
https://github.com/retropie/RetroPie-Setup/wiki/First-Installation-(RetroPie-SD-Image-2.6)
The guide works for 3.0 as well. Most configurations can be done from the new retropie menu in emulation station. I have 3 or 4 microsd cards- I use smaller ones for testing and have a 64 GB one for my main setup. It was good for me to have a few because I corrupted one beyond repair. They are relatively cheap from Amazon.
herbfargusMemberI use a 64 GB microsd sandisk ultra and it works fine for me
herbfargusMemberThe emulators show up when there are ROMs in their respective ROM folders.
https://github.com/retropie/RetroPie-Setup/wiki/How-to-get-ROMs-on-the-SD-cardYou can either use a USB stick or transfer it over your local network if you have WiFi configured or Ethernet
herbfargusMemberherbfargusMemberYou’re wasting your time- the processing power of the pi is unable emulate the GameCube or Wii. It can barely handle the N64. My computer even has issues emulating the GameCube (granted it is older). You’re best using your PC or the original GameCube- but if it were possible the GameCube on the pi would be awesome :)
herbfargusMemberIts possible the binaries haven’t been built yet. I’m out of the country and don’t have access to my pi right now but this thread is pretty much the latest on it:
https://github.com/retropie/RetroPie-Setup/issues/524
As far as I understand it (I could be wrong) it will be built in to the default controller configuration option in emulationstation- the functionality will basically be the same as the current input configuration you see when you first boot into emulationstation but there will just be more button options, you could try building from source or you could make do with retroarch joyconfig until there is an official release (which they may be waiting for to add it in its entirety.) As it stands its really no different than using retroarch joyconfig- it just enables one to configure controls in one step instead of 2 or 3. Eventually it will incorporate more non-retroarch emulator specific controls.
As far as a graphical interface involving specific controllers- I think in the future it would be cool to incorporate interactive controller diagrams similar the ones on the wiki but it might be a while before that can be done.
Btw if you follow the commit history on github (https://github.com/retropie/RetroPie-Setup/commits/master) you can see what happened to the code when things change and often there are notes explaining why-
https://github.com/retropie/RetroPie-Setup/commit/bf80e5edb05455caf43ed8f9353f0557c976f4bc
herbfargusMemberYou need to use something like 7zip to extract the .gz file into an IMG file, then you use win32diskimager to write the .IMG file to the SD card.
https://github.com/retropie/RetroPie-Setup/wiki/First-Installation-(RetroPie-SD-Image-2.6)
herbfargusMemberherbfargusMemberherbfargusMemberPetrockblog added it into his own fork of emulationstation so it is built into the default emulation station controller configuration which renders the inputstation script redundant. A full binary install should incorporate it. Make backups before just in case.
herbfargusMemberhttps://github.com/retropie/RetroPie-Setup/wiki/Dreamcast
As far as I know the only way to exit is Ctrl+c with a keyboard.
herbfargusMemberyour best bet is to rebuild them using clrmamepro. considering the source you got them from it’s unlikely they are the right romset even if it may specify that they are.
herbfargusMemberCould you specify which line you changed just so if others have the same question they know exactly what to change?
herbfargusMemberYou can create different themes but I’m not sure if its possible to have different consoles- you’d have to mess with the runcommand coding (the whole idea behind the x and m menu) floob has a video outlining how themes work and perhaps you could adapt it to your needs:
herbfargusMemberGlad it worked! :)
herbfargusMemberherbfargusMemberIts a script module that is installed with retropie:
herbfargusMemberIf it didn’t boot into emulation station, something must have gone wrong. Make sure you chose the right SD image for your raspberry pi-
raspberry pi 1= A, A+, B, B+.
Raspberry pi 2= Raspberry pi 2 model B.
If you’ve installed it correctly it should boot right into emulationstation.
herbfargusMemberYour contributions are much appreciated :) for some reason the controller configuration section of the forum doesn’t have the resolved feature like the other sections. I guess petrockblog figured controller configurations didn’t have the same format as the others. My powers as a moderator aren’t nearly as great as they would seem, otherwise I’d have marked it resolved if I could have :P
herbfargusMemberMine is WPA as well and it worked fine for me- if its having authentification issues might be good to double check your password. Without access to the router, Outside of a fresh install I’m not sure what to tell you :/
herbfargusMemberLikelihood is you’re not the only one that had that question- rather than deleting the thread it would be more helpful if you outlined the solution to your problem so that others can benefit from your experience.
herbfargusMemberThat is rather odd. You could try unplugging your router and plugging it back in or reconfigure it with wpa or remove WPA for a bit just to see if it will connect but idk I’m not a network person so I’m not entirely sure what you would do to get it to work This person had a similar issue https://forums.gentoo.org/viewtopic-t-962280-view-previous.html?sid=748ef0420b4562a0964c6711bf7c01cd
It ended up being something in their WPA_supplicant.conf file.
Is your router wep or WPA?
Might also look into setting up a static IP, or just to eliminate any configuration issues you could try a fresh build and only install the driver and then try connecting through wicd-curses.
herbfargusMemberNot a chance- the processing power of a raspberry pi is not capable of emulating the Xbox- its barely able to handle the N64. Not to mention i dont even know of a functioning xbox emulator plus Xbox is an x86 processor – the pi is ARM. If you’d like to replicate most of retropie on your computer I created a video on how to set it up
The one advantage to having it on the PC is you’re able to use emulators that require more processing than the pi has, like pcsx2 for the PlayStation 2 which has most of the same titles as the Xbox. Retropie is at a point where it has most of the emulators it is capable of running, so you’re stuck with what’s there- namely any console before the year 2000- or more realistically 1995… See here for what retropie has:
https://github.com/retropie/RetroPie-Setup/wikiherbfargusMemberMy guess is you installed this driver?
wget https://dl.dropboxusercontent.com/u/80256631/8188eu-v7-20150212.tar.gz tar xzf 8188eu-v7-20150212.tar.gz ./install.sh
If so that was my last guess if this driver and wicd-curses doesn’t work.
herbfargusMemberYou could also try changing the emulator using the x or m menu option as you launch a ROM, you could try installing mupen64plus testing from the experimental menu option in the setup script and then selecting it as an emulator in the x or m menu. I’ve just conceded that its too much of a headache to try and configure each game with the perfect settings to make it barely work. I stick with a PC for n64 emulation. It is also possible you have a bad source of ROMs. You could test them on a PC with project 64 to see if they work.
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