Forum Replies Created

Viewing 35 posts - 1,016 through 1,050 (of 1,586 total)
  • Author
    Posts
  • in reply to: USB Controller Mapping (SNES/N64) Issues #90671
    Floob
    Member

    This may help you with the N64 issue

    in reply to: GameBoy Shaders? #90669
    Floob
    Member

    [quote=90639]Here you go

    https://www.dropbox.com/s/xqd4crkihlpfidl/Nintendo%20Handhelds.rar?dl=0

    [/quote]
    They look great, thanks very much.

    in reply to: Changing the front end #90623
    Floob
    Member

    This should help:

    How do I boot into game?

    in reply to: Favorite Tab #90622
    Floob
    Member

    You can do this by editing your /etc/emulationstation/es_systems.cfg to add a new Favourites entry.
    Basically copy the mame related one you want – I dont think it would allow multiple systems under one entry though – so it would need to be per system favourites.

    in reply to: Need Help with MAME #90610
    Floob
    Member

    Yes, there is ADVMAME and FBA.

    MAME romset versions?

    in reply to: GameBoy Shaders? #90608
    Floob
    Member

    [quote=90592]Great work!!. If anyone interested I’ve made numerous GB, GBC and GBA system overlays from pictures found on the web, I’ll upload them later[/quote]

    Would be good to see those, the handhelds do look good with these overlays.
    Even if it does seem to open a can of worms about exactly what resolution these should be played in :)

    I used these that Roo pointed to:
    http://retroarchborders.blogspot.com/

    in reply to: PLEASE HEEELP! #90607
    Floob
    Member

    Are you using 2.6.0 image of RetroPie?

    Make sure your roms are in
    /home/pi/RetroPie/roms/megadrive/
    (as opposed to the dgen version which needs its own controls.)

    If that doesnt work, when you start a game is there yellow text at the bottom of the screen indicating a controller has automatically been detected?

    in reply to: Pal and NTSC TV Setup #90606
    Floob
    Member

    I’m assuming thats composite out for a CRT?

    See settings here to update your boot/config.txt to output PAL/SDTV via composite
    http://elinux.org/RPiconfig#Video_mode_options

    in reply to: USB Controller Mapping (SNES/N64) Issues #90605
    Floob
    Member

    Can you confirm the exact directory you have put your SNES roms in?
    It *must* be this for RetroArch to use them
    /home/pi/RetroPie/roms/snes/

    If they are in there (and not also in other folders), it should be using the retroarch config files in the same way that, for example, the Megadrive does.

    Are you using 2.6.0?

    in reply to: GameBoy Shaders? #90572
    Floob
    Member

    Yes, it does seem a little sluggish. Can you turn the FPS monitor on via RGUI? Does it differ from 30fps on the gb-shader ?

    in reply to: Easy update to 2.6 and GBA setup? #90571
    Floob
    Member

    When I upgrade I tend to just use the latest image, and copy the roms back.
    You may want to grab your controller config which (if you are using the auto files) is in /opt/retropie/emulators/retroarch/configs/

    Or it may be hardcoded in /opt/retropie/configs/all/retroarch.cfg

    But to be honest it doesnt take a min to reset them using the retropie-setup script
    http://www.dailymotion.com/playlist/x3nvkw_smartretro_retropie-usb-controllers/1#video=x2hudzs

    in reply to: Easy update to 2.6 and GBA setup? #90567
    Floob
    Member

    This should help with your GBA questions:
    https://github.com/retropie/RetroPie-Setup/wiki/The-gpSP-Emulator

    in reply to: Gaming in a window #90566
    Floob
    Member

    When you start a game, before it loads press “x” and you can choose the game resolution.

    Floob
    Member

    Which controller do you have? Do you have a basic USB joypad to test out with first – its often easier to check for issues that way.

    in reply to: Need Help with MAME #90560
    Floob
    Member

    This should help with the setup for you:

    in reply to: GameBoy Shaders? #90559
    Floob
    Member

    Thanks so much for the conversions! I’ve put an updated video up here (on a B+):

    I played about with the setup a bit as I’ve only pulled down the shaders I was after, I’m not too sure this would be straightforward for some users though.

    I think the easiest way would be to follow Roos instructions above (and use his edited files), although I think you will also need to get the 4 shader files (not 0) here https://github.com/gizmo98/RetroPie-Setup/tree/7fa6d471361ff882bcfb2bdc11e20e4b438ef064/supplementary/RetroArchShader/handheld/gameboy/shader-files

    As well as putting the 2 png files here in your working (shader) directory:
    https://github.com/gizmo98/RetroPie-Setup/tree/7fa6d471361ff882bcfb2bdc11e20e4b438ef064/supplementary/RetroArchShader/handheld/gameboy/resources

    Did you test yours on a Pi2 Roo?
    It seems the framerate drops from 60 to 30 when the gb-shader is used (on a B+ at High overclock).

    Floob
    Member

    This should help explain the hotkey behaviour:

    in reply to: Portable Retro Gaming Unit #90506
    Floob
    Member

    That looks really impressive. Good job!
    The time spent was well worth the effort.

    in reply to: GameBoy Shaders? #90433
    Floob
    Member

    [quote=90329]Hi floob, haven’t seen you for a while :) nice video![/quote]

    Thanks, I’ve just extended it.
    Also, looks like conversion steps are here:

    Convert CG Shader to GLSL ?

    in reply to: GameBoy Shaders? #90305
    Floob
    Member

    Thanks to Roos suggested config, I’ve had a go, and think these overlays look pretty good.
    http://dai.ly/x2is5kt

    Here is my config:

    video_shader_enable = true
    video_shader = /opt/retropie/emulators/retroarch/shader/bead.glsl
    
    input_overlay_enable = true
    input_overlay = /opt/retropie/emulators/retroarch/overlays/gb.cfg
    input_overlay_opacity = 0.70 # 1.0
    input_overlay_scale = 1.0
    
    aspect_ratio_index = "22"
    custom_viewport_width = "432"
    custom_viewport_height = "389"
    custom_viewport_x = "423"
    custom_viewport_y = "165"
    in reply to: Mame4all save states? #90281
    Floob
    Member

    [quote=90186]Floob please help me!
    I tried 3 different mame emulators:
    1) the first mame, the default mame4all, cant save e cant use dpad
    2) advmame is too slow and no way to use it
    3) mame libretro, ask me to select a core and other things in a greenish menu. Is that a part of retroarch? Are there instructiins on how to use it?

    Thank you so very much. This world is so very difficukt for me!
    [/quote]

    This should get mame4all working, and what controller are you using that is having problems?

    A popular alternative is to use the FBA emulator to run games as it uses more current romset versions.
    http://sourceforge.net/projects/pifba/files/

    in reply to: Auto Scraper v0.6 #90260
    Floob
    Member

    [quote=90258]Is the anyway to scrap just for PAL Megadrive boxart?[/quote]

    There are 526 PAL boxart covers available from Emumovies if that helps:
    http://emumovies.com/forums/index.php/page/portal

    You could then use these local images for the scrape.

    in reply to: Mame4all save states? #90174
    Floob
    Member

    mame4all would save them here:
    /opt/retropie/configs/mame/sta

    but I think its too old (based on 0.37b5) to support it.

    You would usually use Shift + F7 to save in it.

    in reply to: RetroArch Shaders: Filepath #90162
    Floob
    Member

    I tend to use the snes or phosphor based shaders, they seem to look good and dont affect the performance too much. I guess its a case of personal taste.
    I set mine in the /opt/retropie/configs/{systemname}/retroarch.cfg files.

    in reply to: How do I set up two SNES controllers? #90042
    Floob
    Member

    [quote=90009]The crazy thing is Floob, the setup program is finding the controller configuration script, its prompting me for each button. Then when it returns to the “GUI” it says the files was saved as “.cfg” which of course doesn’t exist in the directory its supposed to.[/quote]

    Any chance you can video or screengrab the error (you should notice it flicks up on a black background to briefly show the error if it cant write the file properly)

    Are you using 2.6.0 and have updated the retropie-setup script?

    in reply to: RetroArch Shaders: Filepath #90040
    Floob
    Member

    Ah – I presume its caused by the source update making a path invalid.
    You could either use an image, or just amend the paths shown in your retroarch.cfg file.

    in reply to: RetroArch Shaders: Filepath #89997
    Floob
    Member

    The thread you link to is from 2013, and fixed now – also the above issue is path related?

    The video above should work fine, but if you have any issues, let me know what error you get (ideally using 2.6.0) and it should be easy to fix.

    2 Shader videos are in my sig below.

    in reply to: How do I set up two SNES controllers? #89983
    Floob
    Member

    This is often due to either a path issue where the process cant find the joyconfig program (due to an old image and new setup script) or you have something open like Emulation Station that has a lock on the joypad.
    I’d suggest writing a new copy of 2.6.0 (making sure ES isnt running, if it is quit out of it), update the retropie-setup script and then re-run this.

    in reply to: RPi2, Disk Images and Updating #89758
    Floob
    Member

    You could run
    apy-get update
    apt-get upgrade and it should work on a RPi2, but there are improvements to the general build in 2.6.0 so I would be very tempted to use that instead.

    If you have a B+ you need to use the 2.6.0 v1 image. (As opposed to v2). Or if you use your Rpi2 use the v2 image. This image is built with the RPi2 in mind.

    Updating the retropie-update script gets you the latest version, you could then update certain emulators from within that script – but unless you have a need for the bleeding edge latest version I wouldnt bother.

    in reply to: RetroPie auto adds hotkeys now – 2.6.0 #89754
    Floob
    Member

    Update your retropie-setup script and register the retroarch controller.
    It should then update all the auto config scripts.

    in reply to: Newbie Help #89729
    Floob
    Member

    Make sure its this image you use (v1 as opposed to v2)
    https://www.petrockblock.com/retropie/retropie-downloads/download-info/retropie-sd-card-image-for-rpi-version-1/

    Thats 2.6.0 for the B+.

    Do you have a USB controller you can plug in to test Emulation Station detects it?

    in reply to: Pi newbie pre-project clarifications #89701
    Floob
    Member

    Some MAME romset version info here:

    MAME romset versions?

    in reply to: how to add a player 2 #89699
    Floob
    Member

    This may help you:

    in reply to: Working controller config files attached #89648
    Floob
    Member

    The way I would do it is:
    – Write an image of RetroPie 2.6.0
    – Use the default pocketsnes emulator here:
    /home/pi/RetroPie/roms/snes
    – Configure your controller (once)

    This keeps it clean by using the auto detection (as opposed to altering the main retroarch.cfg file). Works for me anyway

    in reply to: Problems with keyboard shortcuts in emulators #89634
    Floob
    Member

    Hold down “select” on the joypad, then try F1, or n, m etc…

    Its because you have set an enable hotkey function.
    input_enable_hotkey_btn = “0”

    Details are here:

Viewing 35 posts - 1,016 through 1,050 (of 1,586 total)