Homepage › Forums › RetroPie Project › Everything else related to the RetroPie Project › N64 controller issue with NES30 (8Bitdo)
- This topic has 1 reply, 2 voices, and was last updated 9 years, 8 months ago by puck6t9.
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03/30/2015 at 23:36 #93203nbk7Participant
Hi all,
I ve managed to make my two NES30 controllers (8bitdo) work with NES, SNES and Amiga emulators but I’m really struggling to make it work with mupen64plus.
Via lr-mupen64plus:
Aside from the messed up menu e.g. in MarioKart64 it seems like its at least partly using the retroarch.cfg file. During start it shows the correct controller in yellow letters and I m able to go ‘left/right/up/down’ in the menus, go backwards with ‘B’ and choose a setting via ‘A’. Also the combination “select start” finishes a game. But surprisingly while playing the game I cant move to the left/right/up/down anymore. Only the ‘input_r_btn’, ‘start’ and ‘A’ seems to have an effect here.Via gles2N64
Most important for me is to get gles2N64 running because It works better with MarioKart64 – but here I don’t even have any controls at all. Not a single button is working :(MY 8BitdoNES30GamePad.cfg under /opt/retropie/emulators/retroarch/configs looks like this:
input_device = “8Bitdo NES30 GamePad”
input_driver = “udev”
input_b_btn = “12”
input_y_btn = “15”
input_select_btn = “21”
input_start_btn = “22”
input_up_btn = “0”
input_down_btn = “5”
input_left_btn = “2”
input_right_btn = “3”
input_a_btn = “11”
input_x_btn = “14”
input_l_btn = “17”
input_r_btn = “18”input_enable_hotkey_btn = “21”
input_exit_emulator_btn = “22”
input_menu_toggle_btn = “14”
input_load_state_btn = “17”
input_save_state_btn = “18”
input_reset_btn = “12”
input_state_slot_increase_btn = “3”
input_state_slot_decrease_btn = “2”I adjusted the InputAutoCfg.ini like this just to see if it would have any effect on the control (but to no avail):
[8BITDO NES30]
plugged = True
plugin = 2
mouse = False
DPad R = key(3)
DPad L = key(2)
DPad D = key(5)
DPad U = key(0)
Start = key(22)
Z Trig = key(21)
B Button = key(12)
A Button = key(11)
C Button R = key(3)
C Button L = key(2)
C Button D = key(5)
C Button U = key(0)
R Trig = key(99)
L Trig = key(120)
Mempak switch = key(44)
Rumblepak switch = key(46)
X Axis = key(276,275)
Y Axis = key(273,274)Also I tried to transfer the values to mupen64plus.cfg – also didnt work out. Any suggestions would be highly apprechiated :)
04/15/2015 at 21:58 #95041puck6t9Participanttry it like this. Worked with my game pad
[8Bitdo NES30 GamePad]
plugged = True
plugin = 2
mouse = False
DPad R = 3
DPad L = 2
DPad D = 5
DPad U = 0
Start = 22
Z Trig = 21
B Button = 12and so on.. i had to put the name of the device the same way retropie sees it for it to auto config. for expaple here is mine
[Jess Tech GGE909 PC Recoil Pad]
plugged = True
plugin = 2
mouse = False
AnalogDeadzone = 4096,4096
AnalogPeak = 32768,32768
DPad R = hat(0 Right)
DPad L = hat(0 Left)
DPad D = hat(0 Down)
DPad U = hat(0 Up)
Start = button(9)
Z Trig = button(7)
B Button = button(0)
A Button = button(2)
C Button R = axis(3+)
C Button L = axis(3-)
C Button D = axis(2+)
C Button U = axis(2-)
R Trig = button(6)
L Trig = button(4)
Mempak switch =
Rumblepak switch =
X Axis = axis(0-,0+)
Y Axis = axis(1-,1+) -
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