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  • Djinny
    Participant

    If a person has the skills for such, i assume it would be easy to inject the new flags in, when downloading the source, just download a replacement file as well that has the flags enabled before it compiles. To me it sounds easy, but maybe not since i’m not actually experienced with any of that.
    Considering retropie users have all kinds of configurations, it really is something i figured would be enabled by default. Just create our own fork with those flags enabled.

    I play a lot of games on my gameboypi but being able to play movies and music too would be a nice addition.

    in reply to: RetroPie and Kodi support #104575
    Djinny
    Participant

    sadly i don’t use a 360 controller, instead i use a teensy arduino 2.0 as my controls, it’s in a gameboy, reprogramming the teensy isn’t really an option at the moment either. so it would have to be with Kodi to enable the sdl needed for controls with gamepads/joysticks.

    in reply to: RetroPie and Kodi support #104258
    Djinny
    Participant

    I still need to find a way to control Kodi using a joystick/gamepad. apparently the support is there for it, but it’s been disabled due to openelec.
    Using a teensy 2.0 as my usb gamepad controls. trying to find a way to control everything without needing a 2nd device such as a smart phone.

    Edit:
    [quote=asavah] from the kodi forums.
    AFAIK for joystick support Kodi needs to be compiled with –enable-joystick –enable-sdl.
    From what I can see from OSMC git Kodi is explicitly compiled with –disable-sdl –disable-joystick. Frown
    Edit: ask in @Milhouse’s openelec thread, openelec has sdl/joystick support, not sure if it’s enabled in @Milhouse’s builds. [/quote]

    Maybe we can enable the sdl here.. has anyone tried?

    in reply to: configuring controllers in Reicast #104257
    Djinny
    Participant

    There are a lot of factors for what’s playable and what isn’t, we’d need to add any details of overclocks etc, phantasy star online v2 works. It stutters, but it may be considered playable.

    I can’t actually play most games due to the face that i can’t reverse the thumb stick axis or change the sensitivity. up is down, left is right, and i only get about 1/2 of the full tilt range. maybe a bit less. so in PSOv2, i can get my character to walk around, but can’t really “run”.

    in reply to: configuring controllers in Reicast #104066
    Djinny
    Participant

    free5tyle hasn’t even logged-in in a little while. so i’m kinda worried something may have happened to him, maybe life got in the way, or worse.. :(

    in reply to: configuring controllers in Reicast #102421
    Djinny
    Participant

    Any progress on adding joystick/axis sensitivity, flipping, deadzones? I’ve been putting off making youtube videos with it until it works right with my gameboy’s thumb stick.
    Let me know! and thank you again Free5tyle

    in reply to: configuring controllers in Reicast #100816
    Djinny
    Participant

    Jet Grind Radio seems to play alright. I can’t really play it with how my joystick is atm, but it does “play”, and the frame rates seem workable so far.
    >.> the itty bitty buttons on the back of my gameboy that act as L/R triggers are hard on the fingers for games like shenmue and jetgrind radio, that require you to hold them down for extended periods. But that’s an issue on my end i will eventually remedy.

    in reply to: configuring controllers in Reicast #99944
    Djinny
    Participant

    free5tyle, thank you again. Dreamcast emulation was one of the biggest reasons for me to get the rpi2, And this is definitely on the right track.
    If you play the shenmue, i think you’ll be surprised at how well it does play, though saving can take up to 20 seconds it would seem. I really appreciate you replying to me, very few do, Those emu.cfg commands would be perfect.
    Though i think the joysticks by default jstest go from -32,768 to 32,768 so i wonder if lower would be bad for people with really wide joysticks.
    My PS-Vita joystick is tiny, it fits in between the DPad and the AB on an original gameboy. :D http://i.imgur.com/It0ALB1.jpg and uses hall effect, instead of pots, so it’s a little weird.

    ^_^ Shenmue on a gameboy, I’m so giddy!
    Edit: I’ll put a video up of it later!

    in reply to: configuring controllers in Reicast #99924
    Djinny
    Participant

    Shenmue Disk1 runs, it’s “playable” but not perfect, very reasonable. I think with a few more tweaks and it’ll play very smoothly. Free5tyle, i just want to say, i love you and the progress you’ve made on this.
    For some reason game saving takes an unusually long time, but that could just be shenmue, i’ve not played it on my actual dreamcast recently, but i don’t remember game saves taking that long. (My pi2 is inside an original gameboy, so a portable dreamcast is amazing!)

    I do have a couple requests. Because mine is a portable gameboy, and saving takes a while, i wonder if Save States are possible. I use savestates for everything that i can. 1 button to save, 1 button to load.

    Also is there a way i can reverse the axis on reicast? other emulators i can select which axis direction is what. Because my joystick(PS-Vita thumbstick) is technically upside down, left is right, and up is down. In other emulators like mupen64plus i can configure these, same with all the libretro emulators. I’d also need to change the sensitivity, my joystick only needs a very tiny deadzone, and has a rather limited maximum range, of the 32k range that mupen64 uses. i can only use about 15-16k ranges, so normally full forward would cause a character to walk or even tip-toe(mario), but by changing the sensitivity from 32k to 14.5k(ish), and the deadzone to (256, much lower than default) i can use my joystick normally.

    Djinny
    Participant

    Having played with Kodi a bit, figured i might as well. It would seem that Kodi does not support joysticks, and I use the teensy 2.0 in my pi2-gameboy.

    Keyboard works, had to disable the mouse though. But without it supporting the joystick buttons i’m kinda stuck. I can’t lug around a keyboard when ever i want to watch a video, and i can’t reprogram the teensy since it’s deep inside the gameboy.

    Having a simple omx player built right into emulation station would be the way to go it seems.

    Djinny
    Participant

    It wouldn’t be taking away from RetroPie’s gaming abilities. For me, gaming comes first, But if i want to just sit back and watch a movie without needing a second device, it’d be nice.

    in reply to: Add ISO to PSX extensions #96504
    Djinny
    Participant

    Could you give a quick how-to on this? More specifically which file to edit for it?
    Thank you, i too noticed ISOs weren’t showing up.

Viewing 12 posts - 1 through 12 (of 12 total)