Not sure if this is the right section of the forum for this so please move if need be.
I’m using Glide for Ocarina of Time as I feel it gives the best overall performance. There is a bug/glitch/whatever you want to call it on all 3 graphics plugins that causes a several second delay when entering the pause menu. This was apparently fixed in Glide and tested with mupen64plus back in April of 2015 as indicated here, but the problem still seems to exist. Anyone know how to get this fixed on the pi? The issue doesn’t exist in Majora’s Mask but I’m unsure if it was there to begin with.