Homepage › Forums › RetroPie Project › Everything else related to the RetroPie Project › blocked keyboard and Problems with mupen64
Tagged: blocked, crash, keyboard, mupen64, mupen64plus
- This topic has 2 replies, 1 voice, and was last updated 9 years, 8 months ago by frank-w. 
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02/11/2016 at 10:26 #116733frank-w ParticipantHi, 
 first i have a raspberryPi2 and retropie running, updated today with the retropie-setup-script (updated this before).i want to save and load snapshots in mupen64plus, but emulator does nothing on f5 and f6 and crashes on f7 getting the log was a bit tricky, because the keyboard seems disabled (also in filenmanager [MC] started via ES). 
 i can switch to console with ctrl+alt+f4, but then i can’t write anything…seems keyboard is blocked from that moment (also no ctrl+alt+del works).can i set save/load to my controller (Logitech rumblepad2) like in snes-emulator…googled around but found nothing but patches for recompile regards Frank 02/18/2016 at 21:27 #117480frank-w Participantno idea, how to get load/save states on mupen64 working? i tried also changing this lines in /retropie/opt/retropie/configs/n64/mupen64plus.cfg (will not be overwritten by autoconf): # Joystick event string for saving the emulator state 
 Joy Mapping Save State = “J0B8/B7”
 # Joystick event string for loading the emulator state
 Joy Mapping Load State = “J0B8/B6”
 # Joystick event string for advancing the save state slot
 Joy Mapping Increment Slot = “J0B8/B5”take the button numbers from /retropie/opt/retropie/configs/all/retroarch-joypads/LogitechLogitechRumblePad2USB.cfg 
 input_select_btn = “8”
 input_l_btn = “6”
 input_l2_btn = “4”
 input_l3_btn = “10”
 input_r_btn = “7”
 input_r2_btn = “5”
 input_r3_btn = “11”input_enable_hotkey_btn = “8” 
 input_load_state_btn = “6”
 input_save_state_btn = “7”load/save works in snes-emulator with the retroarch-config and the config in snes/retroarch.cfg (same buttons, but config-keynames differ): 
 input_player1_select_btn = “8”
 input_player1_start_btn = “9”
 input_player1_l_btn = “4”
 input_player1_r_btn = “5”
 input_player1_l2_btn = “6”
 input_player1_r2_btn = “7”
 input_player1_l3_btn = “10”
 input_player1_r3_btn = “11”
 input_enable_hotkey_btn = “8”
 input_exit_emulator_btn = “9”is that right? i did not found any explanation of the button-numbers. regards Frank 03/07/2016 at 01:54 #119415frank-w Participantis that already merged to actual retropie-version: 
 https://github.com/RetroPie/RetroPie-Setup/issues/1061
 https://github.com/RetroPie/RetroPie-Setup/pull/1098
 ?do i need to run the script (when, how) or is it run automaticly? any hint on blocked-keyboard issue? it seems only present if game-controlle is plugged…if not plugged i got the message from emulationstation that no gamepad is present (no access to menu), but i can go to console with ctrl+alt+Fx 
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