Homepage › Forums › RetroPie Project › Controller Configuration in RetroPie › Help setting up n64 keyboard control
Tagged: n64
- This topic has 6 replies, 3 voices, and was last updated 9 years ago by daubsi.
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07/03/2015 at 09:22 #101266brucemParticipant
Hi there, I’ve done heaps of reading and can’t figure out the names of all the key bindings for retroarch.cfg – I’m currently using the libretro-mupen64plus, but could also use the non-libretro if need be?
I’m actually trying to set up an IPAC which shows up as a keyboard via USB, but any general help in keyboard bindings will help.
Thanks
07/11/2015 at 19:14 #101884Jonathan LundströmParticipantHey mate,
I’m also using an iPac VE in my build and I’ve successfully managed to configure all keyboard buttons except for the ones corresponding to the joystick. I can’t figure out how to get “up, down, left and right” working. Have you got any clue?
So far, this is my config:
# Keyboard player 1 input_player1_a = z input_player1_b = x input_player1_start = num1 input_player1_l = lshift input_player1_r = v input_player1_left = left input_player1__right = right input_player1__up = up input_player1_down = down input_player1_l2 = nul input_player1_r2 = nul input_player1_l3 = nul input_player1_r3 = nul
This is driving me crazy. And even more so because the config says:
Mupen64plus-libretro utilises RetroArch configurations. Add custom retroarch controls to the retroarch.cfg file in
/opt/retropie/configs/n64/retroarch.cfg
Yes, sure, but which custom controls?Regards,
Jonathan07/12/2015 at 17:28 #101929Jonathan LundströmParticipantHey!
I managed to figure it out how to properly configure the N64 controllers for my iPac VE. The only thing missing is Z-support and D-pad, which I still don’t know how to configure.
I found the answer using this link in combination with the controller button reference.
I’ve posted my config below so that you can have a look at it as well. Keep in mind that plus is minus and vice-versa. The Y-axis is reversed.
# Keyboard player 1 input_player1_a = z input_player1_b = x input_player1_start = num1 input_player1_l = lshift input_player1_r = v input_player1_left = left input_player1_right = right input_player1_up = up input_player1_down = down # Keyboard player 1: Joystick input_player1_l_x_plus = right input_player1_l_x_minus = left input_player1_l_y_plus = down input_player1_l_y_minus = up # Keyboard player 1: C-pad input_player1_r_x_plus = "c" input_player1_r_x_minus = "lctrl" input_player1_r_y_plus = "space" input_player1_r_y_minus = "lalt" # Keyboard player 2 input_player2_a = i input_player2_b = k input_player2_start = num2 input_player2_l = w input_player2_r = l input_player2_left = d input_player2_right = g input_player2_up = r input_player2_down = f # Keyboard player 2: Joystick input_player2_l_x_plus = g input_player2_l_x_minus = d input_player2_l_y_plus = f input_player2_l_y_minus = r # Keyboard player 1: C-pad input_player2_r_x_plus = "j" input_player2_r_x_minus = "a" input_player2_r_y_plus = "q" input_player2_r_y_minus = "s" # Increases audio volume. input_volume_up = num6 # Decreases audio volume. input_volume_down = num7
I’ve also attached a photo showing a reference to which buttons and mapped to what in my layout as well as a photo of my build.
Hopefully this will help you configure your machine properly as well. Let me know if you manage to fix D-pad support! :)
Regards,
Jonathan07/14/2015 at 09:52 #102020brucemParticipantAwesome, thanks! I assume setup of n64 on arcade will always be limited, because you have fewer buttons and joysticks than on the n64 controller?
I never really used the original n64, anyone know which controls are least likely to be used in a game like mario64, I.e. which we could leave out of the key mapping and still start and play the game?
07/14/2015 at 10:55 #102021Jonathan LundströmParticipantBruce,
The controls I provided are the most used, along with the Z-button and the D-pad which I have yet configured.
Regards,
Jonathan07/14/2015 at 12:32 #102025brucemParticipantTry input_player1_l2 for z?
11/08/2015 at 11:03 #109385daubsiParticipantHi, so you guys are playing N64 games using analog inputs using the iPac arcade2keyboard converter?
I’m using the iPac in Gamepad mode because of issues with FBA. Can someone show me how to “emulate” the analog inputs please?
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