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Viewing 35 posts - 351 through 385 (of 448 total)
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  • in reply to: Mupen64plus not worth the trouble #82350
    gizmo98
    Participant

    Just added mupen64plus-libretro core to RetroPie-Setup. Because retroarch is used it is possible to exit the emulator with game pad and save/load states. The problem is you need at least 1GHz OC and there must be 384MB of ram available (set GPU men 128MB). Otherwise games will be too slow or the rpi hangs after time because low memory.

    How to install:
    -Close emulationstation with “F4”
    -type:

    cd RetroPie-Setup
    sudo git pull
    sudo ./retropie_setup.sh
    select Experimental
    select mupen64plus-libretro core
    

    If you are brave enough start “sudo raspy-config” and set memory split and OC.

    gizmo98
    Participant

    You are right. Shader names must be saved in the system specific retroarch.cfg. You can test, modify and save shader presets (*.glslp files) under RGUI.

    gizmo98
    Participant

    If you use the newest RetroPie-Setup Script you can open RGUI with “F1” and select at runtime a new shader preset.

    in reply to: Resolution problems with some emulators #82142
    gizmo98
    Participant

    RetroPie lowers the resolution if you start a game. The main reason is performance. Most games are slow in Full HD. Some emus use VGA, some use 720p. Retropie uses the script runcommand.sh (/opt/retropie/supplementary/runcommand/runcommand.sh) to do this.

    Take a look into /etc/emulationstation/es_systems.cfg to see what video mode is used.

    in reply to: Shaders – Microsoft Research #82141
    gizmo98
    Participant

    I don’t believe that the pi is fast enough for this shader. If we get a *.cg file we can give it a try.

    in reply to: Banana Pi with RetroPie #81890
    gizmo98
    Participant

    BananiPi is useless without support. My A20 powered olimex board is now running more or less with a modified RetroPie-Setup. RetroArch cores run faster. Shaders cannot be used (slow). Some emulators do not run, because there is no support (gpsp, all rpi optimized emus). There is no modified RetroPie for BananaPi…

    in reply to: olimex a20 .Is it compatible? #81725
    gizmo98
    Participant

    Update:
    -GB, GBC, SNES, GENESIS, MASTERSYSTEM and PSX are running fine. (resolution 576p)
    -Cannot build mupen64plus-rpi and gasp.
    -Shaders are slow as hell. Smooth video runs good.
    -SNES: Secret of Mana 2, Starwing and Super Mario RPG run at full speed.
    -PSX: Gran Turismo runs good.

    Source:
    sudo git clone –depth=0 git://github.com/gizmo98/RetroPie-Setup.git

    in reply to: olimex a20 .Is it compatible? #81695
    gizmo98
    Participant

    Update:
    -It is possible to build SDL2 and EmulationStation with GLES support. Runs really smooth under X.
    -It is also possible to compile RetroArch with GLES support.
    -GB and SNES cores are running atm. Cannot start PCSX, cannot build pocketsnes. Have not tested other cores.

    in reply to: Convert CG Shader to GLSL ? #81317
    gizmo98
    Participant

    Try ./cg2glsl.py *shader file*. cg2glsl.py must be executable.

    in reply to: Convert CG Shader to GLSL ? #79662
    gizmo98
    Participant

    It is necessary to convert cg shaders to glsl shaders. To do this you need the nvidia cg toolkit. The toolkit is only available for x86 platforms. So you need a ubuntu live cd and a PC to convert a shader.

    If everything is installed download and run cg2glsl.py:
    https://github.com/libretro/RetroArch/blob/master/tools/cg2glsl.py

    in reply to: Is it possible to add shaders to gba? #78030
    gizmo98
    Participant

    It’s not possible. You need a gba libreto core. But no gba libreto core is fast enough for rip.

    in reply to: SELECT button ends game in SNES emulation #67339
    gizmo98
    Participant

    Problem:
    retroarch-joyconfig creates a autoconfig file with hotkeys, which can be used if the hotkey “select” is pushed. So you can exit a game with select + start, you can open RGUI with select + Y and you can save a state with select + R1. The only problem: If there is no input_enable_hotkey keyboard mapping the select button will not work…

    Please open /opt/RetroPie/configs/all/retroarch.cfg. Add a input_enable_hotkey keyboard mapping. For example add “input_enable_hotkey = f12” and save.

    in reply to: State of SNES emulation? #67331
    gizmo98
    Participant

    Sounds excellent.

    in reply to: Video filters scanlines/ntsc #67328
    gizmo98
    Participant

    Game colorization is a core option. Open RGUI (F1 or any Hotkey+Menu key combination), select core options and enable colorization.

    in reply to: Xbox360 Controller Issue after 1.10.1 #28455
    gizmo98
    Participant

    Disable retroarch autoconfig or delete all files under following path:
    /opt/retropie/emulatores/RetroArch/configs

    Then run “esconfig/basic input config”.

    in reply to: Quake III Arena #27599
    gizmo98
    Participant

    Update retropie-setup. The newest commits contains quake3 source based installation of quake3.

    in reply to: Autodetect Controller for Assignments #27597
    gizmo98
    Participant

    It is already there for retroarch cores.

    You can find a list of all supported controllers here:
    https://github.com/retropie/RetroPie-Setup/tree/master/supplementary/RetroArchConfigs

    You can create a auto config file under “ESCONFIG/basic input configuration”. The config file will be stored under “/opt/retropie/emulators/RetroArch/configs”.

    gizmo98
    Participant

    Your swapfile is too small. Try this:

    Mupen64plus (ricrpi branch)

    in reply to: Mupen64plus (ricrpi branch) #24671
    gizmo98
    Participant

    Mupen64plus is slow at the moment. In my opinion the only playable game is mario64 and the PI will never be fast enough to emulate n64 games at full speed.
    zelda ocarina of time –> too slow, graphic corruption
    paper mario –> slow, hangs

    in reply to: Mupen64plus (ricrpi branch) #23844
    gizmo98
    Participant

    Mupen64plus takes approx. 1-2 hours
    Emulationstation 30-45 min.

    How much space is left on your sd card? mupen64plus needs 750MB memory for compilation. The pi has only 512MB ram. So the swap file is resized at runtime from 99MB to 512MB. If there is not enough space we cannot resize the swapfile.

    in reply to: Mupen64plus (ricrpi branch) #23351
    gizmo98
    Participant

    Press “F4” and type:

    cd RetroPie-Setup
    sudo git pull
    sudo ./retropie_setup.sh

    select “source based installation”
    select mupen64 and emulationstation
    build and install

    in reply to: Mupen64plus (ricrpi branch) #22809
    gizmo98
    Participant

    Please update retropie-setup and reinstall mupen64plus & emulationstation.

    in reply to: Banana Pi with RetroPie #19255
    gizmo98
    Participant

    It will not work. RetroPie binaries are optimized for ArmV6 + Broadcom Videocore without X11.

    Olimex A20 has the same problem:

    olimex a20 .Is it compatible?

    in reply to: olimex a20 .Is it compatible? #17530
    gizmo98
    Participant

    Update:
    -I modified retropie setup script.
    -You can build and run emulationstation. Emulationstation starts only if X is running. It runs slow as hell, because it uses mesa GL libs. GLES builds will not start at the moment. Should be a emulation station problem.
    -You can build and run Retroarch. At 720p the framerate drops to 40-50Hz. Shaders cannot be used (too slow). 480p or 576p should be fast enough.
    -The Mali kernel module r3p0 is too old. Only one core of the MALI400MP2 dual GPU is used. If the kernel module r3p2-relxx could be build the framerate should be much better.

    in reply to: olimex a20 .Is it compatible? #11880
    gizmo98
    Participant

    There is no defined way to target different platforms at the moment. I will try to fork the current RetroPie-Setup for olimex A20.

    But first of all i will disable the autostart Xorg manually and check out if emulationstation is running.

    in reply to: olimex a20 .Is it compatible? #11877
    gizmo98
    Participant

    RetroPie-Setup is not compatible with the olimex debian image at the moment. RetroPie-Setup cannot disable the autostart of Xorg/XFCE and emulationstation cannot start if Xorg is running.

    With minor changes of the RetroPie-Setup Script it should be possible to run emulation station and Retroarch cores.

    in reply to: olimex a20 .Is it compatible? #10470
    gizmo98
    Participant

    I have tried it, but i wasn’t successful. I could not boot from a SD card. It seems to be the A20 needs a micro SD card. I ordered one and will check it out this week. ;-)

    in reply to: Serious issues with retropie 1.10.1 #9293
    gizmo98
    Participant

    1. pixilated display
    Open RGUI and disable video shaders.

    2. awful sound
    There seems to be an issue with rpi-update. rpi-update updates the firmware and system libraries of your PI. If system libraries are updated manually the sound issues are gone.

    3. RGUI menu, save settings
    Settings will only be saved if “Save on exit” is selected.

    in reply to: olimex a20 .Is it compatible? #9176
    gizmo98
    Participant

    I will check it out this week.

    in reply to: Whats is new in RetroPie SD 1.10.1 #7337
    gizmo98
    Participant

    RetroPie Image 1.10 should contain all commits since Nov. 12 2013.
    https://github.com/retropie/RetroPie-Setup/commits/master

    It is also possible that a newer Raspbian version with the newest raspberry pi firmware is used.
    http://downloads.raspberrypi.org/raspbian/release_notes.txt
    https://github.com/raspberrypi/firmware/commits/master

    in reply to: PS3 / Sixaxis compiling error #7043
    gizmo98
    Participant

    Could be a gcc 4.7 issue. New sources on github seem to fix this:
    https://github.com/falkTX/qtsixa/commit/b8f3b5d77dc2ad1d1cfaaa0c1123ae4734d703d7

    in reply to: rGUI is invisible! #7040
    gizmo98
    Participant

    “vg” cannot display RGUI. Open retroarch.cfg and set “gl”.

    in reply to: Emulators/Cores update(s)? #6997
    gizmo98
    Participant

    Do a source based installation. The installation script will fetch the newest sources and compile them.

    in reply to: [Megadrive/Picodrive] region change? #6995
    gizmo98
    Participant

    There could be a core option. Try this:

    Super Game Boy in RetroPie

    in reply to: Super Game Boy in RetroPie #6949
    gizmo98
    Participant

    It is possible. Open RGUI (you need an input_menu_btn or input_menu key mapping) an select core options. There is a 4-color core option.

Viewing 35 posts - 351 through 385 (of 448 total)