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#105559
smithers
Participant

[quote=105505]I ve tested your image and overall it is quite impressive:)

Here are my thoughts/suggestions though:

1) I d suggest to provide a “clean” kodi image (without any extra addons, except for the game-retropie addon of course).
2) In retropie now: i couldnt use uae4arm so i reverted back to uae4all (couldnt start any game although my kickstart bios files where in the right folder)
3) I couldnt use Quake either so i reverted back to quake from binary set up (had a conflict between my keyboard and my xbox 360 controller – i had constant move of the player when controller was on)
4) Just a though: Brutal Doom is fantastic:D Can you install also Blood (it needs prboom libretro i think) and/or dinothwar?

I also cannot find a config.txt, in order to overclock..:(

Overall , your project is awesome!

[/quote]

Hi.

1) I already offer a ‘vanilla’ build or ‘tweaked’ build, and you can mix and match as needed (i.e. put the vanilla KODI NOOBS files in place of the tweaked KODI NOOBS files then install), so I don’t see any value in uploading a separate build (there are quite a few variants you can have really and I wouldn’t want to have to upload them all when it can be done already by the end user!)

2) UAE4Arm is working ok for me and I specifically use that version as it has fixes for PS3 pad usage. Did you point the emulator to the bios files and were they named correctly (kick12.rom, kick13.rom etc. if I remember rightly)

3) Again, this works fine for me using PS3 pad or using Thrustmaster Mini T Wireless so I have no reason to exclude it, as I find its a much better version of Quake (in terms of looks). I have however made it easy for you to revert back to the default ‘tyr-quake’ as I left the original script in but named it ‘Quake.shh’ so it didn’t appear in ES. Just rename it to remove the extra ‘h’ and it will appear again, and rename ‘quake.sh’ (note the lowercase ‘q’), to ‘quake.shh’ to remove the Darkplaces Quake from the ES menu.

4) I would love to get Blood up and running on the Pi, however the source code has not been released so there are no SDL / Linux ports that I’m aware of. There are some ‘Blood’ mods to be had however, one of which works in ZDoom which I included in my build, and the other is a Duke Nukem mod. I tried the Duke Nukem mod (BloodCM), but it ran very very poorly for some reason. I will re-visit it when I get a chance though.

As for Dinothawr – I had never heard of this until now. Looking into it, it shouldn’t be hard to add it in so I will try yes. I will be releasing a 7.2 image soon due to me stupidly overlooking the retroarch joypad location in my aspect ratio switching script, so if I can get Dinothawr working then I’ll include it.

As for the config.txt files – I think the easiest way to configure these is using the Pi directly. RetroPie will mount the boot partition on startup as ‘/boot’ so all you need to do is type in the following, either on the pi itself or via SSH:

sudo nano /boot/config.txt

This will allow you to edit the RetroPie partitions config.txt file.

Another way to do it is via the NOOBS ‘recovery’ option whereby it allows you to change the config.txt per OS. All you need to do is plug in a keyboard and turn on the Pi whilst holding down the <shift> key. It will display the recovery menu where you can click on the relevant OS and choose ‘Change Config’ (or something like that), and it will bring up a text editor where you can edit the relevant config file, save it and boot up. I have never done this so can’t comment on how reliable it is or if it even works at all, but from what I read when researching NOOBS, you should be able to do this.