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Homepage › Forums › RetroPie Project › Controller Configuration in RetroPie › Xin Mo controller not working in emulators
I am having an issue getting the Xin Mo arcade controller to work in the emulators. Retro Arch and Emulation-station recognizes it but I am unable to play the games I have.
Originally I was having the auto-fire problem and downloaded the new kernel. That fixed that problem.
This is the config file:
# If desired, it is possible to override which joypads are being used for user 1 through 8.
# First joypad available is 0.
input_player1_joypad_index = 0
input_player2_joypad_index = 0
# input_player3_joypad_index = 2
# input_player4_joypad_index = 3
# input_player5_joypad_index = 4
# input_player6_joypad_index = 5
# input_player7_joypad_index = 6
# input_player8_joypad_index = 7
# Joypad buttons.
# Figure these out by using RetroArch-Phoenix or retroarch-joyconfig.
# You can use joypad hats with hnxx, where n is the hat, and xx is a string representing direction.
# E.g. “h0up”
input_player1_a_btn = 5
input_player1_b_btn = 3
input_player1_y_btn = 0
input_player1_x_btn = 1
input_player1_start_btn = 6
input_player1_select_btn = 7
input_player1_l_btn = 2
input_player1_r_btn = 4
# input_player1_left_btn =
# input_player1_right_btn =
# input_player1_up_btn =
# input_player1_down_btn =
# input_player1_l2_btn =
# input_player1_r2_btn =
# input_player1_l3_btn =
# input_player1_r3_btn =
input_player1_up_axis = +1
input_player1_down_axis = -1
input_player1_left_axis = +0
input_player1_right_axis = -0
input_player2_a_btn = 5
input_player2_b_btn = 3
input_player2_y_btn = 0
input_player2_x_btn = 1
input_player2_start_btn = 6
input_player2_select_btn= 7
input_player2_l_btn = 2
input_player2_r_btn = 4
input_player2_up_axis = +1
input_player2_down_axis = -1
input_player2_left_axis = +0
input_player2_right_axis = -0
input_enable_hotkey_btn = 6
input_exit_emulator_btn = 7
Anyone know what the issue could be?