Homepage › Forums › RetroPie Project › Controller Configuration in RetroPie › Autofire on the axis
Tagged: configuration, controller, genesis, retrobit, retropie, THT, ultracabs, xinmo
- This topic has 277 replies, 69 voices, and was last updated 8 years, 7 months ago by janmilpol.
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02/02/2016 at 07:22 #116014joargthebardParticipant
does anyone still have the fix files? both the links in the thread 404’ed. I am using a raphnet nes2usb and the joysticks are shwing up as the same index
02/09/2016 at 18:09 #116597rollercoasterjeffParticipant02/09/2016 at 18:21 #116599feederchainParticipantSorry I missed your post. rollercoasterjeff is correct. That is the version most people are using now. If you look back a page though, on Jan 28th I uploaded an even newer one. But I have actually yet to test it. Completely forgot to go back to it.
02/20/2016 at 23:22 #117615timboParticipantDoes anyone has the fix for the Version 3.5?
02/22/2016 at 02:19 #117752feederchainParticipantDoes the 2 player quirk fix not work? Or is it the directionals that you are having a problem with?
03/02/2016 at 19:00 #118856wickedwonkaParticipantI have retropi 3.5 on a rpi2 using a xinmo th dual arcade usb and have added the 2 player quirk and kernel 20150818. I am seeing 2 joypads now, but have no right or down on either joystick. What have I missed? Losing my mind here
03/02/2016 at 19:36 #118861feederchainParticipantMissing the right and down should be what’s fixed in the custom kernel. I’ll try and find time to get the latest version on a spare sd card and see what’s what.
03/02/2016 at 19:47 #118863wickedwonkaParticipantAwesome, thank you so much. Ive spent the last 2 days fighting this encoder. Building a machine for a friends son and am trying to get it finished up this weekend. Your help is greatly appreciated!
03/03/2016 at 03:02 #118914feederchainParticipantOK, I just installed v3.6 and installed the latest custom kernel I have and I didn’t see any issues with the right and down directions.
https://www.dropbox.com/s/170gux8lk69b23l/custom_kernel_1.20160128-1.tar.gz?dl=0
03/03/2016 at 19:35 #118990wickedwonkaParticipantI used the 20160128 this time and all is well. Thank you for the assistance.
03/06/2016 at 19:27 #119367postman83Participanthi, thx for all the work.
I have the latest version of retropie and i instal the custom kernel custom_kernel_1.20160128-1.tar.gz
I have a simple question that made me crazy, where can i find cmdline.txt for resolve issue with tht control board that don’t recognize the second player?I open the raspberry with cyberduck but cannot find the cmdline.txt file.
thx for answer
03/06/2016 at 19:44 #119371feederchainParticipantYou can find it in the boot directory. I change it by putting the sd card into another one of my machines and change it there.
03/07/2016 at 08:57 #119440greyParticipantDoes the cmdline.txt method still work in the latest version of retropie? This one:
usbhid.quirks=0x16c0:0x05e1:0x040
Cheeers
03/08/2016 at 16:54 #119629screechyboyParticipantDownloaded and installed the kernel, thank you! Works a charm : )
03/20/2016 at 01:22 #120903stephenParticipantFirst I just want to say thank you feederchain for this kernel, after a week of banging my head against the wall I finally got player 2 working.
The only problem I’m having now is player 2 start/select buttons are not working now, they work in the emulation station gui but not in the emulators themselves.
Did anyone else have similar issues?I’m using the xin mo dual usb and taken the following steps so far:
1 Installed the kernel
2 Applied usb quirk to cmd.text
3 Configured joysticks and buttons in /opt/retropie/configs/all/retroarch.cfgjstest is showing all buttons working as they should and it’s only when using emulators player 2 start select will not work.
I have tried configuring snes emulator manually putting all my control mappings above the #include line and still nothing.Any help on this would be much appreciated guys.
Thanks03/21/2016 at 14:31 #121059duckclimberParticipantHi everyone!
Do someone have a working kernel fix for Raspberry Pi 3, RetroPie 3.6? (Working with Xin-mo)
We are some guys over in this thread that are wondering: (We got it to work with Raspberry pi 1 and 2 but not 3) https://www.petrockblock.com/forums/topic/how-to-get-xin-mo-dual-arcade-working-with-retropie-easy-guide/
03/21/2016 at 15:20 #121062feederchainParticipantAt the beginning of March I tried the latest kernel I’ve created with v3.6 and everything seemed to work for me. I unfortunately don’t have the same controller, but all the same symptoms.
03/21/2016 at 16:44 #121066stephenParticipantI fixed my start/button problem for player2, was down to an error on my part when wiring.
Buttons layout needs to be exactly as it is in the diagram.
Now player 1 start/select won’t work: )
Got around it by mapping controls in each emulator the configuring player 1 in emulation station gui again.Feederchain any chance this kernel could be updated for pi3 please
03/22/2016 at 17:10 #121157AnonymousInactiveI have a raspberry pi 3 and v3.6, kernel killed it. But turns out, you don’t need the Kernel :) For me, Emulation station picked up one player immediately, and it works in RetroArch emulators and MAME (That I’ve tested on a limited basis so far), apparently just need the usbquirk cmdline.txt mod to get two players and you’re set
03/22/2016 at 17:15 #121159feederchainParticipantShit… OK, I missed the part you mentioned the Pi3…. I don’t have the ability to test that. I’ll probably have to compile a new one.
03/22/2016 at 18:40 #121169stephenParticipantbjkidder are you using the xin mo dual arcade joysticks/buttons?
I’m using the raspberry pi b model (first one) just to test my setup then was going to order a raspberry pi3 but don’t know if it’s safe to do so now or not
03/22/2016 at 22:13 #121181timboParticipantI tested the last kernalversion with retropie v3.6 and the Rpi3
Installing was succesfully and after the reboot the rpi3 crashed :/03/23/2016 at 01:11 #121196feederchainParticipantOK, I’ve done a bit of research and it appears that the v2/v3 kernel should be the same. Bare with me… I didn’t do a whole bunch of research. Anyway… I don’t have a way of testing this because I don’t have a Piv3. But here’s the new link.
https://www.dropbox.com/s/4pn30vkecq1v0wp/custom_kernel_1.20160322-1.tar.gz?dl=0
Is someone willing to give this a test?
Thanks
03/23/2016 at 01:44 #121199koffieleutParticipantI want to give it a try after the game, using openelec kodi – retropie. Does this solve the issue that I always need to have 2 nes controllers connected? The problem is that when I start a game Controller 2 is pushed left and up, at least thats what the pi thinks, when I do a full circle on the d-pad from controller 2 everything is cool again ;) Some games like MM3 are unplayeble if a button or direction is pushed on the second controller.
By the by I use your kernel for 4nes4snes adapter, maybe you need that info ;)
Anywho whats also important is a big thanks for keeping this kernel updated, without this I would have a lot more problems with the adapter, so thank you very much for your efforts :D
03/23/2016 at 19:14 #121273feederchainParticipantUnfortunately I can’t speak to those issues. They don’t sound like anything I’ve run into.
03/23/2016 at 19:45 #121276AnonymousInactiveGot mine to work with Raspberry pi 3!
Kernel wasn’t needed, just added the usbquirks line. Make sure your device ID is correct! Mine wasn’t the same as what is listed under the instructions with the usbquirks step. 0314:0326 instead. Sub-in whats listed when you run lsusb. rebooted and emulation station picked up two players. Configured in mame4all with use of xbox 360 controllers for players 3 and 4, works great. Works in retroarch as well.
03/28/2016 at 17:52 #121736janmilpolParticipantJust to be sure (and apologies if been asked before) but does this solution also works for the THT ARCADE CONSOLE 2P USB controller (similar to Xin Mo but distributed by Time Harvest).
thanks..
03/28/2016 at 17:53 #121737janmilpolParticipantJust to be sure (and apologies if been asked before) but does this solution also works for the THT ARCADE CONSOLE 2P USB controller (similar to Xin Mo but distributed by Time Harvest).
thanks..
03/30/2016 at 02:11 #121908sduckie2ParticipantI’ve tried adding the quirk code to the file and I’m having no luck. I’m a little confused to get my second joystick to show up. Can anyone shed some light?
Thanks in advance
Dave03/30/2016 at 02:32 #121911feederchainParticipant@janmilpol… That sounds familiar. I seem to recall someone earlier in this thread mentioning it worked for them. Although, now I don’t think the custom kernel is needed. It’s only the cmdline.txt that needs to be done for those controllers.
@sduckie2…. I don’t see a controller listed there… Or at least none jump out at me as being a controller. That ID you see there is what would need to be added to cmdline.txt03/30/2016 at 02:50 #121914sduckie2ParticipantController 1 works for me and buttons on player 2. I am using the Xin-mo Usb controller board and can play on player 1. So I should have the 25a7:0701 in the code then? Should I update the kernel as well? If so how do I do that? One additional question how to I give myself perms to those directories to use winscp to update files from my pc?
Thank you03/30/2016 at 03:00 #121916feederchainParticipantI’d have to go back and look at what others have for that controller. I actually don’t have it. I’m surprised to not see a listing for it from lsusb. I don’t think there is a need to update the kernel for you.
I personally wouldn’t bother with permissions. Just pull the sd card and pop it in another computer and update the cmdline.txt on that. Always been the easiest for me.
03/30/2016 at 07:43 #121942janmilpolParticipantIndeed, all is working fine also with the THT..
Thanks again for this comprehensive thread and all the related work.
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