Homepage › Forums › RetroPie Project › Everything else related to the RetroPie Project › HELP NEEDED. First person to solve my problem will receive an arduino uno.
- This topic has 7 replies, 4 voices, and was last updated 10 years, 3 months ago by malacai.
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03/28/2014 at 01:39 #5786toddforesterParticipant
First, off thank you all for your hard work, and im sure you are tired of solving joypad issues but i searched the entire forum and have seen no problems like mine. (if i missed it put the link in the comments).
Second, i will send whoever helps me to solve my issue an arduino uno.
Third, i would send you a beer but im not sure that would be completely legal.
OK so The Problem,
i have a raspberry pi model b rev.2 running this image [url]https://www.petrockblock.com/download/retropie-project-sd-card-image-torrent/[/url]
i have wired two nes controller ports according to this image.
[img]https://www.petrockblock.com/wp-content/uploads/2012/10/wpid-photo-19-10-2012-2001.jpg[/img]The problem is controller 1 (data1/pin7) is recognizedas js1 and controller 2 (data2/pin5) is not responsive(recognized???) at all.
I know SNESDev is running properly because i also have a button wired to pin11 and when i press it i get “r” in the console and if i press 5 times the pi shuts down.
when i do,
ls /dev/input/
i get this output in the console,--------------------------------------------------------------------------- pi@raspberrypi ~ $ ls /dev/input/ by-id by-path event0 event1 event2 event3 event4 js0 js1 mice mouse0 ---------------------------------------------------------------------------
if i do,
jstest /dev/input/js0
i get no response from either controller.
from what i have read controller 1 should be js0 correct?if i do,
jstest /dev/input/js1
and press buttons on controller 1 i can see the button states changing from off to on and the axes move.i have gotten emulationstation and emulators to recognize controller 1.
i had to edit /RetroPie/configs/all/retroarch.cfg to have,
input_player1_joypad_index = 1
instead of,
input_player1_joypad_index = 0
in order to have player 1 controller able to be used in emulators.
in doing so i also changed player2_joypad index to 0.
i am super desperate for a solution right now i have been at this for 3 days now and (i can feel my hair turning grey) have had no resolution to my problem. i need this thing ready for two players (on original nes controller hardware) by this sunday (3/30/14) so my son and i can play nes while i get to see him.sorry if this post is super long i, trying to give all the info i have.
i plan on posting pictures on here of what i have done after it is finished.for now you can catch a peek in this video [url]https://www.youtube.com/watch?v=CvQFhAj6Puk[/url]
thanks in advance and if you help me first youll get one of these bad boys right here. [url]http://arduino.cc/en/uploads/Main/ArduinoUno_r2_front.jpg[/url]
if you need more info or think you know whats up let me know
thanks.03/28/2014 at 03:38 #5788toddforesterParticipantso i poked around with my oscilloscope on the data lines of both controllers and it seems like player1’s voltages are higher than player2’s i can see when i press buttons on both 1 and 2 … also with a multimeter i checked the data lines of both. player ones normal voltage on data is == 3.25 . player twos normal voltage is == 1.71 . i am confused??? im powering both controllers from gpio pin1 3v. any ideas? im thinking maybe ill try 5v but i dont want to burn the pi.
03/28/2014 at 07:50 #5789petrockblogKeymasterSince only js0 and js1 exist in the input directory, I assume that only SNESDev is running and not interfering with, say, the gamecondriver (which can also be installed via the RetroPie-Setup Script – DON’T DO THAT!).
Also, one pad is working, which means that all connections except one data pin are properly connected and SNESDev is running correctly.
Now, I would try and check or even reconnect the data lines on the breadboard. Just a wild guess, though.
I keep my fingers crossed that you can solve the problem until sunday!
03/28/2014 at 07:51 #5790petrockblogKeymasterAnother thing – swap data 1 and data 2. Does this lead to swapped gamepads on the console as well?
03/28/2014 at 08:13 #5792karlossParticipantI had loads of issues using the latest image and gamepads, build your own from source using raspbian and the retropie script, I had no issues with js0/1 since then..
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03/28/2014 at 14:44 #5799toddforesterParticipantthank you all for the replies. I ended up connecting vcc for both controllers to gpio pin2 (5v) and crossed my fingers that my pi didn’t explode when powered. to my surprise IT WORKED!!! I now have both controllers working perfectly. I have read that there is supposed to be some protection (diode+resistor?) on the data pins could you tell me how that is supposed to work?
03/28/2014 at 14:47 #5800toddforesterParticipantalso I think the data lines are backwards in the diagram above or (software?) because player 1 is js1 and player 2 is js0.
08/21/2014 at 16:19 #40030malacaiParticipanttoddforester: Big thx for this, u sure solved my problems
cheers mate!
/mallorz
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