Hi all, spent the last weeks setting up my retropie using V3 Beta 4 with two iBuffalo controllers and it’s working a treat. So I decide to experiment with some shaders by watching Floob’s excellent video on this topic. Problem is that when I try to advance through the shaders in runtime, the emulator just exits – why?
In /opt/retropie/confogs/all/retroarch.cfg, I have put:
video_smooth = false
video_shader_enable = true
video_shader_dir = /opt/retropie/emulators/retroarch/shader/
input_shader_next = m
input_shader_prev = n
I even disbaled all my hotkeys and just assigned keyboard controls – it still exits. I tried altering the syntax to
input_shader_prev_btn = “m” and it still exits the emulator.
I exit with escape: input_exit_emulator = escape and it works. I am also using
input_autodetect_enable = false
and this:
input_player1_joypad_index = “0”
input_player1_b_btn = “1”
input_player1_y_btn = “3”
input_player1_select_btn = “6”
input_player1_start_btn = “7”
input_player1_up_axis = “-1”
input_player1_down_axis = “+1”
input_player1_left_axis = “-0”
input_player1_right_axis = “+0”
input_player1_a_btn = “0”
input_player1_x_btn = “2”
input_player1_l_btn = “4”
input_player1_r_btn = “5”
input_player2_joypad_index = “1”
input_player2_b_btn = “1”
input_player2_y_btn = “3”
input_player2_select_btn = “6”
input_player2_start_btn = “7”
input_player2_up_axis = “-1”
input_player2_down_axis = “+1”
input_player2_left_axis = “-0”
input_player2_right_axis = “+0”
input_player2_a_btn = “0”
input_player2_x_btn = “2”
input_player2_l_btn = “4”
input_player2_r_btn = “5”
which I got from this site and works a treat.
Any ideas what I am missing here? Thanks, I attach my full cfg