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FloobMember
I quite like gngeo, but maybe I need to try pifba some more.
FloobMemberAh I see. Yes, the paths are for version 3. I havent checked if there are issues running it on 2.6 so probably best to hold off there.
You could open the images in the 1080p_4-3 directory and see which ones have the TV border – then just manually check the reference in the retroarch.cfg file. Its only 2 images that are borderless.
FloobMemberThis should do it automatically for you if that helps:
https://github.com/biscuits99/rp-video-managerFloobMemberHmm, you’re probably better of waiting for the next version that has a few 720p overlays already there.
Sneak preview here
https://mega.co.nz/#!yR4iBQCK!FyIatl1DCjsKPyNWFxpQYSbb40GaYYYRM4l3j5ZmxoMYou would need to delete the old rp-video-manager directory first.
FloobMemberThis one I think
sudo rm /opt/retropie/emulators/retroarch/configs/Retrolink_USB_SEGA_Saturn_Classic_Controller.cfg
FloobMemberThere seems to be an oddity with the generic controllers like that.
The shotgun approach is:
I’ll try and fish out the specific file I think is the issue
06/06/2015 at 10:57 in reply to: How to get perfect video scaling and list of recommended resolutions #99185FloobMemberThats helpful. Will keep me busy for a while! :)
FloobMemberIt looks like its looking for a BIOS file, can you try a different rom?
Or try, say, a megadrive rom?Its odd because mine doesnt seem to need a BIOS file – maybe something to do with the rom you have.
FloobMemberYes, remove the es_systems.cfg that you put here /home/pi/.emulationstation
With the NES game, press X as the game starts, and choose your display type.
FloobMemberNew version out v0.4
From your home directory (/home/pi)
wget https://github.com/biscuits99/rp-video-manager/releases/download/v0.4/rp-video-manager.zip unzip -o rp-video-manager.zip rm rp-video-manager.zip cd /home/pi/rp-video-manager chmod 755 videomode.sh ./videomode.sh
06/05/2015 at 21:25 in reply to: How to get perfect video scaling and list of recommended resolutions #99137FloobMemberNew version up with PC Engine added. Want to try it?
https://github.com/biscuits99/rp-video-managerCan you write a one sentence description of why the 5x or other version should be used? i.e. under what conditions would the 4x be more suitable.
Then do you want a new option for 720p handhelds – which settings for the other systems here – the 3x?
FloobMemberThe file es_systems.cfg is in the image, found at
/etc/emulationstation/so I’m not sure what you mean when you say it didnt come with one.
Are you using a 1080p TV with HDMI?
FloobMemberThis should help:
06/04/2015 at 23:33 in reply to: How to get perfect video scaling and list of recommended resolutions #99091FloobMemberThanks, thats definitely in the tool now.
Do you want me to add 4x options, or look at shaders next?
06/04/2015 at 23:14 in reply to: How to get perfect video scaling and list of recommended resolutions #99087FloobMember@patrickm
Could you repost your patrickm-scanlines1920x1080-5x.png file so I can make sure I’ve got the right version in the video manager?I have your settings for SNES, Megadrive, NES, PSX, Doom, Quake in the tool using the image I mention above. This is all without shaders.
FloobMemberThat looks right – what happens if you just have what you just posted?
Any settings not overwritten should just carry over.FloobMemberJust put the override lines that you need in your system specific retroarch.cfg, then post the contents of that file here.
FloobMemberYou could create a new one. This should be a clean file:
http://pastebin.com/raw.php?i=5YN8wfE7FloobMemberHave you tried this in a couple of different games?
Do you have another controller to try it out with?FloobMemberI would be tempted to set the /opt/retropie/configs/all/retroarch.cfg back to its original state.
You want to add hotkeys into the controller file here:
/opt/retropie/emulators/retroarch/configs/(file here)You can see an overview here (the paths are for an older version, but the logic is the same):
FloobMemberThis should cover how to write the image to an SD card
FloobMemberThanks for the update. I’ll get those changes applied to my tool soon.
I agree, the shader, whilst brightening the image does appear to slow it down a little.I think a lot of the definition of your sizing relates to you wanting the 4:3 ratio – would that relate to the “nostalgia look” mentioned here?
http://libretro.com/forums/showthread.php?t=1987&p=18368&viewfull=1#post18368I quite like your TV overlay, so I keep that version with my setup :)
Also, I find there is a lot of variation in FBA roms, so I tend not to force the resolution there.
FloobMemberThats odd, as 413 usually refers to a file that is too big. You could try a different format.
Yes, I think perhaps based on this thread, as I’m happy with core provided, 1:1 PAR might be fine for me:
http://libretro.com/forums/showthread.php?t=1987&p=18368&viewfull=1#post18368I think a lot of it (for me) comes down to the suitability of the overlay provided, and the scanline application, including opacity etc..
Just about any alteration is so much better than the default look :)
FloobMemberNot sure why you cant upload pics here – are they over 2MB? Do you get an error message?
Not sure you can compare a CRT per se, as they all seem to differ a little.
When you say 6×5 scale, can you confirm what you mean from a config file point of view so I can compare in my setup?When you use a multiplier based on the integer scale, I think it will go to the max it can for the res, so if a SNES has native output at (height) 239 pixels, 4x integer scale would be 956 – which wouldnt fit on a 720p screen – so it puts out the closest to it, which would be 3x, which is 717 in height.
I’m assuming it falls back to a smaller res anyway, based on this:
http://emulation-general.wikia.com/wiki/ScalingTherefore you could use more of the screen by specifing a precise ratio increase instead, although in the example above, 3x is only 3 pixels out :)
It would be more apparent on 1080p. 239 x 5x = 1195, so it would fall back to 956.
But if you did 1080 / 239 = 4.51.
So you could do 239 * 4.51 for height, and 256 * 4.51 for width.
That way you keep the native output ratio and use more screen area?I’m presuming you specify a large than 1080p res so a certain area falls outside the viewable area to emulate how it often appeared on CRTs?
FloobMemberThis may help. Its not exciting though.
A quick answer is to edit the auto controller script found in /opt/retropie/emulators/retroarch/configs/
FloobMemberFBA-libretro runs on a set similar to 0.154 so they may have been talking about that.
Glad you are up and running now :)FloobMember@patl
If you take the SNES as an example:
256×239 native resolutionIf using a 1080p screen you would have a max of 1920 x 1080
So in order that the height not lose native aspect ration = 1080 / 239 = 4.51(plus rounding).
So height is 4.51 x 239 = 1078 (rounded)
Using same multiplier to keep aspect ratio for width would be 4.51 x 256 = 1154So SNES could be 1154 x 1078
Although I know you have suggested 1194×896 for SNES.
So why might you not want to use the calculation above? Because as far as I can see it maintains the native resolution as well as maximises screen area.
Or are you saying because most CRTs would have forced an effective 4:3 view, you want to maintain that aspect ratio?
FloobMembermame4all-pi and Mame-libretro(imame4all) both use the 0.37b5 romsets.
Details are here:FloobMemberIt sounds like you are using mame4all, how about using the lr-mame4all version that will use your retroarch config (press x as you start a game to swap it)?
Yes, the default.cfg you are talking about in mame4all cant be read/edited with a text editor.FloobMemberWhen you say the B button doesnt work, does one of the other buttons act as B – obviously only 2 will work with the NES.
FloobMemberYou can see the difference in romset dates here:
mame4all is using a set from 2000, and advancemame 1.2 from 2006.
In terms of classics, if its before 2000 then its probably in mame4all.FloobMemberDoes it work in jstest?
FloobMemberI’m afraid we cant point to sources for roms, you’ll need to use google for that.
Here is a license free rom for the Megadrive
http://repixel8.com/games/doroppuFloobMemberHave you checked your romset with the relevant dat file?
http://smartretro.co.uk/forums/viewtopic.php?f=3&t=68There is a guide to verify them here:
https://github.com/retropie/RetroPie-Setup/wiki/Managing-ROMsFloobMemberHave you customised any of your retroarch.cfg files?
This may also help
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