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frank-wParticipant
is that already merged to actual retropie-version:
https://github.com/RetroPie/RetroPie-Setup/issues/1061
https://github.com/RetroPie/RetroPie-Setup/pull/1098
?do i need to run the script (when, how) or is it run automaticly?
any hint on blocked-keyboard issue? it seems only present if game-controlle is plugged…if not plugged i got the message from emulationstation that no gamepad is present (no access to menu), but i can go to console with ctrl+alt+Fx
frank-wParticipantno idea, how to get load/save states on mupen64 working?
i tried also changing this lines in /retropie/opt/retropie/configs/n64/mupen64plus.cfg (will not be overwritten by autoconf):
# Joystick event string for saving the emulator state
Joy Mapping Save State = “J0B8/B7”
# Joystick event string for loading the emulator state
Joy Mapping Load State = “J0B8/B6”
# Joystick event string for advancing the save state slot
Joy Mapping Increment Slot = “J0B8/B5”take the button numbers from /retropie/opt/retropie/configs/all/retroarch-joypads/LogitechLogitechRumblePad2USB.cfg
input_select_btn = “8”
input_l_btn = “6”
input_l2_btn = “4”
input_l3_btn = “10”
input_r_btn = “7”
input_r2_btn = “5”
input_r3_btn = “11”input_enable_hotkey_btn = “8”
input_load_state_btn = “6”
input_save_state_btn = “7”load/save works in snes-emulator with the retroarch-config and the config in snes/retroarch.cfg (same buttons, but config-keynames differ):
input_player1_select_btn = “8”
input_player1_start_btn = “9”
input_player1_l_btn = “4”
input_player1_r_btn = “5”
input_player1_l2_btn = “6”
input_player1_r2_btn = “7”
input_player1_l3_btn = “10”
input_player1_r3_btn = “11”
input_enable_hotkey_btn = “8”
input_exit_emulator_btn = “9”is that right? i did not found any explanation of the button-numbers.
regards Frank
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