Homepage Forums RetroPie Project Controller Configuration in RetroPie NeoGeo exit button not working Reply To: NeoGeo exit button not working

#109496
cyborguk
Participant

So I copied this below into the /configs/megadrive/retroarch.cfg

and removed the # from the start of include “/opt/retropie/configs/all/retroarch.cfg”

then all works in the Megadrive emulator and the exit (button 8 works), it then seems to merge both the /configs/all/retroarch.cfg into the /configs/megadrive/retroarch.cfg file

# Settings made here will only override settings in the global retroarch.cfg if placed above the #include line

input_remapping_directory = /opt/retropie/configs/megadrive/
# video_smooth = false
video_shader = /opt/retropie/emulators/retroarch/shader/phosphor.glslp
# video_shader_enable = true

video_aspect_ratio_auto = “false”
video_fullscreen = “true”
aspect_ratio_index = “10”

input_device = “Xin-Mo Xin-Mo Controller”
input_driver = “udev”
input_player1_joypad_index = “0”
input_player1_a_btn = “1”
input_player1_b_btn = “0”
input_player1_y_btn = “3”
input_player1_x_btn = “4”
input_player1_start_btn = “6”
input_player1_select_btn = “7”
input_player1_l_btn = “5”
input_player1_r_btn = “2”
input_player1_left_axis = “-0”
input_player1_right_axis = “+0”
input_player1_up_axis = “-1”
input_player1_down_axis = “+1”
input_player2_joypad_index = “1”
input_player2_a_btn = “1”
input_player2_b_btn = “0”
input_player2_y_btn = “3”
input_player2_x_btn = “4”
input_player2_start_btn = “6”
input_player2_select_btn = “7”
input_player2_l_btn = “5”
input_player2_r_btn = “2”
input_player2_left_axis = “-0”
input_player2_right_axis = “+0”
input_player2_up_axis = “-1”
input_player2_down_axis = “+1”
input_exit_emulator_btn = “8”

include “/opt/retropie/configs/all/retroarch.cfg”

I will try the other emulators later, just means each retroarch.cfg for each emulator will be around 48k instead of 1k.