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gizmo98Participant
MK64 splitscreen should work now with gles2n64. Recompile and try again.
gizmo98ParticipantOpen /opt/retropie/configs/all/retroarch.cfg and set “video_smooth = true”.
gizmo98ParticipantIt uses /rom/snes and replaces pocketsnes.
gizmo98ParticipantThere is a core option. Open RGUi with F1 or select+x and select colorization.
gizmo98ParticipantGBA has a aspect ratio of 2:3.
gizmo98ParticipantIf you start a game once it will be added to RiceVideoConfig.ini. Then you can add game specific settings there.
gizmo98ParticipantThere is a core options file as well. You could also set core options with RGUI (F1 or select+x).
gizmo98ParticipantYes. Retroarch replaces sdl with sdl2 if sdl2 is instslled.
gizmo98ParticipantUse sdl2, alsa or alsa_thread.
gizmo98ParticipantYou can use experimental module mupen64plus-testing. This module adds rom folders for every video plugin.
gizmo98ParticipantI can add mk64 with ScreenUpdateSettings=7 in RiceVideoLinux.ini. RiceVideoLinux.ini overrides global settings.
gizmo98ParticipantGles2n64 needs some loving and i haven’t enabled default ScreenUpdateSetting=7 because Mario64 had some glitchs.
I have already added all other settings.
Edit: don’t use DepthBuffer=32 or there will be a create context error with the latest builds.
gizmo98ParticipantAssumption: Your Pi gets out of memory or you need gcc-4.8. Try to use a different memory split please.
Edit:
You compile on a rpi1. Sorry i have only tested with rpi2. I’m really certain your pi1 gets out of memory, so the module must be modified for pi1.gizmo98ParticipantThat is all you need to do. I need to test more games to maintain rom specific settings here: https://github.com/gizmo98/mupen64plus-video-settings/commits/master
If you have good working for any game please tell me. I will add these settings.
gizmo98ParticipantI will it push later again.
gizmo98ParticipantDid you update RetroPie-Setup as well?
gizmo98ParticipantDid you copy your roms to /retropie/roms/gba-gpsp-libretro?
gizmo98ParticipantI cannot reproduce your error message. What is your memory split?
02/24/2015 at 12:16 in reply to: RetroArch N64 not taking joypad input – retroarch.cfg needs tweaking? #88867gizmo98ParticipantPlease register your controller. You can find plenty of topics here describing how to do it.
gizmo98ParticipantHey guys. Have you recompiled pcsx_rearmed? There was a small bug in this module which prevented the installation of rpi2 builds. The module was fixed a day sooner or later as the 2.6.0 release. So please update RetroPie-Setup and try again.
gizmo98ParticipantRetroPie-Setup has a gpsp-libretrocore now for rpi2.
Close EmulationStation with “F4” and type:cd RetroPie-Setup sudo git pull sudo ./retropie_setup.sh
Select ‘experimental packages’ and ‘gba libretrocore gpsp’
gizmo98ParticipantSeems to be fmsx does not support joypad input. Keyboard works. I could try to add blueMSX https://github.com/libretro/blueMSX-libretro.
gizmo98ParticipantI assume you have registered your PS4 controller? Please post your autoconfig. Open /opt/retropie/emulators/retroarch/configs and post the appropriate PS4 file.
02/23/2015 at 16:50 in reply to: n64-mupen64plus stutters when selecting analog jack for sound #88756gizmo98ParticipantPlease try to use audio-sdl. Open /opt/retropie/configs/n64/mupen64plus.cfg and replace mupen64plus-audio-omx.so with mupen64plus-audio-sdl.so.
gizmo98ParticipantYou should use medium OC (900MHz). RetroPie >= 2.4 uses stock clocks. RetroPie <=2.3 used medium OC.
gizmo98Participant@buzz
Good to know. So i don’t have to fiddle around with __platform ;-).gizmo98ParticipantPlease use:
sudo __platform=rpi2 ./retropie_setup.sh
Gba libreto modules should not show up if your platform is rpi1 (default).
gizmo98ParticipantIf you have a PI2 use:
3: sudo __platform=rpi2 ./retropie_setup.shgizmo98ParticipantAlready checked. mupen64plus-video-rice runs as good as mupen64plus-video-gles2n64. I haven’t tested the gln64 plugin now.
Vanilla core, input, audio and video-rice are running atm.
gizmo98ParticipantModify gles2n64.cfg or use mupen64plus-testing (experimental module).
gizmo98ParticipantSet video_fullscreen_x and video_fullscreen_y instead of custom_viewport. Comment all other settings. vc context driver does not respect any of these settings.
video_fullscreen_x = 640
video_fullscreen_y = 480gizmo98ParticipantPlease post settings for different games. So i can add game specific settings in a ini file and games will run out of the box if the next RetroPie SD card image is released.
gizmo98Participant@Roo
PI1 benefits from lower resolutions. There is a performance drop if you use resolutions > 720p. You can tune the upscaling behaviour. Raspberry pis linux kernel has eight scaling kernels. There is at least one without blur:
https://github.com/raspberrypi/firmware/issues/104#issuecomment-9585095gizmo98ParticipantI have already a modified retroarch videocore context driver in the pipeline. I had no time to test it because of n64 stuff
gizmo98ParticipantYou can use “any” resolution. You can also set 320×240 or 640×480. 720p and 1080p are 16:9 resolutions. So try to set a 16:9 resolution like 800×450. Otherwise a 4:3 render resolution will be streched to your 16:9 screen resolution
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