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floeggu87Participant
There is a new Firmwareversion for the NES30 -> Released 19.01.2015
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8Bitdo GamePad Firmware v2.52
1.Modified Mode 2 (START+B+R) secondly key code. D-Pad change from arrow key to normally letter, in order work with emulator better.
2.Added PC Joystick mode(power up START+R and connect to PC). D-Pad works as Joystick D-Pad, not a keyboard arrow key.Maybe this helps ;)
floeggu87ParticipantIve stumbled upon a new post in the forum: https://www.petrockblock.com/forums/topic/autofire-on-the-axis/
Some users replied it also fixed their problem with the second controller.
i’ll test it out this weekend :)02/25/2015 at 18:27 in reply to: Help configuring NES Controllers using 4nes4snes USB adapter #89080floeggu87ParticipantHi trk55449
I used this 4nes4snes circuit as well. Since version 2.5 / 2.6 the controller only recognizes 2 axis instead of 8. (before the circuit was recognized as a joystick with 8 axis and 32 buttons).
This seems to be a Problem with the newest generic joystick-driver.
Sadly i havn’t figured out yet how to downgrade the driver or how to get it to recognize 8 axis again.for the working configuration you can have a look at my post: https://www.petrockblock.com/forums/topic/has-anyone-used-the-raphnet-4x-snesnes-usb-adapter-circuit/#post-87027
Please let me know if you figure out how to solve the problem ;)
floeggu87ParticipantI just read an article how to downgrade a package.
http://askubuntu.com/questions/138284/how-to-downgrade-a-package-via-apt-get
i’ll try as soon as i get home.
floeggu87ParticipantIm having the same problem. in 2.5 / 2.6 there are only two axis recognized.
i think this could have something to do with the joystick-package. I allready uninstalled and reinstalled/updated it manually. no luck there.could there maybe any possibility to install the old version of the joystick package?
02/11/2015 at 17:58 in reply to: Has anyone used the Raphnet 4x SNES/NES USB adapter circuit? #87027floeggu87ParticipantI used this board as well. It took some time soldering it together.
On one end you solder on the usb-connector and on the other either a SNES/NES controller or a connector (also available at raphnet) –> http://www.raphnet-tech.com/products/snes_controller_connector/index.php
The Configuration is very similar to the one I used with the nes2usb circuit.
es_input.cfg:
<inputConfig type="joystick" deviceName="raphnet.net 4nes4snes" deviceGUID="030000009b2800000300000001010000"> <input name="a" type="button" id="4" value="1" /> <input name="b" type="button" id="0" value="1" /> <input name="down" type="axis" id="1" value="1" /> <input name="left" type="axis" id="0" value="-1" /> <input name="pagedown" type="button" id="6" value="1" /> <input name="pageup" type="button" id="7" value="1" /> <input name="right" type="axis" id="0" value="1" /> <input name="select" type="button" id="2" value="1" /> <input name="start" type="button" id="3" value="1" /> <input name="up" type="axis" id="1" value="-1" /> </inputConfig>
retroarch.cfg:
input_player1_joypad_index = 0 input_player2_joypad_index = 0 input_player1_a_btn = 4 input_player1_b_btn = 0 input_player1_y_btn = 1 input_player1_x_btn = 5 input_player1_start_btn = 3 input_player1_select_btn = 2 input_player1_l_btn = 6 input_player1_r_btn = 7 input_player2_a_btn = 12 input_player2_b_btn = 8 input_player2_y_btn = 9 input_player2_x_btn = 13 input_player2_start_btn = 11 input_player2_select_btn = 10 input_player2_l_btn = 14 input_player2_r_btn = 15 input_player1_up_axis = -1 input_player1_down_axis = +1 input_player1_left_axis = -0 input_player1_right_axis = +0 input_player2_up_axis = -3 input_player2_down_axis = +3 input_player2_left_axis = -2 input_player2_right_axis = +2 input_enable_hotkey_btn = 2 input_exit_emulator_btn = 3 input_save_state_axis = -1 input_load_state_axis = +1
I only configured two connectors, as I just needed two.
My only problem left is: when quitting an emulator –> controlls point up and left till I press any button.
floeggu87ParticipantI used the nes2usb circuit (http://www.raphnet-tech.com/products/AnodeNES_circuit/index.php) within my project.
I managed to get it working in my NESpi-Mod.
As described by raphnet the controller is recognised as 1 controller with 4 axis and 16 buttons (as it can also used with two snes controllers).
Within the retropie menu i can only use the first controller.
es_input.cfg:
<?xml version="1.0"?> <inputList> <inputConfig type="keyboard" /> <inputConfig type="joystick" deviceName="raphnet.net nes2usb"> <input name="a" type="button" id="7" value="1" /> <input name="b" type="button" id="6" value="1" /> <input name="down" type="axis" id="1" value="1" /> <input name="left" type="axis" id="0" value="-1" /> <input name="menu" type="button" id="4" value="1" /> <input name="right" type="axis" id="0" value="1" /> <input name="select" type="button" id="5" value="1" /> <input name="up" type="axis" id="1" value="-1" /> </inputConfig> </inputList>
Input config in retroarch.cfg:
input_player1_joypad_index = "0" input_player1_a_btn = "7" input_player1_b_btn = "6" input_player1_y_btn = "" input_player1_x_btn = "" input_player1_select_btn = "5" input_player1_start_btn = "4" input_player1_l_btn = "" input_player1_r_btn = "" input_player1_up_axis = "-1" input_player1_down_axis = "+1" input_player1_left_axis = "-0" input_player1_right_axis = "+0" input_player2_joypad_index = "0" input_player2_a_btn = "15" input_player2_b_btn = "14" input_player2_y_btn = "" input_player2_x_btn = "" input_player2_select_btn = "13" input_player2_start_btn = "12" input_player2_l_btn = "" input_player2_r_btn = "" input_player2_up_axis = "-3" input_player2_down_axis = "+3" input_player2_left_axis = "-2" input_player2_right_axis = "+2"
I think the raphnet 4x SNES / NES should work similar to mine ;)
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