Forum Replies Created
-
AuthorPosts
-
daveireland20Participant
I think that one may be a little different buddy. No worries though I think I’ll just have to wait until somebody patches the driver for this particular controller ! Cheers anyway
daveireland20ParticipantOut of curiosity bud, are you hard coding the buttons within the retroarch.cfg file ? or doing it under /retropie/emulators/retroarch/configs/ Xin Mo config file?
EDIT : tried it also using the global retroarch config file and the emulator local config file and still nothing. Also did a fresh 2.6 install and fresh kernel patch and still no joy. This thing will be the death of me
daveireland20ParticipantYea buddy, I tried it without player 2, also tried it just with the “player1” lines of code active, for some odd reason as soon as the prefix “player” is included in the lines of code, retroarch seems to refuse to acknowledge their input completely, I know the controller file is being passed to retroarch correctly as the hotkeys to exit the emulator remain working but not the controllers, in a bit of a pickle Haha !
daveireland20ParticipantCheers for the quick reply mate, just gave that a bash too, hoping that maybe I’d overlooked that option, sadly though it’s not worked for me, I very much appreciate the effort though !
daveireland20ParticipantHaving a similar issue myself still mate, cannot regardless of which combination I try get player 2 (or 1) to work in retroarch emulators. For some reason when I add in the prefix”player1″ or”player2″ retroarch then seems to ignore all input from these buttons and Joysticks, the only buttons that remain working are the hotkey enabled buttons. If i remove the player prefix from each line of code, for instance
input_b_btn = “12” (Works perfectly)
input_player1_b_btn = “12” (Stops working)
I’ve pasted my config file for the Xin-Mo in retroarch incase anyone spots a glaring error that I’ve missed.Cheers
input_device = “Xin-Mo Xin-Mo Dual Arcade”
input_driver = “udev”
input_player1_joypad_index= “0”
input_player1_b_btn = “12”
input_player1_y_btn = “13”
input_player1_select_btn = “14”
input_player1_start_btn = “15”
input_player1_up_axis = “-2”
input_player1_down_axis = “-3”
input_player1_left_axis = “+3”
input_player1_right_axis = “+2”
input_player1_a_btn = “10”
input_player1_x_btn = “11”
input_player1_l_btn = “17”
input_player1_r_btn = “16”
#input_l2_axis = “”
#input_l3_axis = “”
#input_r3_axis = “”
#input_l_x_plus_axis = “”
#input_l_x_minus_axis = “”
#input_l_y_plus_axis = “”
#input_l_y_minus_axis = “”
#input_r_x_plus_axis = “”
#input_r_x_minus_axis = “”
#input_r_y_plus_axis =
#input_r_y_minus_axis = “”input_enable_hotkey_btn = “14”
input_exit_emulator_btn = “15”
#input_shader_next_btn = “17”
#input_shader_prev_btn = “16”input_player2_joypad_index = “0”
input_player2_b_btn = “1”
input_player2_y_btn = “0”
input_player2_select_btn = “4”
input_player2_start_btn = “9”
input_player2_up_axis = “+0”
input_player2_down_axis = “-1”
input_player2_left_axis = “-0”
input_player2_right_axis = “+1”
input_player2_a_btn = “2”
input_player2_x_btn = “3”
input_player2_l_btn = “7”
input_player2_r_btn = “6”daveireland20ParticipantJust out of curiosity guys, are any of you experiencing any problems setting up the second player configuration in the controller file for the Xin Mo Dual ? I have searched high and low for the answer and tried everything I can think of and just cannot get it to work.
Cheers
daveireland20ParticipantHi guys. Having the exact same issue myself, the code above is identical to mine and I’ve had no joy with the two player configuration. Strange thing is anytime I add in either “player1” or “player2” into the commands both joysticks and all buttons cease to work. If the player commands are removed it all works again. I’ve checked every resource available about configuring the second controller and have yet to find anything that’s done the job. Should add that although the buttons and joystick fail to work retro arch is reading the correct file as the hotkey and select button setup I have to exit from the emulator works regardless of the “player” inserts. :S
daveireland20ParticipantWorked perfect Mate, however It has developed a small problem on my XinMo after replacing it with the modded Kernel, the Autofire issues is gone, but now for some odd reason hotkeys aren’t working on the controller , any ideas at all ?
EDIT: Please ignore me, It is intact working perfectly, thank you very much feeder !
Cheers
daveireland20ParticipantHaving the exact same issue with a Xin-Mo Dual USB controller, my Pi knowledge is certainly lacking a little but this seems quite manageable, if it isn’t too much trouble and seeing only as it was mentioned would it be too much hassle for you to post the updated compiled Kernel feederchain?
Cheers
02/09/2015 at 21:38 in reply to: Joystick sending multiple actions with a single click? (2.4.2) #86857daveireland20ParticipantHi Guys, exactly the same problem here, running the 2.5 Beta build of RetroPie as i have a RPi2, did you guys manage to find a solution at all ?
Cheers
-
AuthorPosts