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Viewing 35 posts - 211 through 245 (of 1,586 total)
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  • Floob
    Member

    As the Neo Geo games are arcade games, its most likely a rom compatibility issue.

    Please read this Wiki entry
    https://github.com/RetroPie/RetroPie-Setup/wiki/Managing-ROMs

    It is very important to get the right romset for the right emulator when setting up arcade games.

    I have also a (slightly dated) video about using gngeo for Neo Geo here:

    in reply to: Making border for SNES #109343
    Floob
    Member

    Try taking the quotes out here

    aspect_ratio_index = “22”
    custom_viewport_width = “432”
    custom_viewport_height = “389”
    custom_viewport_x = “423”
    custom_viewport_y = “165”

    Or if they are there, make sure they are standard and not copied from here where they get altered slightly.

    in reply to: No Cores to load in Retroarch. #109341
    Floob
    Member

    You can use RGUI to configure each core.

    in reply to: No Cores to load in Retroarch. #109321
    Floob
    Member

    To start at your first post – have you tried using the runcommand to set the screen res on a per emulator basis?

    https://github.com/RetroPie/RetroPie-Setup/wiki/runcommand

    in reply to: Controller Config Not Persisting #109318
    Floob
    Member

    @illuminerdi You can see some of the current RGUI logic on this video

    in reply to: Can't press F1 during gameplay #109309
    Floob
    Member

    Your controller file is likely in (for retroarch) /opt/retropie/configs/all/retroarch-joypads/

    In there it will most likely have a setup that will allow Select + X to bring up the menu.

    in reply to: NeoGeo exit button not working #109259
    Floob
    Member

    What happens if you put this in your /opt/retropie/configs/all/retroarch.cfg

    input_device = "Xin-Mo Xin-Mo Controller"
    input_driver = "udev"
    input_player1_joypad_index = "0"
    input_player1_a_btn = "1"
    input_player1_b_btn = "0"
    input_player1_y_btn = "3"
    input_player1_x_btn = "4"
    input_player1_start_btn = "6"
    input_player1_select_btn = "7"
    input_player1_l_btn = "5"
    input_player1_r_btn = "2"
    input_player1_left_axis = "-0"
    input_player1_right_axis = "+0"
    input_player1_up_axis = "-1"
    input_player1_down_axis = "+1"
    input_player2_joypad_index = "1"
    input_player2_a_btn = "1"
    input_player2_b_btn = "0"
    input_player2_y_btn = "3"
    input_player2_x_btn = "4"
    input_player2_start_btn = "6"
    input_player2_select_btn = "7"
    input_player2_l_btn = "5"
    input_player2_r_btn = "2"
    input_player2_left_axis = "-0"
    input_player2_right_axis = "+0"
    input_player2_up_axis = "-1"
    input_player2_down_axis = "+1"
    input_exit_emulator_btn = "8"

    Without a hotkey enable you wont be able to add other hotkeys though.

    Check some of the videos out linked in my sig to see how hotkeys and config files work.

    in reply to: NeoGeo exit button not working #109214
    Floob
    Member

    Not quite what I’d expect, but try updating your controller file to read like this.
    (Do you have a link – amazon maybe? – to your controller?)

    input_device = "DragonRise Inc. Generic USB Joystick "
    input_driver = "udev"
    input_start_btn = "8"
    input_exit_emulator_btn = "8"
    input_up_axis = "-1"
    input_a_btn = "0"
    input_b_btn = "1"
    input_reset_btn = "1"
    input_down_axis = "+1"
    input_right_axis = "+0"
    input_state_slot_increase_axis = "+0"
    input_x_btn = "5"
    input_menu_toggle_btn = "5"
    input_select_btn = "4"
    input_enable_hotkey_btn = "4"
    input_y_btn = "2"
    input_left_axis = "-0"
    input_state_slot_decrease_axis = "-0"

    Then to exit a game, hold your select button and tap Start with your P1 controller.

    in reply to: NeoGeo exit button not working #109206
    Floob
    Member

    Can you confirm what button number the Select reports as using jstest?

    I’m assuming your 2 controllers are the same?

    in reply to: Roms from retropie to retropie? #109202
    Floob
    Member

    Not too sure I understand.
    Put the SD card in your Pi, copy them off via FTP – check link above.
    Put your own card in the Pi, and copy over the games/roms you want.

    Any files named the same would get overwritten (although you would get prompted I imagine).
    So you may get duplicates if the filenames are different.

    in reply to: NeoGeo exit button not working #109171
    Floob
    Member

    Were you able to confirm the buttons identified when using the jstest tool shown in the video above?
    That should confirm which buttons are mapped to start and select.

    in reply to: Roms from retropie to retropie? #109170
    Floob
    Member

    Boot the SD in your Pi (assuming you both have Pi1 or both have Pi2) and then follow the link herbfargus gave.

    in reply to: NeoGeo exit button not working #109104
    Floob
    Member

    If you are saying that holding:

    input_select_btn = “4”
    input_enable_hotkey_btn = “4”

    and pressing

    input_start_btn = “3”
    input_exit_emulator_btn = “3”

    dont work for you, I would use the retropie setup script to re-create this retroarch controller file. (I’m assuming the odd quote marks are a result of pasting here – also assuming you have just the one config file in that directory)

    To re-create the file, just run “sudo /home/pi/RetroPie-Setup/retropie_setup.sh”
    and choose the option in the setup menu to create a retroarch controller file.

    You could backup the existing file before you do this just in case.

    You could manually check the correct button codes with jstest

    in reply to: Automatic controller selection #109037
    Floob
    Member

    Thats odd, it seems to behave that way when I just tested on mysetup, the one I put in the top left is marked as P1.

    https://github.com/RetroPie/RetroPie-Setup/issues/864#issuecomment-111897686

    in reply to: NeoGeo Pocket Overlay display issues #109027
    Floob
    Member

    Are you talking about this line in the file you show above?
    aspect_ratio_index = 22

    in reply to: NeoGeo exit button not working #109024
    Floob
    Member

    These should be in your controller file anyway.
    If you take out your lines referring to 6,7 and 8 what isnt working for you?

    Your hotkeys should all be in:
    /opt/retropie/configs/all/retroarch-joypads/{yourcontroller.cfg}
    Do you have 2 controllers the same?

    in reply to: Automatic controller selection #109017
    Floob
    Member

    You could plug that into the top left USB slot – and retroarch will treat that as P1?

    in reply to: Save states and files in separate folder #108976
    Floob
    Member

    You can set the path you want to save to using this variable (remove the #)
    # savestate_directory =

    It can be found in
    /opt/retropie/configs/all/retroarch.cfg

    Or if you want to do it on a per system basis, put it in the systems retroarch.cfg
    /opt/retropie/configs/{systemname}/retroarch.cfg

    in reply to: NeoGeo exit button not working #108975
    Floob
    Member

    All your controller buttons and the hotkeys should already be in the controller file here:
    /opt/retropie/configs/all/retroarch-joypads/{yourcontroller.cfg}

    What are you trying to override by adding them here? (I dont think you can get controller #2 to exit the emulator, I think that has to be controller #1).

    in reply to: NeoGeo exit button not working #108963
    Floob
    Member

    Maybe youve lost your hotkey enable button.
    input_enable_hotkey_btn =

    You may want to update your config in this cleaner way:

    in reply to: Set default filter on startup for retroarch #108957
    Floob
    Member

    If you want to apply this to ALL RetroArch emulators, edit the retroarch.cfg with this command:
    “sudo nano /opt/retropie/configs/all/retroarch.cfg”

    Then change
    # video_shader_enable = false
    to
    video_shader_enable = true

    And change
    # video_shader = “/path/to/shader.{cg,cgp,glsl,glslp}”
    to
    video_shader = /opt/retropie/emulators/retroarch/shader/hq2x2.glslp

    You may also want to consider changing this from
    video_smooth = true
    to
    video_smooth = false

    depending on how you want the shader to look.

    Make sure you save the file when prompted (press Ctrl-X to exit)

    Or you could consider overlays

    Floob
    Member
    in reply to: Problem Setting Up Controller #108921
    Floob
    Member

    Its now holding whatever button 6 is (marked as select above), then tap whatever button 7 is (marked as start above)
    Bear in mind you seem to have a range of different ” marks there, as long as they are ok in the file its ok – although it will probably work without any quotes.

    in reply to: Output to File (Video recording) #108920
    Floob
    Member

    Its essentially the -r flag, so you would type something like

    retroarch -r (path to write the file to)

    actually – go into a emulators.cfg file and just add an -r in that and specify the rom.
    Shout if you want help with that.

    in reply to: Output to File (Video recording) #108912
    Floob
    Member

    As herbfargus says, usually best (and easiest!) way is to use a capture card.

    This gives a pointer to trying with RetroArch though if you want to try it
    http://emulation.gametechwiki.com/index.php/Recording_Video

    So basically starting it from the CLI (not an option in RGUI)
    More info here:
    https://github.com/libretro/RetroArch/wiki/FFmpeg-recording-and-live-streaming#lossy-and-flexible-coding-config

    in reply to: "B" button restarts the game #108911
    Floob
    Member

    In your /opt/retropie/configs/all/retroarch.cfg file what does the entry have here:

    input_enable_hotkey =

    If its blank, try adding a key reference like “alt” to it.

    in reply to: Problem Setting Up Controller #108909
    Floob
    Member

    @herbfargus – Yep, just added that today, I’m hoping that should help me out when I finally get one and have forgotten all this :)


    @steveowl
    Before you edit your retroarch.cfg it would be worth getting the Xin-Mo identified as 2 devices.

    To edit the file you do
    “sudo nano /boot/cmdline.txt” but check the first section in the wiki to see the exact code to add
    https://github.com/RetroPie/RetroPie-Setup/wiki/Troubles-with-the-Xin-Mo-Controller

    in reply to: Problem Setting Up Controller #108897
    Floob
    Member

    @steveowl When you type
    “ls /dev/input/”

    how many js values are showing 1 or 2?

    in reply to: Problem Setting Up Controller #108895
    Floob
    Member

    @steveowl – That suggests you have a typo – try typing
    “nano /opt/retropie/configs/all/retroarch-joypads/X (then press tab to auto complete the name)


    @dalehitchy
    What game/emulator are you testing with – how do you start the P2 player without a start button for it?

    It looks like the issue may be resolved by adding this to /boot/cmdline.txt

    Autofire on the axis

    However, reading that thread as a whole would be helpful as many other people have the same issue – mostly resolved by editing that file – just make sure you do it properly in nano with a space after whats there then adding the new data based on your vendor id.

    in reply to: Problem Setting Up Controller #108891
    Floob
    Member

    @steveowl if you type this line, is your output the same as dalehitchy posted above?
    “nano /opt/retropie/configs/all/retroarch-joypads/Xin-Moxin-MoDualArcade.cfg


    @dalehitchy
    Thanks – but do you have buttons for Player 1 / Credit style, which would be your start and select buttons? Any others at all? (As I’m thinking maybe something relates to button 8 and 9 – does the jstest output name the buttons?)

    Anyway bsaed on your info try replacing the info in your Xin-Moxin-MoDualArcade.cfg with this:
    http://pastebin.com/raw.php?i=jThTMiGS

    If that doesnt work, try adding this to a system based retroarch.cfg.
    For example: /opt/retropie/configs/megadrive/retroarch.cfg
    http://pastebin.com/raw.php?i=HhHx30Uy

    Although if you are only ever going to use that controller, you could just add it to the file /opt/retropie/configs/all/retroarch.cfg

    in reply to: Problem Setting Up Controller #108861
    Floob
    Member

    I haven’t used a Xin-Mo, so could you check what the codes are when you use jstest?
    Can you do that for P1 and P2?

    in reply to: Problem Setting Up Controller #108855
    Floob
    Member

    Can you try fn + F4?

    Or maybe you could temporarily hook it up so its closer to the router so you can use an ethernet cable.

    in reply to: controller issues in 3.2 (not d pad related) #108851
    Floob
    Member

    Maybe it uses a different retroarch controller cfg file when it is wired to when it is wireless.
    Please check the link in my sig to provide more info.

    Floob
    Member

    You can have per game cfg files, but I’m not sure you can remap on a per game basis.

    in reply to: Problem Setting Up Controller #108849
    Floob
    Member

    Try plugging a keyboard into the Pi, F4 to get to the command prompt and type
    “ls -lah /opt/retropie/configs/all/retroarch-joypads”

Viewing 35 posts - 211 through 245 (of 1,586 total)