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Tagged: Retropie 3.0 PSX retroarch.cfg
- This topic has 14 replies, 10 voices, and was last updated 9 years, 6 months ago by
herbfargus.
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AuthorPosts
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04/05/2015 at 06:17 #93823
Zimmy
ParticipantEver since I have updated to the Retropie 3.0 beta, I am having trouble using emulator specific config files. For example, I have tried to change the psx controls in the appropriate retroarch.cfg file, yet it seems that the emulator is still using the universal config file and ignoring the control changes I made. Any help would be appreciated as I am out of ideas.
04/05/2015 at 19:05 #93871petrockblog
Keymasterprobably the config has the include at the end rather than the beginning. paste your retroarch.cfg for that emulator please /opt/retropie/configs/systemname/retroarch.cfg
04/05/2015 at 19:10 #93872ceuse
Participantcheck your /etc/emulationstation/es_system.cfg file.
For psx the run command reads
<command>/opt/retropie/supplementary/runcommand/runcommand.sh 1 "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/psxlibretro/libretro.so --config /opt/retropie/configs/all/retroarch.cfg --appendconfig /opt/retropie/configs/psx/retroarch.cfg %ROM%" "psxlibretro"</command>
check if yours is difrennt / check the path for the appendconfig and edit those config or fiddle around there in general
04/08/2015 at 14:56 #94168David
ParticipantI noticed that the retroarch.cfg for some systems were getting overwritten every time I ran the emulator. I added the following line to the cfg and it stopped getting overwritten.
config_save_on_exit = “false”
04/08/2015 at 18:17 #94193petrockblog
Keymasteri see. We might need to change that then. previously we were using appendconfig to add the additional configs. now it’s included, we don’t want it to be overwritten with a complete config I guess. I’ll open an issue.
04/09/2015 at 04:26 #94258PeriodicLogic
ParticipantI’m having the same problem. Emulator-specific controller settings don’t seem to be having any affect.
I vaguely understand that this is based on a change in the way the configuration files are called in the 3.0 betas, but I don’t know if there’s an easy fix. Changing config_save_on_exit doesn’t seem to fix the underlying problem.
04/09/2015 at 11:38 #94280Floob
MemberThats odd – I’ve set some emulator specific settings in the relevant retroarch.cfg and it certainly seems to be reading them. For example I set some specific shader for the Megadrive and it kicks in quite happily.
04/09/2015 at 14:08 #94290PeriodicLogic
ParticipantPerhaps my issue is a different one. I also have some emulator specific settings (such as a specific shader) set in the relevant emulator specific retroarch.cfg that does seem to be active.
I believe I have four settings in my emulator specific retroarch.cfg:
The first two are both shader-related, and both seem to be active.
The second two are different button configurations, and neither seem to be active.
04/09/2015 at 14:32 #94291David
ParticipantIn 2.6, my controller file located in /opt/retropie/emulators/retroarch/configs had the following lines which were used:
input_device = “Microchip Technology Inc. Ultimate 2”
input_driver = “udev”
input_up_axis = -1
input_down_axis = +1
input_left_axis = -0
input_right_axis = +0In 3.0 Beta 2, this file is no longer read..
For the Atari 2600 (lr-stella) emulator, I added the lines below.
#include “/opt/retropie/configs/all/retroarch.cfg”
config_save_on_exit = “false”
input_player1_joypad_index = 0
input_player1_left_axis = “-0”
input_player1_right_axis = “+0”
input_player1_up_axis = “-1”
input_player1_down_axis = “+1”The file will get rebuilt after running the emulator if I remove the config_save_on_exit. It will add many lines and reformat it. It will keep many, if most/all, of my settings but the config file does get updated.
Since I wanted it to keep my formatting, I added the config_save_on_exit. This behavior of updating the config file is not in 2.6.
04/10/2015 at 02:47 #94358mirage
ParticipantHere’s what I know after spending a few nights testing and trying.
1 – SYSTEM/retroarch.cfg configs will be considered if you uncomment the following line:
#include “/opt/retropie/configs/all/retroarch.cfg”
2 – SYSTEM/retroarch.cfg will be emptied after exiting emulator.
3 – Adding the following line to the SYSTEM/retroarch.cfg prevents it from being emptied.
config_save_on_exit = "false"
***Be careful about the “” marks when copying command lines from this forum. My browser and/or regional settings are replacing them with similar “” but they don’t work.***Now I have damaged my “/etc/emulationstation/es_systems.cfg” file playing around. My Kodi and custom commands returns:
Unable to create application. EXITING
Anybody have a clue of what I did wrong?04/10/2015 at 03:00 #94362David
ParticipantNot that this is what happened to you but when I installed Kodi, it made a back up of es_systems.cfg and created an empty one. If I renamed the es_systems.cfg and then installed Kodi, it created a valid es_systems.cfg. If memory serves, installing the Atari 7800 Libretto emulator did the same thing. Perhaps something in my es_systems.cfg did not allow the install to append to it correctly?
04/10/2015 at 03:01 #94363petrockblog
Keymasterthe #include is not commented out – it should work with the # in front (like a #include statement in C)
04/10/2015 at 03:14 #94365Anonymous
InactiveHey, I had this same issue. The way I fixed it was to manually overwrite the retroarch.cfg file in the emulator config directory you are having issues with. Mine was PSX same as the OP.
All I did was make a new .cfg with retroarch in game then through WinScp deleted the contents of retroarch.cfg (located in /opt/configs/psx) leaving “input_remapping_directory = /opt/retropie/configs/psx/” at the top then copied the output from the saved file into the retroarch.cfg, save, restart EmulationStation and all is fixed… rinse and repeat until satisfied.
Hope this helps.
09/14/2015 at 20:35 #106085Anonymous
InactiveHow did you make the retro arch.cfg in game? I am have a heck of a time figuring that out.
09/14/2015 at 20:50 #106086herbfargus
MemberSelect+x is the hotkey to open up the rgui: see this video:
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