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Viewing 35 posts - 1 through 35 (of 55 total)
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  • in reply to: Creating a PHP script for theme generation #87692
    brakanje
    Participant

    Keigan I agree that it’s not that complex. This however would not be totally pointless. WYSIWYG editors can be handy for those who aren’t as code inclined as you and I. For me a WYSIWYG editor could be handy for testing my theme since ES takes longer than I would like when i’m making several changes in succession especially especially for systems I dont personally keep.

    in reply to: XBox 360 wireless controller – blinking lights #87690
    brakanje
    Participant

    AFAIK xboxdrv has not been included in any image. In addition even when you install xboxdrv you need to rmmod the old driver before you can run the new one in my experience unless you prevent it from booting at all. (Which is what I did.)

    My advice is to install xboxdrv as it is the only driver that has working lights. the stock linux drivers for xbox 360 are rubbish.

    in reply to: Retro TV for the NES #86805
    brakanje
    Participant

    You mentioned an LCD and 3 3D printed parts. Did you run out of space for speakers or opt out of using them for some other reason?

    in reply to: copy roms on Stick and use it from there?! #86798
    brakanje
    Participant

    RetroPie also tries to auto copy from what I understand so you would need to disable that.

    in reply to: Neo Geo USB controller #86649
    brakanje
    Participant

    I was wondering the same thing. I already want to buy a Neo Geo X Gold. But if the controller works on the Pi out of the box I’m 100% sold pawn all my stuff if I gotta.

    in reply to: Emulation Station Remove Number of Games #86570
    brakanje
    Participant

    For some reason these are compiled into the program as near as I can figure so I think you need to modify the source and replace the svgs.

    in reply to: Has anyone gotten Phantasy Star 1 to work? #86525
    brakanje
    Participant

    I’m on 1.4.1 my overclock was just the numbers in the advanced setup guide. I can’t further test it today as I seem to have broken ES by compiling a second copy of ES. Once I reimage I can play with it again. In the mean time can you tell me the exact goodname of your rom?

    in reply to: Has anyone gotten Phantasy Star 1 to work? #86520
    brakanje
    Participant

    Sorry about the confusing way I replied. I have tested it and it works. I have even gotten a decent way into this rather unforgiving game. You just need to substitute SaveStates for saving because for some very strange reason the act of loading crashes the game.

    in reply to: Has anyone gotten Phantasy Star 1 to work? #86469
    brakanje
    Participant

    Also are you running retroarch or dgen? (i have everything installed to retroarch so would need to copy it to dgen to test that.

    Sorry just discovered the rom named “Phantasy Star – Sennenki no Owari ni” is just the japanese 4. Testing PS1 on the MS now in both emulators.

    in reply to: Has anyone gotten Phantasy Star 1 to work? #86468
    brakanje
    Participant

    What issue are you having? I loaded up the only PS1 I had (genesis JP) and it starts up no problem. being that i can’t read japanese I wont make it far if I don’t patch it which may change my experience so knowing more of what is happening to you and what version you are running may help.

    KK tested it and it runs on retroarch but not on osmos although it seems in osmos the issue is that runcommand.sh breaks.

    in reply to: Retroarch.cfg and wireless xbox 360 controller #86467
    brakanje
    Participant

    All you need to do is go into the preferences/input and set the mapping type to retropad and then find the P1 map all buttons and fire that up. It should read your pad on first try.

    Additionally you may get more specialized help for your needs at the retroarch forums since you aren’t actually using RetroPie so any issues relating to actual linux people here may be less prepared to deal with.

    in reply to: Hopefully quick question on super basic theming #86466
    brakanje
    Participant

    Sadly you need to recompile and replace SVG files that are packaged in during compilation.

    brakanje
    Participant

    if you delete them you can manually configure retroarch like you would with any controller you would plug in like usb snes controllers. F1 on your keyboard and then scroll to settings and input and then map them. I prefer this as you can have different maps for different consoles where the snes style map may not feel as natural.

    in reply to: Xbox controller question #86407
    brakanje
    Participant

    if you open xboxdrv in non silent mode i think it gives youa readout of what buttons you are pressing.

    in reply to: Full Screen in Emulators #86373
    brakanje
    Participant

    I know not how to do it across all emulators but in retroarch under settings/video options there is an aspect ratio setting that would probably do the trick for you. Personally I don’t like having 4×3 gmaes stretched to my 16×10 tv or 16×9 monitor. Sonic’s spindash is supposed to be a circle not an oval. :P

    brakanje
    Participant

    /opt/retropie/emulators/RetroArch/configs

    I suggest you go here and delete the xbox files. It seems that petrockblock’s personal xbox controller maps differently than ours. On mine everything was good except for start/select/L2/R2 which were pair switched. (start was R2 and select was L2 and vice versa).

    in reply to: Xbox controller question #86371
    brakanje
    Participant

    You edit it in a text editor. Me though I just deleted it as i want to be able to manually configure all of retroarch through the RGUI. That file you found overrides EVERYTHING in retroarch preventing you from even accessing the RGUI as 8 doesn’t seem to be an existing button in xboxdrv.

    in reply to: GPIO PSX Controllers not working on startup #86369
    brakanje
    Participant

    /etc/rc.local insert your commands before exit 0 but after fi and put a sleep 1 between each command.

    in reply to: GPIO PSX Controllers not working on startup #86366
    brakanje
    Participant

    I think you need to add it to your start-up script. Unlike windows you cant just put stuff in a certain folder and have it autorun.

    On a side note is there any chance maybe you could help me figure out my own wiring? I’m not really experienced with wiring beyond splicing a usb head onto an xboxC controller.

    in reply to: mame4all-pi needs to be updated #86359
    brakanje
    Participant

    I saw a video on youtube about clustering. Apparently it’s kind of cost prohibitive though. I actually found out about something with about 4x the CPU and 2x the ram as well as SATA support called the Banana Pi. I may end up picking that up.

    in reply to: RPI GPIO and Pinout questions? #86289
    brakanje
    Participant

    So it’s been about 12 hours. I’m thinking I posted this in the wrong section and that it may have been better to put it in the projects directory? If so could some mod maybe move this there?

    in reply to: Multiple massive issues #86248
    brakanje
    Participant

    That 1 img file needs to be written to the sd card using an image writer like win32diskimager(windows) once it’s written you will have an operational and ready to use 2.4.2 install. Then you just need to add your preferred theme (unless you like the default theme) and add your roms.

    For me all USB controllers except for my one wired x360 controller were plug and play. for x360 controllers you need special drivers to use them.

    I can not speak for ps3 controllers as i am lending my pspgo controller to my kid brother since is ps3 has no controllers. :P

    I may be able to help further if you can tell me exactly what controller you are using.

    in reply to: Documentation for adding sounds to your theme? #86202
    brakanje
    Participant

    Thanx for the heads up that’s pretty cool. The main issue and it’s an issue I’ve been running into with the whole theme and even had to compromise on a few times is designing theme elements that sound/look Nintendo without representing a specific franchise. unfortunately my rating scale is 5 goombas. I’d much rather if i could do something like a percentage bar then I could have in Nintendo logo font the word Awesome surrounded by the Nintendo oval then transition it in 10 segments (half stars) from dark grey(empty) to Nintendo red(full)

    brakanje
    Participant

    This would be a cool feature. You have a couple options. I believe you could use SSH or a script to play the music from a terminal based mp3 player or you can contact the emulationstation crew at their site. This site basically hosts a repack. While the main dude and some of the rest of us can make tweaks to the source the best bet is usually to go to the source (emulationstation) and talk to them directly.

    in reply to: emulator or game specific configuration files #86199
    brakanje
    Participant

    from ssh set your root password “sudo passwd root” i think then use the root account to ftp in. you then have the ability to delete folders anywhere. another option is to use “sudo chown pi (folder name)” from the SSH client. this will give you right permissions on the file without having to delete it.

    Everything I said to do from SSH can be done from terminal too. I just don’t like using terminal because my pi keyboard is a sucky portable one and doesn’t feel good to use. :P actually even the deleting could be done from terminal so yeah if you like terminal you don’t need your main pc at all.

    in reply to: Updated Python Scraper for EmulationStation #86088
    brakanje
    Participant

    Ahh. so that is probably how the sub-folders are being run as well then. :P

    in reply to: Documentation for adding sounds to your theme? #86066
    brakanje
    Participant

    I’ll hafta find something “nes”-like that sounds good scrolling. thanks for the heads up. I wonder why they got rid of the plethora of sound options that were apparently in V1.

    in reply to: Change button layout based on the system? #86065
    brakanje
    Participant

    This location seems not to be quite accurate at least on V2.4.2.
    /opt/retropie/configs/{system name}/retroarch.cfg

    in reply to: Updated Python Scraper for EmulationStation #86062
    brakanje
    Participant

    Did it again and this time no issue. Very confusing. Is there some reason that it doesn’t go through folders in alphabetical order?

    in reply to: Change button layout based on the system? #86019
    brakanje
    Participant

    In retroarch at least you can individually configure the controls per emulated game console as it saves based on system. For everything else the answer should still be yes as each emulator should have it’s own individual configurator so it is just a matter of configuring stuff.

    in reply to: Updated Python Scraper for EmulationStation #86005
    brakanje
    Participant

    When I’m done reimagining I’ll let you know if it happens again.

    in reply to: Updated Python Scraper for EmulationStation #85960
    brakanje
    Participant

    It just occured to me. could it see no files in rom directory and decide not to bother scanning the subdirectories?

    in reply to: Updated Python Scraper for EmulationStation #85889
    brakanje
    Participant

    It happened when I ran it on GoodNES. I used NP++ and imagemagic to rectify it which is no thing but figured I’d give you the heads up.

    in reply to: Updated Python Scraper for EmulationStation #85862
    brakanje
    Participant

    Hey I just discovered your script seems to save images as JPEG or PNG but then reports them as JPG to the gamelist so all the images come up blank.

    in reply to: Updated Python Scraper for EmulationStation #85830
    brakanje
    Participant
    pi@raspberrypi /ES-scraper $ python scraper.py -pisize -v -l
    SYSTEM:
      Name: amiga
      Path: /home/pi/RetroPie/roms/amiga
      Platform: amiga
      Ext: .adf .ADF
      Potential ROMs: 0
    SYSTEM:
      Name: atari800
      Path: /home/pi/RetroPie/roms/atari800
      Platform: atari800
      Ext: .xex .XEX
      Potential ROMs: 0
    SYSTEM:
      Name: atari2600
      Path: /home/pi/RetroPie/roms/atari2600
      Platform: atari2600
      Ext: .a26 .A26 .bin .BIN .rom .ROM .zip .ZIP .gz .GZ
      Potential ROMs: 0
    SYSTEM:
      Name: atari5200
      Path: /home/pi/RetroPie/roms/atari5200
      Platform: atari5200
      Ext: .a26 .A26 .bin .BIN .rom .ROM .zip .ZIP .gz .GZ
      Potential ROMs: 0
    SYSTEM:
      Name: atariststefalcon
      Path: /home/pi/RetroPie/roms/atariststefalcon
      Platform: atarist
      Ext: .st .ST .img .IMG .rom .ROM .ipf .IPF
      Potential ROMs: 0
    SYSTEM:
      Name: macintosh
      Path: /home/pi/RetroPie/roms/macintosh
      Platform: mac
      Ext: .txt
      Potential ROMs: 0
    SYSTEM:
      Name: c64
      Path: /home/pi/RetroPie/roms/c64
      Platform: c64
      Ext: .crt .CRT .d64 .D64 .g64 .G64 .t64 .T64 .tap .TAP .x64 .X64 .zip .ZIP
      Potential ROMs: 0
    SYSTEM:
      Name: amstradcpc
      Path: /home/pi/RetroPie/roms/amstradcpc
      Platform: cpc
      Ext: .cpc .CPC .dsk .DSK
      Potential ROMs: 0
    SYSTEM:
      Name: fba
      Path: /home/pi/RetroPie/roms/fba
      Platform: arcade
      Ext: .zip .ZIP .fba .FBA
      Potential ROMs: 0
    SYSTEM:
      Name: gb
      Path: /home/pi/RetroPie/roms/gb
      Platform: gb
      Ext: .gb .GB
      Potential ROMs: 0
    SYSTEM:
      Name: gba
      Path: /home/pi/RetroPie/roms/gba
      Platform: gba
      Ext: .gba .GBA
      Potential ROMs: 0
    SYSTEM:
      Name: sgb2
      Path: /home/pi/RetroPie/roms/gbc
      Platform: gbc
      Ext: .gbc .GBC
      Potential ROMs: 0
    SYSTEM:
      Name: gamegear
      Path: /home/pi/RetroPie/roms/gamegear
      Platform: gamegear
      Ext: .gg .GG
      Potential ROMs: 0
    SYSTEM:
      Name: intellivision
      Path: /home/pi/RetroPie/roms/intellivision
      Platform: intellivision
      Ext: .int .INT .bin .BIN
      Potential ROMs: 0
    SYSTEM:
      Name: mame
      Path: /home/pi/RetroPie/roms/mame
      Platform: arcade
      Ext: .zip .ZIP
      Potential ROMs: 0
    SYSTEM:
      Name: neogeo
      Path: /home/pi/RetroPie/roms/neogeo
      Platform: neogeo
      Ext: .zip .ZIP .fba .FBA
      Potential ROMs: 0
    SYSTEM:
      Name: nes
      Path: /home/pi/RetroPie/roms/nes
      Platform: nes
      Ext: .nes .unf .NES .UNF
      Potential ROMs: 0
    SYSTEM:
      Name: n64
      Path: /home/pi/RetroPie/roms/n64
      Platform: n64
      Ext: .z64 .Z64 .n64 .N64 .v64 .V64
      Potential ROMs: 0
    SYSTEM:
      Name: pcengine
      Path: /home/pi/RetroPie/roms/pcengine
      Platform: pcengine
      Ext: .pce .PCE
      Potential ROMs: 0
    SYSTEM:
      Name: scummvm
      Path: /home/pi/RetroPie/roms/scummvm
      Platform: pc
      Ext: .exe .EXE
      Potential ROMs: 0
    SYSTEM:
      Name: mastersystem
      Path: /home/pi/RetroPie/roms/mastersystem
      Platform: mastersystem
      Ext: .sms .SMS
      Potential ROMs: 0
    SYSTEM:
      Name: megadrive
      Path: /home/pi/RetroPie/roms/megadrive
      Platform: genesis,megadrive
      Ext: .smd .SMD .bin .BIN .gen .GEN .md .MD .zip .ZIP
      Potential ROMs: 0
    SYSTEM:
      Name: segacd
      Path: /home/pi/RetroPie/roms/segacd
      Platform: segacd
      Ext: .smd .SMD .bin .BIN .md .MD .zip .ZIP .iso .ISO
      Potential ROMs: 0
    SYSTEM:
      Name: sega32x
      Path: /home/pi/RetroPie/roms/sega32x
      Platform: sega32x
      Ext: .32x .32X .smd .SMD .bin .BIN .md .MD .zip .ZIP
      Potential ROMs: 0
    SYSTEM:
      Name: psx
      Path: /home/pi/RetroPie/roms/psx
      Platform: psx
      Ext: .img .IMG .7z .7Z .pbp .PBP .bin .BIN .cue .CUE
      Potential ROMs: 0
    SYSTEM:
      Name: snes
      Path: /home/pi/RetroPie/roms/snes
      Platform: snes
      Ext: .smc .sfc .fig .swc .SMC .SFC .FIG .SWC
      Potential ROMs: 0
    SYSTEM:
      Name: zxspectrum
      Path: /home/pi/RetroPie/roms/zxspectrum
      Platform: zxspectrum
      Ext: .z80 .Z80 .ipf .IPF
      Potential ROMs: 0
    SYSTEM:
      Name: vboy
      Path: /home/pi/RetroPie/roms/vboy
      Platform: nintendo-virtual-boy
      Ext: .vb .VB
      Potential ROMs: 0
    SYSTEM:
      Name: esconfig
      Path: /home/pi/RetroPie/roms/esconfig
      Platform: ignore
      Ext: .py .PY
      Potential ROMs: 0
    ES-scraper, a scraper for EmulationStation
    Using Raspberry Pi boxart size: (375px x 350px)
    Verbose mode enabled.
    All done!
    pi@raspberrypi /ES-scraper $
    

    More details but same result and no clear fix as everything looks right.

Viewing 35 posts - 1 through 35 (of 55 total)