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Viewing 7 posts - 1 through 7 (of 7 total)
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  • in reply to: 2 NES30 on Raspberrypi with Emulationstation #91131
    floeggu87
    Participant

    There is a new Firmwareversion for the NES30 -> Released 19.01.2015

    8Bitdo GamePad Firmware v2.52
    1.Modified Mode 2 (START+B+R) secondly key code. D-Pad change from arrow key to normally letter, in order work with emulator better.
    2.Added PC Joystick mode(power up START+R and connect to PC). D-Pad works as Joystick D-Pad, not a keyboard arrow key.

    Maybe this helps ;)

    in reply to: 4snes 4nes interface does not work for retropie #89427
    floeggu87
    Participant

    Ive stumbled upon a new post in the forum: https://www.petrockblock.com/forums/topic/autofire-on-the-axis/

    Some users replied it also fixed their problem with the second controller.
    i’ll test it out this weekend :)

    floeggu87
    Participant

    Hi trk55449

    I used this 4nes4snes circuit as well. Since version 2.5 / 2.6 the controller only recognizes 2 axis instead of 8. (before the circuit was recognized as a joystick with 8 axis and 32 buttons).

    This seems to be a Problem with the newest generic joystick-driver.
    Sadly i havn’t figured out yet how to downgrade the driver or how to get it to recognize 8 axis again.

    for the working configuration you can have a look at my post: https://www.petrockblock.com/forums/topic/has-anyone-used-the-raphnet-4x-snesnes-usb-adapter-circuit/#post-87027

    Please let me know if you figure out how to solve the problem ;)

    in reply to: 4snes 4nes interface does not work for retropie #88799
    floeggu87
    Participant

    I just read an article how to downgrade a package.

    http://askubuntu.com/questions/138284/how-to-downgrade-a-package-via-apt-get

    i’ll try as soon as i get home.

    in reply to: 4snes 4nes interface does not work for retropie #88619
    floeggu87
    Participant

    Im having the same problem. in 2.5 / 2.6 there are only two axis recognized.
    i think this could have something to do with the joystick-package. I allready uninstalled and reinstalled/updated it manually. no luck there.

    could there maybe any possibility to install the old version of the joystick package?

    floeggu87
    Participant

    I used this board as well. It took some time soldering it together.
    schematics

    On one end you solder on the usb-connector and on the other either a SNES/NES controller or a connector (also available at raphnet) –> http://www.raphnet-tech.com/products/snes_controller_connector/index.php

    The Configuration is very similar to the one I used with the nes2usb circuit.

    es_input.cfg:

    	<inputConfig type="joystick" deviceName="raphnet.net 4nes4snes" deviceGUID="030000009b2800000300000001010000">
    		<input name="a" type="button" id="4" value="1" />
    		<input name="b" type="button" id="0" value="1" />
    		<input name="down" type="axis" id="1" value="1" />
    		<input name="left" type="axis" id="0" value="-1" />
    		<input name="pagedown" type="button" id="6" value="1" />
    		<input name="pageup" type="button" id="7" value="1" />
    		<input name="right" type="axis" id="0" value="1" />
    		<input name="select" type="button" id="2" value="1" />
    		<input name="start" type="button" id="3" value="1" />
    		<input name="up" type="axis" id="1" value="-1" />
    	</inputConfig>

    retroarch.cfg:

    input_player1_joypad_index = 0
    input_player2_joypad_index = 0
    
    input_player1_a_btn = 4
    input_player1_b_btn = 0
    input_player1_y_btn = 1
    input_player1_x_btn = 5
    input_player1_start_btn = 3
    input_player1_select_btn = 2
    input_player1_l_btn = 6
    input_player1_r_btn = 7
    
    input_player2_a_btn = 12
    input_player2_b_btn = 8
    input_player2_y_btn = 9
    input_player2_x_btn = 13
    input_player2_start_btn = 11
    input_player2_select_btn = 10
    input_player2_l_btn = 14
    input_player2_r_btn = 15
    
    input_player1_up_axis = -1
    input_player1_down_axis = +1
    input_player1_left_axis = -0
    input_player1_right_axis = +0
    
    input_player2_up_axis = -3
    input_player2_down_axis = +3
    input_player2_left_axis = -2
    input_player2_right_axis = +2
    
    input_enable_hotkey_btn = 2
    input_exit_emulator_btn = 3
    input_save_state_axis = -1
    input_load_state_axis = +1

    I only configured two connectors, as I just needed two.

    My only problem left is: when quitting an emulator –> controlls point up and left till I press any button.

    floeggu87
    Participant

    I used the nes2usb circuit (http://www.raphnet-tech.com/products/AnodeNES_circuit/index.php) within my project.

    I managed to get it working in my NESpi-Mod.

    As described by raphnet the controller is recognised as 1 controller with 4 axis and 16 buttons (as it can also used with two snes controllers).

    Within the retropie menu i can only use the first controller.

    es_input.cfg:

    <?xml version="1.0"?>
    <inputList>
    	<inputConfig type="keyboard" />
    	<inputConfig type="joystick" deviceName="raphnet.net nes2usb">
    		<input name="a" type="button" id="7" value="1" />
    		<input name="b" type="button" id="6" value="1" />
    		<input name="down" type="axis" id="1" value="1" />
    		<input name="left" type="axis" id="0" value="-1" />
    		<input name="menu" type="button" id="4" value="1" />
    		<input name="right" type="axis" id="0" value="1" />
    		<input name="select" type="button" id="5" value="1" />
    		<input name="up" type="axis" id="1" value="-1" />
    	</inputConfig>
    </inputList>

    Input config in retroarch.cfg:

    input_player1_joypad_index = "0"
    input_player1_a_btn = "7"
    input_player1_b_btn = "6"
    input_player1_y_btn = ""
    input_player1_x_btn = ""
    input_player1_select_btn = "5"
    input_player1_start_btn = "4"
    input_player1_l_btn = ""
    input_player1_r_btn = ""
    input_player1_up_axis = "-1"
    input_player1_down_axis = "+1"
    input_player1_left_axis = "-0"
    input_player1_right_axis = "+0"
    
    input_player2_joypad_index = "0"
    input_player2_a_btn = "15"
    input_player2_b_btn = "14"
    input_player2_y_btn = ""
    input_player2_x_btn = ""
    input_player2_select_btn = "13"
    input_player2_start_btn = "12"
    input_player2_l_btn = ""
    input_player2_r_btn = ""
    input_player2_up_axis = "-3"
    input_player2_down_axis = "+3"
    input_player2_left_axis = "-2"
    input_player2_right_axis = "+2"

    I think the raphnet 4x SNES / NES should work similar to mine ;)

Viewing 7 posts - 1 through 7 (of 7 total)