Homepage › Forums › RetroPie Project › Controller Configuration in RetroPie › FBA coin button
- This topic has 5 replies, 4 voices, and was last updated 8 years, 9 months ago by g0nz0uk.
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02/07/2016 at 18:07 #116430g0nz0ukParticipant
Hello,
Strange one here, I am using FBA on Retropie 3.4 and have 2 Xbox 360 wireless controllers setup. If I start a game like Street Fighter 2 and press the select button on the controller to add a coin (button 8) it doesn’t work even though in the Retroarch input settings for player 1 it is set, however if I turn on the 2nd controller the select button works and I can add coins.
The select buttons does work for player 1 as I can use it to bring the Retroarch menu up and also exit the emulator (select + start).
Any ideas?
Thanks
02/07/2016 at 19:21 #116431petrockblogKeymasterOn phone so can’t link you but answer is in the wiki. Check FAQ
02/07/2016 at 19:52 #116433g0nz0ukParticipantHello,
I got the coin button working but can only exit the game from 1 controller
/opt/retropie/configs/all/retroarch-joypads/XboxGamepad(userspacedriver).cfg set input_enable_hotkey_btn = “10”
Player 1
input_device = “Xbox Gamepad (userspace driver)”
input_driver = “udev”
input_r_y_plus_axis = “+3”
input_l3_btn = “11”
input_r_x_minus_axis = “-2”
input_r_btn = “7”
input_save_state_btn = “7”
input_l2_btn = “4”
input_start_btn = “9”
input_exit_emulator_btn = “9”
input_l_y_minus_btn = “h0leftanalogup”
input_l_btn = “6”
input_load_state_btn = “6”
input_up_axis = “-1”
input_r_y_minus_axis = “-3”
input_a_btn = “0”
input_b_btn = “1”
input_reset_btn = “1”
input_down_axis = “+1”
input_r2_btn = “5”
input_l_x_plus_btn = “h0leftanalogright”
input_l_y_plus_btn = “h0leftanalogdown”
input_r3_btn = “12”
input_right_axis = “+0”
input_state_slot_increase_axis = “+0”
input_x_btn = “2”
input_menu_toggle_btn = “2”
input_select_btn = “8”
input_enable_hotkey_btn = “10”
input_l_x_minus_btn = “h0leftanalogleft”
input_y_btn = “3”
input_left_axis = “-0”
input_state_slot_decrease_axis = “-0”
input_r_x_plus_axis = “+2”Player 2
input_device = “Xbox Gamepad (userspace driver) #2”
input_driver = “udev”
input_r_y_plus_axis = “+3”
input_l3_btn = “11”
input_r_x_minus_axis = “-2”
input_r_btn = “7”
input_save_state_btn = “7”
input_l2_btn = “4”
input_start_btn = “9”
input_exit_emulator_btn = “9”
input_l_y_minus_btn = “h0leftanalogup”
input_l_btn = “6”
input_load_state_btn = “6”
input_up_axis = “-1”
input_r_y_minus_axis = “-3”
input_a_btn = “0”
input_b_btn = “1”
input_reset_btn = “1”
input_down_axis = “+1”
input_r2_btn = “5”
input_l_x_plus_btn = “h0leftanalogright”
input_l_y_plus_btn = “h0leftanalogdown”
input_r3_btn = “12”
input_right_axis = “+0”
input_state_slot_increase_axis = “+0”
input_x_btn = “2”
input_menu_toggle_btn = “2”
input_select_btn = “8”
input_enable_hotkey_btn = “10”
input_l_x_minus_btn = “h0leftanalogleft”
input_y_btn = “3”
input_left_axis = “-0”
input_state_slot_decrease_axis = “-0”
input_r_x_plus_axis = “+2”02/07/2016 at 20:28 #116447herbfargusMemberIt’s all explained on the wiki:
https://github.com/RetroPie/RetroPie-Setup/wiki/FAQ#why-cant-i-insert-coins-in-arcade-emulators
It’s really not that hard to comprehend if you’d take the time to use the resources available to you.
Direct quote:
but in the future in order to exit mame I would then have to press left bumper+start as i changed my hotkey to the left bumper.
02/07/2016 at 23:58 #116458dankcushionsParticipantthis retroarch input issue is known to retroarch but they don’t want to fix it: https://github.com/libretro/RetroArch/issues/2230
02/08/2016 at 07:20 #116472g0nz0ukParticipantThanks dankcusion, nice link too.
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